Aria
2.8.0
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Signal handling class. More...
#include <ArSignalHandler.h>
Inherits ArASyncTask.
Public Types | |
enum | Signal { SigHUP =1, SigINT, SigQUIT, SigILL, SigTRAP, SigABRT, SigBUS, SigFPE, SigKILL, SigUSR1, SigSEGV, SigUSR2, SigPIPE, SigALRM, SigTERM, SigSTKFLT, SigCHLD, SigCONT, SigSTOP, SigTSTP, SigTTIN, SigTTOU, SigURG, SigXCPU, SigXFSZ, SigVTALRM, SigPROF, SigWINCH, SigIO, SigPWR } |
Public Types inherited from ArThread | |
typedef std::map< ThreadType, ArThread * > | MapType |
enum | Status { STATUS_FAILED =1, STATUS_NORESOURCE, STATUS_NO_SUCH_THREAD, STATUS_INVALID, STATUS_JOIN_SELF, STATUS_ALREADY_DETATCHED } |
typedef pthread_t | ThreadType |
Public Member Functions | |
virtual void * | runThread (void *arg) |
virtual | ~ArSignalHandler () |
Destructor. | |
Public Member Functions inherited from ArASyncTask | |
ArASyncTask () | |
Constructor. | |
virtual int | create (bool joinable=true, bool lowerPriority=true) |
Create the task and start it going. | |
virtual const char * | getThreadActivity (void) |
Gets a string that describes what the thread is doing, or NULL if it doesn't know. More... | |
virtual void | run (void) |
Run without creating a new thread. More... | |
virtual void | runAsync (void) |
Run in its own thread. | |
virtual void * | runInThisThread (void *arg=0) |
Internal function used with system threading system to run the new thread. More... | |
virtual void | stopRunning (void) |
Stop the thread. | |
virtual | ~ArASyncTask () |
Destructor. | |
Public Member Functions inherited from ArThread | |
ArThread (bool blockAllSignals=true) | |
Constructor. | |
ArThread (ThreadType thread, bool joinable, bool blockAllSignals=true) | |
Constructor - starts the thread. | |
ArThread (ArFunctor *func, bool joinable=true, bool blockAllSignals=true) | |
Constructor - starts the thread. | |
virtual void | cancel (void) |
Cancel the thread. | |
virtual int | detach (void) |
Detatch the thread so it cant be joined. | |
bool | getBlockAllSignals (void) |
Do we block all process signals at startup? | |
virtual ArFunctor * | getFunc (void) const |
Get the functor that the thread runs. | |
virtual bool | getJoinable (void) const |
Get the joinable status of the thread. | |
virtual ThreadType | getOSThread (void) const |
Get the underlying os thread type. | |
pid_t | getPID (void) |
virtual bool | getRunning (void) const |
Get the running status of the thread. | |
virtual bool | getRunningWithLock (void) |
Get the running status of the thread, locking around the variable. | |
virtual const ThreadType * | getThread (void) const |
Get the underlying thread type. | |
virtual const char * | getThreadName (void) |
Gets the name of the thread. | |
pid_t | getTID (void) |
virtual bool | isThreadFinished () const |
Returns whether the thread has been completed and can be deleted. More... | |
virtual bool | isThreadStarted () const |
Returns whether the thread has been started. More... | |
virtual int | join (void **ret=NULL) |
Join on the thread. | |
int | lock (void) |
Lock the thread instance. More... | |
virtual void | logThreadInfo (void) |
Logs the information about this thread. | |
virtual void | setRunning (bool running) |
Set the running value on the thread. | |
virtual void | setThreadName (const char *name) |
Sets the name of the thread. | |
virtual void | threadFinished (void) |
Marks the thread as finished and logs useful debugging information. More... | |
virtual void | threadStarted (void) |
Marks the thread as started and logs useful debugging information. More... | |
int | tryLock (void) |
Try to lock the thread instance without blocking. More... | |
int | unlock (void) |
Unlock the thread instance. More... | |
virtual | ~ArThread () |
Destructor. | |
Static Public Member Functions | |
static void | addHandlerCB (ArFunctor1< int > *func, ArListPos::Pos position) |
