Bullet Collision Detection & Physics Library
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#include "BulletCollision/CollisionShapes/btCompoundShape.h"
#include "btGImpactShape.h"
#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
Go to the source code of this file.
Classes | |
class | btCompoundFromGimpactShape |
struct | MyCallback |
struct | MyInternalTriangleIndexCallback |
Functions | |
btCompoundShape * | btCreateCompoundFromGimpactShape (const btGImpactMeshShape *gimpactMesh, btScalar depth) |
btCompoundShape * btCreateCompoundFromGimpactShape | ( | const btGImpactMeshShape * | gimpactMesh, |
btScalar | depth | ||
) |
Definition at line 90 of file btCompoundFromGimpact.h.