Box2D 2.4.1
A 2D physics engine for games
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This is the complete list of members for b2ContactFilter, including all inherited members.
ShouldCollide(b2Fixture *fixtureA, b2Fixture *fixtureB) | b2ContactFilter | virtual |
~b2ContactFilter() (defined in b2ContactFilter) | b2ContactFilter | inlinevirtual |