Aria
2.8.0
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Action to avoid impacts by firening into walls at a shallow angle. More...
#include <ArActionAvoidSide.h>
Inherits ArAction.
Public Member Functions | |
ArActionAvoidSide (const char *name="Avoid side", double obstacleDistance=300, double turnAmount=5) | |
Constructor. More... | |
virtual ArActionDesired * | fire (ArActionDesired currentDesired) |
virtual ArActionDesired * | getDesired (void) |
virtual const ArActionDesired * | getDesired (void) const |
virtual | ~ArActionAvoidSide () |
Destructor. | |
Public Member Functions inherited from ArAction | |
virtual void | activate (void) |
Activate the action. | |
ArAction (const char *name, const char *description="") | |
Constructor. | |
virtual void | deactivate (void) |
Deactivate the action. | |
virtual const ArArg * | getArg (int number) const |
Gets the numbered argument. More... | |
virtual ArArg * | getArg (int number) |
Gets the numbered argument. | |
virtual const char * | getDescription (void) const |
Gets the long description of the action. | |
virtual const char * | getName (void) const |
Gets the name of the action. | |
virtual int | getNumArgs (void) const |
Find the number of arguments this action takes. | |
ArRobot * | getRobot () const |
Get the robot we are controlling, which was set by setRobot() | |
virtual bool | isActive (void) const |
Returns whether the action is active or not. | |
virtual void | log (bool verbose=true) const |
Log information about this action using ArLog. | |
virtual void | setRobot (ArRobot *robot) |
Sets the robot this action is driving. More... | |
virtual | ~ArAction () |
Desructor. | |
Protected Attributes | |
ArActionDesired | myDesired |
double | myObsDist |
double | myTurnAmount |
bool | myTurning |
Protected Attributes inherited from ArAction | |
std::map< int, ArArg > | myArgumentMap |
std::string | myDescription |
bool | myIsActive |
std::string | myName |
int | myNumArgs |
ArRobot * | myRobot |
The robot we are controlling, set by the action resolver using setRobot() | |
Additional Inherited Members | |
Static Public Member Functions inherited from ArAction | |
static bool | getDefaultActivationState (void) |
Gets the default activation state for all ArActions. | |
static void | setDefaultActivationState (bool defaultActivationState) |
Sets the default activation state for all ArActions. | |
Protected Member Functions inherited from ArAction | |
void | setNextArgument (ArArg const &arg) |
Sets the argument type for the next argument (must only be used in a constructor!) | |
Static Protected Attributes inherited from ArAction | |
static bool | ourDefaultActivationState = true |
Action to avoid impacts by firening into walls at a shallow angle.
This action watches the sensors to see if it is close to firening into a wall at a shallow enough angle that other avoidance may not avoid.
ArActionAvoidSide::ArActionAvoidSide | ( | const char * | name = "Avoid side" , |
double | obstacleDistance = 300 , |
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double | turnAmount = 5 |
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Constructor.
name | name of the action |
obstacleDistance | distance at which to start avoiding (mm) |
turnAmount | degrees at which to turn (deg) |