16#ifndef BT_OBJECT_ARRAY__
17#define BT_OBJECT_ARRAY__
28#define BT_USE_PLACEMENT_NEW 1
30#define BT_ALLOW_ARRAY_COPY_OPERATOR
37#ifdef BT_USE_PLACEMENT_NEW
55#ifdef BT_ALLOW_ARRAY_COPY_OPERATOR
75 for (i = start; i < end; ++i)
77 new (&dest[i]) T(
m_data[i]);
94 for (i = first; i < last; i++)
136 int otherSize = otherArray.
size();
196 if (newsize >
size())
205 const int curSize =
size();
207 if (newsize < curSize)
209 for (
int i = newsize; i < curSize; i++)
216 if (newsize > curSize)
220#ifdef BT_USE_PLACEMENT_NEW
221 for (
int i = curSize; i < newsize; i++)
223 new (&
m_data[i]) T(fillData);
232 const int sz =
size();
244 const int sz =
size();
250#ifdef BT_USE_PLACEMENT_NEW
251 new (&
m_data[sz]) T(fillValue);
259 const int sz =
size();
265#ifdef BT_USE_PLACEMENT_NEW
310 template <
typename L>
316 T x =
m_data[(lo + hi) / 2];
321 while (CompareFunc(
m_data[i], x))
323 while (CompareFunc(x,
m_data[j]))
340 template <
typename L>
351 template <
typename L>
352 void downHeap(T* pArr,
int k,
int n,
const L& CompareFunc)
357 T temp = pArr[k - 1];
363 if ((child < n) && CompareFunc(pArr[child - 1], pArr[child]))
368 if (CompareFunc(temp, pArr[child - 1]))
371 pArr[k - 1] = pArr[child - 1];
382 void swap(
int index0,
int index1)
385 char temp[
sizeof(T)];
386 memcpy(temp, &
m_data[index0],
sizeof(T));
388 memcpy(&
m_data[index1], temp,
sizeof(T));
396 template <
typename L>
402 for (k = n / 2; k > 0; k--)
422 int last =
size() - 1;
425 while (first <= last)
427 int mid = (first + last) / 2;
430 else if (key <
m_data[mid])
443 for (i = 0; i <
size(); i++)
461 for (i = 0; i <
size(); i++)
498 int otherSize = otherArray.
size();
#define BT_USE_PLACEMENT_NEW
If the platform doesn't support placement new, you can disable BT_USE_PLACEMENT_NEW then the btAligne...
#define SIMD_FORCE_INLINE
pointer allocate(size_type n, const_pointer *hint=0)
void deallocate(pointer ptr)
bool operator()(const T &a, const T &b) const
The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods It...
int findLinearSearch2(const T &key) const
void resizeNoInitialize(int newsize)
resize changes the number of elements in the array.
int size() const
return the number of elements in the array
void copyFromArray(const btAlignedObjectArray &otherArray)
int findLinearSearch(const T &key) const
void resize(int newsize, const T &fillData=T())
void swap(int index0, int index1)
void clear()
clear the array, deallocated memory. Generally it is better to use array.resize(0),...
btAlignedObjectArray< T > & operator=(const btAlignedObjectArray< T > &other)
void * allocate(int size)
void removeAtIndex(int index)
void remove(const T &key)
T & expandNonInitializing()
T & expand(const T &fillValue=T())
void destroy(int first, int last)
const T & operator[](int n) const
void quickSort(const L &CompareFunc)
btAlignedAllocator< T, 16 > m_allocator
void copy(int start, int end, T *dest) const
void heapSort(const L &CompareFunc)
void push_back(const T &_Val)
void initializeFromBuffer(void *buffer, int size, int capacity)
int capacity() const
return the pre-allocated (reserved) elements, this is at least as large as the total number of elemen...
int findBinarySearch(const T &key) const
non-recursive binary search, assumes sorted array
const T & at(int n) const
btAlignedObjectArray(const btAlignedObjectArray &otherArray)
Generally it is best to avoid using the copy constructor of an btAlignedObjectArray,...
void downHeap(T *pArr, int k, int n, const L &CompareFunc)
heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
void quickSortInternal(const L &CompareFunc, int lo, int hi)