Add a handler callback. More... | |
static void | block (Signal sig) |
Block the given signal. More... | |
static void | blockAllThisThread () |
Block all the signals for the calling thread only. | |
static void | blockCommon () |
Block all the common signals the kill a program. More... | |
static void | blockCommonThisThread () |
Block all the common signals for the calling thread only. More... | |
static void | createHandlerNonThreaded () |
Setup the signal handling for a non-threaded program. More... | |
static void | createHandlerThreaded () |
Setup the signal handling for a multi-threaded program. More... | |
static void | delAllHandlerCBs (void) |
Removes all the handlers. More... | |
static void | delHandlerCB (ArFunctor1< int > *func) |
Remove a handler callback. More... | |
static ArSignalHandler * | getHandler () |
Get a pointer to the single ArSignalHandler instance. More... | |
static void | handle (Signal sig) |
Handle the given signal. More... | |
static void | logThread (void) |
static const char * | nameSignal (int sig) |
Get the name of the given signal. | |
static void | signalCB (int sig) |
static void | unblock (Signal sig) |
Unblock the given signal. More... | |
static void | unblockAll () |
Unblock all the signals. More... | |
static void | unhandle (Signal sig) |
Dont handle the given signal. More... | |
Static Public Member Functions inherited from ArThread | |
static void | cancelAll (void) |
Cancel all threads. | |
static ArLog::LogLevel | getLogLevel (void) |
Gets the logging level for thread information. | |
static ThreadType | getThisOSThread (void) |
Get the underlying os thread type of this thread. | |
static const ThreadType * | getThisThread (void) |
Get the underlying thread type of this thread. | |
static const char * | getThisThreadName (void) |
Gets the name of the this thread. | |
static void | init (void) |
Initialize the internal book keeping structures. More... | |
static void | joinAll (void) |
Join on all threads. | |
static ThreadType | osSelf (void) |
Returns the os self of the current thread. More... | |
static ArThread * | self (void) |
Returns the instance of your own thread (the current one) More... | |
static void | setLogLevel (ArLog::LogLevel level) |
Sets the logging level for thread information. | |
static void | shutdown () |
Shuts down and deletes the last remaining thread; call after joinAll. | |
static void | stopAll () |
Stop all threads. | |
static void | yieldProcessor (void) |
Yield the processor to another thread. | |
Static Protected Member Functions | |
static void | initSigMap () |
Static Protected Member Functions inherited from ArThread | |
static void | addThreadToMap (ThreadType pt, ArThread *at) |
static ArThread * | findThreadInMap (ThreadType t) |
static void | removeThreadFromMap (ThreadType t) |
Protected Attributes | |
bool | ourIgnoreQUIT |
Protected Attributes inherited from ArThread | |
bool | myBlockAllSignals |
bool | myFinished |
ArFunctor * | myFunc |
bool | myJoinable |
ArMutex | myMutex |
std::string | myName |
pid_t | myPID |
bool | myRunning |
State variable to denote when the thread should continue or exit. | |
bool | myStarted |
ArStrMap | myStrMap |
ThreadType | myThread |
pid_t | myTID |
Static Protected Attributes | |
static sigset_t | ourBlockSigSet |
static std::list< ArFunctor1< int > * > | ourHandlerList |
static sigset_t | ourHandleSigSet |
static ArStrMap | ourSigMap |
static ArSignalHandler * | ourSignalHandler =0 |
Static Protected Attributes inherited from ArThread | |
static ArLog::LogLevel | ourLogLevel = ArLog::Verbose |
static MapType | ourThreads |
static ArMutex | ourThreadsMutex |
static std::string | ourUnknownThreadName = "unknown" |
Additional Inherited Members | |
Protected Member Functions inherited from ArThread | |
virtual int | doJoin (void **ret=NULL) |
Signal handling class.
