Box2D 2.4.1
A 2D physics engine for games
b2DistanceOutput Struct Reference

Output for b2Distance. More...

#include <b2_distance.h>

Public Attributes

b2Vec2 pointA
 closest point on shapeA
 
b2Vec2 pointB
 closest point on shapeB
 
float distance
 
int32 iterations
 number of GJK iterations used
 

Detailed Description

Output for b2Distance.


The documentation for this struct was generated from the following file: