Aria
2.8.0
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Use robot's joystick to control an ArActionRatioInput action and drive the robot. More...
#include <ArRatioInputRobotJoydrive.h>
Public Member Functions | |
ArRatioInputRobotJoydrive (ArRobot *robot, ArActionRatioInput *input, int priority=75, bool requireDeadmanPushed=true) | |
Constructor. More... | |
virtual | ~ArRatioInputRobotJoydrive () |
Destructor. | |
Protected Member Functions | |
void | fireCallback (void) |
Protected Attributes | |
bool | myDeadZoneLast |
ArFunctorC< ArRatioInputRobotJoydrive > | myFireCB |
ArActionRatioInput * | myInput |
bool | myRequireDeadmanPushed |
ArRobot * | myRobot |
ArRobotJoyHandler * | myRobotJoyHandler |
Use robot's joystick to control an ArActionRatioInput action and drive the robot.
This class connects the joystick data obtained from the robot's built in joystick port (if it has one, not all robots have a joystick port) to an ArActionRatioInput which drives the robot. (See ArRatioInputJoydrive for a similar class that uses a joystick plugged in to the computer.)
A callback is attached to the ArActionRatioInput object which reads joystick information using an ArRobotJoyHandler object, and sets requested drive rations on the ArActionRatioInput object.
ArRatioInputRobotJoydrive::ArRatioInputRobotJoydrive | ( | ArRobot * | robot, |
ArActionRatioInput * | input, | ||
int | priority = 75 , |
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bool | requireDeadmanPushed = true |
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) |
Constructor.
robot | robot |
input | Action to attach to and use to drive the robot. |
priority | Priority of this joystick input handler with respect to other input objects attached to the input action object. |
requireDeadmanPushed | if this is true the joystick "dead man" button must be pushed for us to drive. If this is false we'll follow the joystick input no matter what |