//============================================================================= /** * @file Console_Input.cpp * * This application tests the working of WFMO_Reactor when users * are interested in console input. * * @author Irfan Pyarali */ //============================================================================= #include "ace/Reactor.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_NS_string.h" #include "ace/OS_main.h" #include "ace/Log_Msg.h" class Event_Handler : public ACE_Event_Handler { public: Event_Handler (ACE_Reactor &reactor); int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0); int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask); }; Event_Handler::Event_Handler (ACE_Reactor &reactor) { this->reactor (&reactor); if (this->reactor ()->register_handler (this, ACE_STDIN) != 0) ACE_ERROR ((LM_ERROR, "Registration with Reactor could not be done\n")); } int Event_Handler::handle_signal (int, siginfo_t *, ucontext_t *) { ACE_TCHAR buffer[BUFSIZ]; int result = ACE_OS::read (ACE_STDIN, buffer, sizeof buffer); buffer[result] = '\0'; if (result <= 0) { this->reactor ()->close (); ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_OS::read"), -1); } if (ACE_OS::strcmp (ACE_TEXT("quit\r\n"), buffer) == 0) this->reactor ()->close (); ACE_DEBUG ((LM_DEBUG, "User input: %s", buffer)); return 0; } int Event_Handler::handle_close (ACE_HANDLE, ACE_Reactor_Mask) { ACE_DEBUG ((LM_DEBUG, "Event_Handler removed from Reactor\n")); return 0; } int ACE_TMAIN (int, ACE_TCHAR *[]) { ACE_Reactor reactor; Event_Handler handler (reactor); int result = 0; while (result != -1) result = reactor.handle_events (); return 0; }