//============================================================================= /** * @file Async_Timer_Queue_Test.cpp * * This test exercises the * using an . * * @author Douglas C. Schmidt and Sergio Flores-Gaitan */ //============================================================================= #include "ace/OS_NS_sys_time.h" #include "ace/Signal.h" #include "ace/Timer_Heap.h" #include "ace/Timer_Queue_Adapters.h" #include "Async_Timer_Queue_Test.h" // Hook method that is called to handle the expiration of a timer. int Async_Timer_Handler::handle_timeout (const ACE_Time_Value &tv, const void *arg) { // Print some information here (note that this is not strictly // signal-safe since the ACE logging mechanism uses functions that // aren't guaranteed to work in all signal handlers). ACE_DEBUG ((LM_DEBUG, "handle_timeout() = (%d, %d) %d\n", tv.sec (), tv.usec (), arg)); // Commit suicide! delete this; return 0; } // Initialize the Singleton pointer. Async_Timer_Queue *Async_Timer_Queue::instance_ = 0; // Implement the Singleton logic. Async_Timer_Queue * Async_Timer_Queue::instance (void) { if (Async_Timer_Queue::instance_ == 0) { // Initialize with all signals enabled. ACE_Sig_Set ss (1); // But, don't block out SIGQUIT since we always want that // signal to interrupt the program. ss.sig_del (SIGQUIT); ACE_NEW_RETURN (Async_Timer_Queue::instance_, Async_Timer_Queue (&ss), 0); } return Async_Timer_Queue::instance_; } // Sets the signal set to mask, for the timer queue. Async_Timer_Queue::Async_Timer_Queue (ACE_Sig_Set *ss) : tq_ (ss) { } // Dump the contents of the queue when we receive ^C. void Async_Timer_Queue::dump (void) { ACE_DEBUG ((LM_DEBUG, "begin dumping timer queue\n")); // This iterator is implicitly protected since SIGINT and SIGALRM // signals cannot occur while it is running. for (ACE_Timer_Heap_Iterator iter (this->tq_.timer_queue ()); iter.item () != 0; iter.next ()) iter.item ()->dump (); ACE_DEBUG ((LM_DEBUG, "end dumping timer queue\n")); } // Schedule a timer. void Async_Timer_Queue::schedule (u_int microsecs) { ACE_Time_Value tv (0, microsecs); // Create a new Event_Handler for our timer. ACE_Event_Handler *eh; ACE_NEW (eh, Async_Timer_Handler); // Schedule the timer to run in the future. long tid = this->tq_.schedule(eh, 0, // Note that our "magic cookie" ACT is always NULL. ACE_OS::gettimeofday () + tv); if (tid == -1) ACE_ERROR ((LM_ERROR, "%p\n", "schedule_timer")); } // Cancel a timer. void Async_Timer_Queue::cancel (long timer_id) { ACE_DEBUG ((LM_DEBUG, "canceling %d\n", timer_id)); const void *act = 0; if (this->tq_.cancel (timer_id, &act) == -1) ACE_ERROR ((LM_ERROR, "%p\n", "cancel_timer")); // In this case, the act will be 0, but it could be a real pointer // in other cases. delete (ACE_Event_Handler *) act; } // Schedule timer hook method. This method is called from the driver. int Async_Timer_Queue::schedule_timer (void *argument) { u_long useconds = *(int *)argument; // Schedule a timer. Async_Timer_Queue::instance ()->schedule (useconds); return 0; } // Cancel timer hook method. Is called from the driver class. int Async_Timer_Queue::cancel_timer (void *argument) { u_long id = *(int *)argument; // Cancel a timer. Async_Timer_Queue::instance ()->cancel (id); return 0; } // Dummy list timer hook method. The listing of timers is done from a // signal handler using SIGINT, not from the driver. int Async_Timer_Queue::list_timer (void *) { // Display an error message. ACE_ERROR_RETURN ((LM_ERROR, "invalid input\n"), 0); } // Dummy shutdown timer hook method. The shutdown of the timer queue // is done with a signal handler using SIGQUIT, not from the driver. int Async_Timer_Queue::shutdown_timer (void *) { // Display an error message. ACE_ERROR_RETURN ((LM_ERROR, "invalid input\n"), 0); } // Handler for the SIGINT and SIGQUIT signals. static void signal_handler (int signum) { ACE_DEBUG ((LM_DEBUG, "handling signal %S\n", signum)); switch (signum) { case SIGINT: Async_Timer_Queue::instance ()->dump (); break; /* NOTREACHED */ #if !defined (ACE_LACKS_UNIX_SIGNALS) case SIGQUIT: ACE_ERROR ((LM_ERROR, "shutting down on SIGQUIT%a\n", 1)); /* NOTREACHED */ break; #endif } } // Register the signal handlers for SIGQUIT and SIGINT. We must // ensure that the SIGINT handler isn't interrupted by SIGALRM. // However, SIGQUIT is never blocked... static void register_signal_handlers (void) { #if !defined (ACE_LACKS_UNIX_SIGNALS) // Register SIGQUIT (never blocked). ACE_Sig_Action sigquit ((ACE_SignalHandler) signal_handler, SIGQUIT); ACE_UNUSED_ARG (sigquit); #endif // Don't let the SIGALRM interrupt the SIGINT handler! ACE_Sig_Set ss; ss.sig_add (SIGALRM); // Register SIGINT (note that system calls will be restarted // automatically). ACE_Sig_Action sigint ((ACE_SignalHandler) signal_handler, SIGINT, ss, SA_RESTART); ACE_UNUSED_ARG (sigint); } // constructor Async_Timer_Queue_Test_Driver::Async_Timer_Queue_Test_Driver (void) { } // displays the menu of options. int Async_Timer_Queue_Test_Driver::display_menu (void) { // The menu of options provided to the user. static char menu[] = "****\n" "1) schedule timer \n" "2) cancel timer \n" "^C list timers\n" "^\\ exit program\n"; ACE_DEBUG ((LM_DEBUG, "%s", menu)); return 0; } // Initializes the test driver. int Async_Timer_Queue_Test_Driver::init (void) { typedef Command CMD; // Initialize objects with their corresponding methods. ACE_NEW_RETURN (schedule_cmd_, CMD (*Async_Timer_Queue::instance (), &Async_Timer_Queue::schedule_timer), -1); ACE_NEW_RETURN (cancel_cmd_, CMD (*Async_Timer_Queue::instance (), &Async_Timer_Queue::cancel_timer), -1); ACE_NEW_RETURN (list_cmd_, CMD (*Async_Timer_Queue::instance (), &Async_Timer_Queue::list_timer), -1); ACE_NEW_RETURN (shutdown_cmd_, CMD (*Async_Timer_Queue::instance (), &Async_Timer_Queue::shutdown_timer), -1); register_signal_handlers (); return 0; }