#include <iostream>
#include <cstdio>
int main(int argc, char *argv[])
{
try {
static const float h_kernel[] = {1, 1, 1, 1, 0, 1, 1, 1, 1};
static const int reset = 500;
static const int game_w = 128, game_h = 128;
std::cout << "This example demonstrates the Conway's Game of Life using ArrayFire" << std::endl
<< "There are 4 simple rules of Conways's Game of Life" << std::endl
<< "1. Any live cell with fewer than two live neighbours dies, as if caused by under-population." << std::endl
<< "2. Any live cell with two or three live neighbours lives on to the next generation." << std::endl
<< "3. Any live cell with more than three live neighbours dies, as if by overcrowding." << std::endl
<< "4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction." << std::endl
<< "Each white block in the visualization represents 1 alive cell, black space represents dead cells" << std::endl
;
af::Window myWindow(512, 512,
"Conway's Game of Life using ArrayFire");
int frame_count = 0;
while(!myWindow.
close()) {
frame_count++;
if(frame_count % reset == 0)
state = state * C0 + C1;
}
fprintf(stderr,
"%s\n", e.
what());
throw;
}
return 0;
}