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Grayscale to RGB colorspace converter. More...
Functions | |
AFAPI array | gray2rgb (const array &in, const float rFactor=1.0, const float gFactor=1.0, const float bFactor=1.0) |
C++ Interface for gray to RGB conversion. More... | |
AFAPI af_err | af_gray2rgb (af_array *out, const af_array in, const float rFactor, const float gFactor, const float bFactor) |
C Interface for converting gray to RGB. More... | |
Grayscale to RGB colorspace converter.
Grayscale is a single channel color space where pixel value ranges from 0 to 1. Zero represents black, one represent white and any value between zero & one is a gray value
RGB (Red, Green, Blue) is the most common format used in computer imaging. RGB stores individual values for red, green and blue, and hence the 3 values per pixel. A combination of these three values produces the gamut of unique colors.
The grayscale internsity of a pixel is calculated using the following formula
\(R = rFactor * intensity\)
\(G = gFactor * intensity\)
\(B = bFactor * intensity\)
AFAPI af_err af_gray2rgb | ( | af_array * | out, |
const af_array | in, | ||
const float | rFactor, | ||
const float | gFactor, | ||
const float | bFactor | ||
) |
C Interface for converting gray to RGB.
[out] | out | is an array in target color space |
[in] | in | is an array in the Grayscale color space |
[in] | rFactor | is percentage of intensity value contributing to red channel |
[in] | gFactor | is percentage of intensity value contributing to green channel |
[in] | bFactor | is percentage of intensity value contributing to blue channel |
in
must be two dimensional for Grayscale to RGB conversion. AFAPI array af::gray2rgb | ( | const array & | in, |
const float | rFactor = 1.0 , |
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const float | gFactor = 1.0 , |
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const float | bFactor = 1.0 |
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) |
C++ Interface for gray to RGB conversion.
[in] | in | is an array in the Grayscale colorspace |
[in] | rFactor | is percentage of intensity value contributing to red channel |
[in] | gFactor | is percentage of intensity value contributing to green channel |
[in] | bFactor | is percentage of intensity value contributing to blue channel |
in
must be two dimensional for Grayscale to RGB conversion.