Interoperability with OpenCL

As extensive as ArrayFire is, there are a few cases where you are still working with custom CUDA or OpenCL kernels. For example, you may want to integrate ArrayFire into an existing code base for productivity or you may want to keep it around the old implementation for testing purposes. Arrayfire provides a number of functions that allow it to work alongside native OpenCL commands. In this tutorial we are going to talk about how to use native OpenCL memory operations and custom OpenCL kernels alongside ArrayFire in a seamless fashion.

OpenCL Kernels with Arrayfire arrays

First, we will see how custom OpenCL kernels can be integrated into Arrayfire code. Let's consider the following code and then break it down bit by bit.

int main() {
af::array x = randu(num);
af::array y = randu(num);
float *d_x = x.device<float>();
float *d_y = y.device<float>();
// Launch kernel to do the following operations
// y = sin(x)^2 + cos(x)^2
launch_simple_kernel(d_x, d_y, num);
x.unlock();
y.unlock();
// check for errors, should be 0,
// since sin(x)^2 + cos(x)^2 == 1
float err = af::sum<float>(af::abs(y-1));
printf("Error: %f\n", err);
return 0;
}

Breakdown

Most kernels require an input. In this case, we created a random uniform array x We also go ahead and prepare the output array. The necessary memory required is allocated in array y before the kernel launch.

af::array x = randu(num);
af::array y = randu(num);

In this example, the output is the same size as in the input. Note that the actual output data type is not specified. For such cases, ArrayFire assumes the data type is single precision floating point (af::f32). If necessary, the data type can be specified at the end of the array(..) constructor. Once you have the input and output arrays, you will need to extract the device pointers / objects using af::array::device() method in the following manner.

float *d_x = x.device<float>();
float *d_y = y.device<float>();

Accesing the device pointer in this manner internally sets a flag prohibiting the arrayfire object from further managing the memory. Ownership will need to be returned to the af::array object once we are finished using it.

// Launch kernel to do the following operations
// y = sin(x)^2 + cos(x)^2
launch_simple_kernel(d_x, d_y, num);

The function launch_simple_kernel handles the launching of your custom kernel. We will have a look at the specific functions Arrayfire provides to interface with OpenCL later in the post.

Once you have finished your computations, you have to tell ArrayFire to take control of the memory objects.

x.unlock();
y.unlock();

This is a very crucial step as ArrayFire believes the user is still in control of the pointer. This means that ArrayFire will not perform garbage collection on these objects resulting in memory leaks. You can now proceed with the rest of the program. In our particular example, we are just performing an error check and exiting.

// check for errors, should be 0,
// since sin(x)^2 + cos(x)^2 == 1
float err = af::sum(af::abs(y-1));
printf("Error: %f\n", err);

Launching an OpenCL kernel

If you are integrating an OpenCL kernel into your ArrayFire code base you will need several additional steps to access Arrayfire's internal OpenCL context. Once you have access to the same context ArrayFire is using, the rest of the process is exactly the same as launching a stand alone OpenCL context.

void inline launch_simple_kernel(float *d_y,
const float *d_x,
const int num)
{
std::string simple_kernel_str = CONST_KERNEL_STRING;
// Get OpenCL context from memory buffer and create a Queue
cl::Context context(afcl::getContext(true));
cl::CommandQueue queue(afcl::getQueue(true));
//Build program and get the required kernel
cl::Program prog = cl::Program(context, simple_kernel_str, true);
cl::Kernel kern = cl::Kernel(prog, "simple_kernel");
//set global work dimensions
static const cl::NDRange global(num);
//prepare argumenst
kern.setArg(0, d_y);
kern.setArg(1, d_x);
kern.setArg(2, num);
//run kernel
queue.enqueueNDRangeKernel(kern, cl::NullRange, global);
queue.finish();
return;
}

First of all, to access to OpenCL and the interoperability functions we need to include the appropriate headers.

#include <af/opencl.h>
#include <CL/cl.hpp>

The opencl.h header includes a number of functions for getting and setting the context, queue, and device ids used internally in Arrayfire. There are also a number of methods to construct an af::array from an OpenCL cl_mem buffer object. There are both C and C++ versions of these functions, and the C++ versions are wrapped inside the afcl namespace. See full datails of these functions in the af/opencl.h documentation.

cl::Context context(afcl::getContext(true));
cl::CommandQueue queue(afcl::getQueue(true));

We start to use these functions by getting Arrayfire's context and queue. For the C++ api, a true flag must be passed for the retain parameter which calls the clRetainQueue() and clRetainContext() functions before returning. This allows us to use Arrayfire's internal OpenCL structures inside of the cl::Context and cl::CommandQueue objects from the C++ api. Once we have them, we can proceed to set up and enqueue the kernel like we would in any other OpenCL program. The kernel we are using is actually simple and can be seen below.

std::string CONST_KERNEL_STRING = R"(
__kernel
void simple_kernel(__global float *d_y,
__global const float *d_x,
const int num)
{
const int id = get_global_id(0);
if (id < num) {
float x = d_x[id];
float sin_x = sin(x);
float cos_x = cos(x);
d_y[id] = (sin_x * sin_x) + (cos_x * cos_x);
}
}
)";

Reversing the workflow: Arrayfire arrays from OpenCL Memory

Unfortunately, Arrayfire's interoperability functions don't yet allow us to work with external OpenCL contexts. This is currently an open issue and can be tracked here: https://github.com/arrayfire/arrayfire/issues/1002.

Once the issue is addressed, it will be possible to take the reverse route and start with completely custom OpenCL code, then transfer our results into af::array objects.