/* * Copyright 2012 Karsten Ahnert * Copyright 2013 Mario Mulansky * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or * copy at http://www.boost.org/LICENSE_1_0.txt) */ #include #include #include #include //[ vexcl_includes #include //] namespace odeint = boost::numeric::odeint; //[ vexcl_state_types typedef vex::vector< double > vector_type; typedef vex::multivector< double, 3 > state_type; //] //[ vexcl_system const double sigma = 10.0; const double b = 8.0 / 3.0; struct sys_func { const vector_type &R; sys_func( const vector_type &_R ) : R( _R ) { } void operator()( const state_type &x , state_type &dxdt , double t ) const { dxdt(0) = -sigma * ( x(0) - x(1) ); dxdt(1) = R * x(0) - x(1) - x(0) * x(2); dxdt(2) = - b * x(2) + x(0) * x(1); } }; //] int main( int argc , char **argv ) { using namespace std; using namespace odeint; //[ vexcl_main // setup the opencl context vex::Context ctx( vex::Filter::Type(CL_DEVICE_TYPE_GPU) ); std::cout << ctx << std::endl; // set up number of system, time step and integration time const size_t n = 1024 * 1024; const double dt = 0.01; const double t_max = 1000.0; // initialize R double Rmin = 0.1 , Rmax = 50.0 , dR = ( Rmax - Rmin ) / double( n - 1 ); std::vector x( n * 3 ) , r( n ); for( size_t i=0 ; i stepper; // solve the system integrate_const( stepper , sys_func( R ) , X , 0.0 , t_max , dt ); //] std::vector< double > res( 3 * n ); vex::copy( X(0) , res ); for( size_t i=0 ; i