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RGB to Grayscale colorspace converter. More...
Functions | |
AFAPI array | rgb2gray (const array &in, const float rPercent=0.2126f, const float gPercent=0.7152f, const float bPercent=0.0722f) |
C++ Interface for RGB to gray conversion. More... | |
AFAPI af_err | af_rgb2gray (af_array *out, const af_array in, const float rPercent, const float gPercent, const float bPercent) |
C Interface for converting RGB to gray. More... | |
RGB to Grayscale colorspace converter.
RGB (Red, Green, Blue) is the most common format used in computer imaging. RGB stores individual values for red, green and blue, and hence the 3 values per pixel. A combination of these three values produces the gamut of unique colors.
Grayscale is a single channel color space where pixel value ranges from 0 to 1. Zero represents black, one represent white and any value between zero & one is a gray value
The grayscale internsity of a pixel is calculated using the following formula:
\(gray = R*rPercent + G*gPercent + B*bPercent\)
AFAPI af_err af_rgb2gray | ( | af_array * | out, |
const af_array | in, | ||
const float | rPercent, | ||
const float | gPercent, | ||
const float | bPercent | ||
) |
C Interface for converting RGB to gray.
[out] | out | is an array in target color space |
[in] | in | is an array in the RGB color space |
[in] | rPercent | is percentage of red channel value contributing to grayscale intensity |
[in] | gPercent | is percentage of green channel value contributing to grayscale intensity |
[in] | bPercent | is percentage of blue channel value contributing to grayscale intensity |
in
must be three dimensional for RGB to Grayscale conversion. AFAPI array af::rgb2gray | ( | const array & | in, |
const float | rPercent = 0.2126f , |
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const float | gPercent = 0.7152f , |
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const float | bPercent = 0.0722f |
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) |
C++ Interface for RGB to gray conversion.
[in] | in | is an array in the RGB colorspace |
[in] | rPercent | is percentage of red channel value contributing to grayscale intensity |
[in] | gPercent | is percentage of green channel value contributing to grayscale intensity |
[in] | bPercent | is percentage of blue channel value contributing to grayscale intensity |
in
must be three dimensional for RGB to Grayscale conversion.