Box2D 2.4.1
A 2D physics engine for games
b2_api.h
1// MIT License
2
3// Copyright (c) 2019 Erin Catto
4
5// Permission is hereby granted, free of charge, to any person obtaining a copy
6// of this software and associated documentation files (the "Software"), to deal
7// in the Software without restriction, including without limitation the rights
8// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9// copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11
12// The above copyright notice and this permission notice shall be included in all
13// copies or substantial portions of the Software.
14
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21// SOFTWARE.
22
23#ifndef B2_API_H
24#define B2_API_H
25
26#ifdef B2_SHARED
27 #if defined _WIN32 || defined __CYGWIN__
28 #ifdef box2d_EXPORTS
29 #ifdef __GNUC__
30 #define B2_API __attribute__ ((dllexport))
31 #else
32 #define B2_API __declspec(dllexport)
33 #endif
34 #else
35 #ifdef __GNUC__
36 #define B2_API __attribute__ ((dllimport))
37 #else
38 #define B2_API __declspec(dllimport)
39 #endif
40 #endif
41 #else
42 #if __GNUC__ >= 4
43 #define B2_API __attribute__ ((visibility ("default")))
44 #else
45 #define B2_API
46 #endif
47 #endif
48#else
49 #define B2_API
50#endif
51
52#endif