This is a signal handling class. It has both a threaded and non-threaded mode of operation. The non-threaded mode will work in a threaded application but it is best to use the threaded mode. The benefit of the threaded mode is that if the signal incures some processing, but does not shutdown the program (ie. SIGUSR1 or SIGUSR2), the threaded mode will handle the signal in its own thread and hopefully that will not hurt the performance of the tight loop robot control. Exaclty how much performance you get out of this depends on your machines physical hardware and exactly what the processing the signal handler does. For instance, a multi-processor machine has a much greater chance of the signal handler not interfering with the robot control loop.
See the Aria main class for how to initialize a default setup of the signal handling.
There are functions to block, unblock, handle and unhandle signals. These functions all must be called before creating the signalhandler. In either single or multi-threaded mode. The functions to block and handle signals creates a set of blocking and handling which is then used by the create functions to tell the Linux kernel what to do.
In the threaded mode, there is a signal handler thread that is created. That thread is created in a detached state, which means it can not be joined on. When the program exits, the signal handler thread will be ignored and that thread will never exit its run loop. This is perfectly fine behavior. There is no state that can be messed up in this fashion. It is just easier to exit the program than to try to wake up that thread and get it to exit itself.
This class is for Linux only. Windows has virtualy no support for signals and the little support that it does have is not realy usefull. There is an empty implementation of this class for Windows so that code can compile in both Linux and Windows. Just do not expect the code that uses this signal handling to do anything in Windows. This should not be a problem since signals are not used in Windows.
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Add a handler callback.
Add a handler callback to the list of callbacks.
When there is a signal sent to the process, the list of callbacks are invoked and passed the signal number.
func | functor created from ArFunctorC1<int> which refers to the function to call. |
position | whether to place the functor first or last |
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Block the given signal.
Call this before calling createHandlerNonThreaded or createHandlerThreaded.
sig | the number of the signal |
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Block all the common signals the kill a program.
Sets the signal handler to block all the common signals.
The 'common' signals are SIGHUP, SIGINT, SIGQUIT, SIGTERM, SIGSEGV, and SIGPIPE. Call this before calling createHandlerNonThreaded or createHandlerThreaded.
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Block all the common signals for the calling thread only.
Block all the common signals for the calling thread.
The calling thread will never receive the common signals which are SIGHUP, SIGINT, SIGQUIT, and SIGTERM. This function can be called at any time.
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Setup the signal handling for a non-threaded program.
Sets up the signal handling for a non-threaded program.
When the program This uses the system call signal(2). This should not be used if you have a threaded program.
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Setup the signal handling for a multi-threaded program.
Sets up the signal handling for a threaded program.
This call is only useful for Linux. This will create a dedicated thread in which to handle signals. The thread calls sigwait(3) and waits for a signal to be sent. By default all ArThread instances block all signals. Thus the signal is sent to the signal handler thread. This will allow the other threads to continue uninterrupted and not skew their timing loops.
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Removes all the handlers.
Removes all of the signal handler callback from the list of callbacks.
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Remove a handler callback.
Remove a handler callback from the list of callbacks.
func | functor created from ArFunctorC1<int> which refers to the function to call. |
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Get a pointer to the single ArSignalHandler instance.
Get a pointer to the single instance of the ArSignalHandler.
The signal handler uses the singleton model, which means there can only be one instance of ArSignalHandler. If the single instance of ArSignalHandler has not been created, getHandler will create it. This is how the handler should be created.
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Handle the given signal.
All the handler callbacks will be called with this signal when it is received. Call this before calling createHandlerNonThreaded or createHandlerThreaded.
sig | the number of the signal |
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Unblock the given signal.
Call this before calling createHandlerNonThreaded or createHandlerThreaded.
sig | the number of the signal |
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Unblock all the signals.
Call this before calling createHandlerNonThreaded or createHandlerThreaded.
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Dont handle the given signal.
Do not handle the given signal.
Call this before calling createHandlerNonThreaded or createHandlerThreaded.
sig | the number of the signal |