19#ifndef BT_BOX_BOX_DETECTOR_H
20#define BT_BOX_BOX_DETECTOR_H
The btBoxShape is a box primitive around the origin, its sides axis aligned with length specified by ...
The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations.
btBoxBoxDetector wraps the ODE box-box collision detector re-distributed under the Zlib license with ...
const btBoxShape * m_box1
virtual ~btBoxBoxDetector()
const btBoxShape * m_box2
virtual void getClosestPoints(const ClosestPointInput &input, Result &output, class btIDebugDraw *debugDraw, bool swapResults=false)
btBoxBoxDetector(const btBoxShape *box1, const btBoxShape *box2)
ODE box-box collision detection is adapted to work with Bullet.
This interface is made to be used by an iterative approach to do TimeOfImpact calculations This inter...