#include "ace/OS_NS_stdio.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_main.h" #include "ace/Service_Config.h" #include "ace/Thread_Manager.h" #include "ace/Signal.h" #include "ace/Truncate.h" #include "ace/Log_Msg.h" #if defined (ACE_HAS_THREADS) #include "thread_specific.h" // Static variables. ACE_MT (ACE_Thread_Mutex Errno::lock_); int Errno::flags_; // This is our thread-specific error handler... static ACE_TSS tss_error; // Serializes output via cout. static ACE_SYNCH_MUTEX printf_lock; extern "C" void cleanup (void *ptr) { ACE_DEBUG ((LM_DEBUG, "(%t) in cleanup, ptr = %x\n", ptr)); delete reinterpret_cast (ptr); } // This worker function is the entry point for each thread. static void * worker (void *c) { intptr_t count = reinterpret_cast (c); ACE_thread_key_t key = ACE_OS::NULL_key; int *ip = 0; // Make one key that will be available when the thread exits so that // we'll have something to cleanup! if (ACE_Thread::keycreate (&key, cleanup) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::keycreate")); ACE_NEW_RETURN (ip, int, 0); if (ACE_Thread::setspecific (key, (void *) ip) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); for (intptr_t i = 0; i < count; i++) { if (ACE_Thread::keycreate (&key, cleanup) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::keycreate")); ACE_NEW_RETURN (ip, int, 0); ACE_DEBUG ((LM_DEBUG, "(%t) in worker 1, key = %d, ip = %x\n", key, ip)); { // tmp is workaround for gcc strict aliasing warning. void *tmp = reinterpret_cast (ip); if (ACE_Thread::setspecific (key, tmp) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); if (ACE_Thread::getspecific (key, &tmp) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); if (ACE_Thread::setspecific (key, (void *) 0) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); } delete ip; if (ACE_Thread::keyfree (key) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::keyfree")); // Cause an error. ACE_OS::read (ACE_INVALID_HANDLE, 0, 0); // The following two lines set the thread-specific state. tss_error->error (errno); tss_error->line (__LINE__); // This sets the static state (note how C++ makes it easy to do // both). tss_error->flags (ACE_Utils::truncate_cast (count)); { // Use the guard to serialize access to printf... ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, printf_lock, 0); // Print the thread id portably. ACE_DEBUG ((LM_DEBUG, "(%t) errno = %d, lineno = %d, flags = %d\n", tss_error->error (), tss_error->line (), tss_error->flags ())); } key = ACE_OS::NULL_key; if (ACE_Thread::keycreate (&key, cleanup) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::keycreate")); ACE_NEW_RETURN (ip, int, 0); ACE_DEBUG ((LM_DEBUG, "(%t) in worker 2, key = %d, ip = %x\n", key, ip)); { // Tmp is workaround for GCC strict aliasing warning. void *tmp (reinterpret_cast (ip)); if (ACE_Thread::setspecific (key, tmp) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); if (ACE_Thread::getspecific (key, &tmp) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); if (ACE_Thread::setspecific (key, (void *) 0) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::setspecific")); } delete ip; if (ACE_Thread::keyfree (key) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_Thread::keyfree")); } ACE_DEBUG ((LM_DEBUG, "(%t) exiting\n")); return 0; } extern "C" void handler (int signum) { ACE_DEBUG ((LM_DEBUG, "signal = %S\n", signum)); ACE_Thread_Manager::instance ()->exit (0); } int ACE_TMAIN (int argc, ACE_TCHAR *argv[]) { // The Service_Config must be the first object defined in main... ACE_Service_Config daemon (argv[0]); int threads = argc > 1 ? ACE_OS::atoi (argv[1]) : 4; intptr_t count = argc > 2 ? ACE_OS::atoi (argv[2]) : 10000; // Register a signal handler. ACE_Sig_Action sa ((ACE_SignalHandler) (handler), SIGINT); ACE_UNUSED_ARG (sa); #if defined (ACE_HAS_THREADS) if (ACE_Thread_Manager::instance ()->spawn_n (threads, ACE_THR_FUNC (&worker), reinterpret_cast (count), THR_BOUND | THR_DETACHED) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_Thread_Manager::spawn_n"), -1); ACE_Thread_Manager::instance ()->wait (); #else worker ((void *) count); #endif /* ACE_HAS_THREADS */ return 0; } #else int ACE_TMAIN (int, ACE_TCHAR *[]) { ACE_ERROR_RETURN ((LM_ERROR, "ACE doesn't support support threads on this platform (yet)\n"), -1); } #endif /* ACE_HAS_THREADS */