Box2D
2.4.1
A 2D physics engine for games
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- c -
Clear() :
b2ChainShape
ClearFlags() :
b2Draw
ClearForces() :
b2World
Clone() :
b2ChainShape
,
b2CircleShape
,
b2EdgeShape
,
b2PolygonShape
,
b2Shape
Combine() :
b2AABB
ComputeAABB() :
b2ChainShape
,
b2CircleShape
,
b2EdgeShape
,
b2PolygonShape
,
b2Shape
ComputeMass() :
b2ChainShape
,
b2CircleShape
,
b2EdgeShape
,
b2PolygonShape
,
b2Shape
Contains() :
b2AABB
CreateBody() :
b2World
CreateChain() :
b2ChainShape
CreateFixture() :
b2Body
CreateJoint() :
b2World
CreateLoop() :
b2ChainShape
CreateProxy() :
b2BroadPhase
,
b2DynamicTree
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