Bullet Collision Detection & Physics Library
btBroadphaseProxy.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_BROADPHASE_PROXY_H
17#define BT_BROADPHASE_PROXY_H
18
19#include "LinearMath/btScalar.h" //for SIMD_FORCE_INLINE
22
28{
29 // polyhedral convex shapes
37 //implicit convex shapes
51 //concave shapes
53 //keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
58 //terrain
64
70
72
77
79
80};
81
86{
88
91 {
92 DefaultFilter = 1,
93 StaticFilter = 2,
94 KinematicFilter = 4,
95 DebrisFilter = 8,
96 SensorTrigger = 16,
97 CharacterFilter = 32,
98 AllFilter = -1 //all bits sets: DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorTrigger
99 };
100
101 //Usually the client btCollisionObject or Rigidbody class
105
106 int m_uniqueId; //m_uniqueId is introduced for paircache. could get rid of this, by calculating the address offset etc.
107
110
112 {
113 return m_uniqueId;
114 }
115
116 //used for memory pools
117 btBroadphaseProxy() : m_clientObject(0)
118 {
119 }
120
121 btBroadphaseProxy(const btVector3& aabbMin, const btVector3& aabbMax, void* userPtr, int collisionFilterGroup, int collisionFilterMask)
122 : m_clientObject(userPtr),
123 m_collisionFilterGroup(collisionFilterGroup),
124 m_collisionFilterMask(collisionFilterMask),
125 m_aabbMin(aabbMin),
126 m_aabbMax(aabbMax)
127 {
128 }
129
130 static SIMD_FORCE_INLINE bool isPolyhedral(int proxyType)
131 {
132 return (proxyType < IMPLICIT_CONVEX_SHAPES_START_HERE);
133 }
134
135 static SIMD_FORCE_INLINE bool isConvex(int proxyType)
136 {
137 return (proxyType < CONCAVE_SHAPES_START_HERE);
138 }
139
140 static SIMD_FORCE_INLINE bool isNonMoving(int proxyType)
141 {
142 return (isConcave(proxyType) && !(proxyType == GIMPACT_SHAPE_PROXYTYPE));
143 }
144
145 static SIMD_FORCE_INLINE bool isConcave(int proxyType)
146 {
147 return ((proxyType > CONCAVE_SHAPES_START_HERE) &&
148 (proxyType < CONCAVE_SHAPES_END_HERE));
149 }
150 static SIMD_FORCE_INLINE bool isCompound(int proxyType)
151 {
152 return (proxyType == COMPOUND_SHAPE_PROXYTYPE);
153 }
154
155 static SIMD_FORCE_INLINE bool isSoftBody(int proxyType)
156 {
157 return (proxyType == SOFTBODY_SHAPE_PROXYTYPE);
158 }
159
160 static SIMD_FORCE_INLINE bool isInfinite(int proxyType)
161 {
162 return (proxyType == STATIC_PLANE_PROXYTYPE);
163 }
164
165 static SIMD_FORCE_INLINE bool isConvex2d(int proxyType)
166 {
167 return (proxyType == BOX_2D_SHAPE_PROXYTYPE) || (proxyType == CONVEX_2D_SHAPE_PROXYTYPE);
168 }
169};
170
172
173struct btBroadphaseProxy;
174
179{
181 : m_pProxy0(0),
182 m_pProxy1(0),
183 m_algorithm(0),
184 m_internalInfo1(0)
185 {
186 }
187
189
191 {
192 //keep them sorted, so the std::set operations work
193 if (proxy0.m_uniqueId < proxy1.m_uniqueId)
194 {
195 m_pProxy0 = &proxy0;
196 m_pProxy1 = &proxy1;
197 }
198 else
199 {
200 m_pProxy0 = &proxy1;
201 m_pProxy1 = &proxy0;
202 }
203
204 m_algorithm = 0;
205 m_internalInfo1 = 0;
206 }
207
210
212 union {
215 }; //don't use this data, it will be removed in future version.
216};
217
218/*
219//comparison for set operation, see Solid DT_Encounter
220SIMD_FORCE_INLINE bool operator<(const btBroadphasePair& a, const btBroadphasePair& b)
221{
222 return a.m_pProxy0 < b.m_pProxy0 ||
223 (a.m_pProxy0 == b.m_pProxy0 && a.m_pProxy1 < b.m_pProxy1);
224}
225*/
226
228{
229public:
230 bool operator()(const btBroadphasePair& a, const btBroadphasePair& b) const
231 {
232 const int uidA0 = a.m_pProxy0 ? a.m_pProxy0->m_uniqueId : -1;
233 const int uidB0 = b.m_pProxy0 ? b.m_pProxy0->m_uniqueId : -1;
234 const int uidA1 = a.m_pProxy1 ? a.m_pProxy1->m_uniqueId : -1;
235 const int uidB1 = b.m_pProxy1 ? b.m_pProxy1->m_uniqueId : -1;
236
237 return uidA0 > uidB0 ||
238 (a.m_pProxy0 == b.m_pProxy0 && uidA1 > uidB1) ||
239 (a.m_pProxy0 == b.m_pProxy0 && a.m_pProxy1 == b.m_pProxy1 && a.m_algorithm > b.m_algorithm);
240 }
241};
242
244{
245 return (a.m_pProxy0 == b.m_pProxy0) && (a.m_pProxy1 == b.m_pProxy1);
246}
247
248#endif //BT_BROADPHASE_PROXY_H
BroadphaseNativeTypes
btDispatcher uses these types IMPORTANT NOTE:The types are ordered polyhedral, implicit convex and co...
@ CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE
@ MINKOWSKI_SUM_SHAPE_PROXYTYPE
@ CUSTOM_POLYHEDRAL_SHAPE_TYPE
@ CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE
@ COMPOUND_SHAPE_PROXYTYPE
@ CONCAVE_SHAPES_START_HERE
@ IMPLICIT_CONVEX_SHAPES_START_HERE
@ HFFLUID_BUOYANT_CONVEX_SHAPE_PROXYTYPE
@ GIMPACT_SHAPE_PROXYTYPE
Used for GIMPACT Trimesh integration.
@ SOFTBODY_SHAPE_PROXYTYPE
@ CONVEX_2D_SHAPE_PROXYTYPE
@ SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE
@ TRIANGLE_SHAPE_PROXYTYPE
@ TRIANGLE_MESH_SHAPE_PROXYTYPE
@ CONVEX_SHAPE_PROXYTYPE
@ TERRAIN_SHAPE_PROXYTYPE
@ MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE
Multimaterial mesh.
@ STATIC_PLANE_PROXYTYPE
@ CUSTOM_CONCAVE_SHAPE_TYPE
@ SDF_SHAPE_PROXYTYPE
@ INVALID_SHAPE_PROXYTYPE
@ UNIFORM_SCALING_SHAPE_PROXYTYPE
@ MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE
@ CUSTOM_CONVEX_SHAPE_TYPE
@ SPHERE_SHAPE_PROXYTYPE
@ BOX_SHAPE_PROXYTYPE
@ MULTI_SPHERE_SHAPE_PROXYTYPE
@ CYLINDER_SHAPE_PROXYTYPE
@ FAST_CONCAVE_MESH_PROXYTYPE
used for demo integration FAST/Swift collision library and Bullet
@ CONE_SHAPE_PROXYTYPE
@ BOX_2D_SHAPE_PROXYTYPE
@ EMPTY_SHAPE_PROXYTYPE
@ MAX_BROADPHASE_COLLISION_TYPES
@ CAPSULE_SHAPE_PROXYTYPE
@ TETRAHEDRAL_SHAPE_PROXYTYPE
@ HFFLUID_SHAPE_PROXYTYPE
@ CONCAVE_SHAPES_END_HERE
@ CONVEX_HULL_SHAPE_PROXYTYPE
bool operator==(const btBroadphasePair &a, const btBroadphasePair &b)
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:99
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
bool operator()(const btBroadphasePair &a, const btBroadphasePair &b) const
btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatche...
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
The btBroadphasePair class contains a pair of aabb-overlapping objects.
btBroadphasePair(btBroadphaseProxy &proxy0, btBroadphaseProxy &proxy1)
btBroadphaseProxy * m_pProxy1
btBroadphaseProxy * m_pProxy0
btCollisionAlgorithm * m_algorithm
The btBroadphaseProxy is the main class that can be used with the Bullet broadphases.
CollisionFilterGroups
optional filtering to cull potential collisions
static bool isInfinite(int proxyType)
static bool isCompound(int proxyType)
static bool isSoftBody(int proxyType)
static bool isConvex2d(int proxyType)
static bool isPolyhedral(int proxyType)
static bool isNonMoving(int proxyType)
static bool isConcave(int proxyType)
static bool isConvex(int proxyType)
btBroadphaseProxy(const btVector3 &aabbMin, const btVector3 &aabbMax, void *userPtr, int collisionFilterGroup, int collisionFilterMask)