//============================================================================= /** * @file test_timeout_st.cpp * * This example application shows how to write event loops that * handle events for some fixed amount of time. This is the single * threaded version of the test_timeout.cpp application. * * @author Irfan Pyarali and Alexander Babu Arulanthu */ //============================================================================= #include "ace/Proactor.h" #include "ace/OS_main.h" #if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) // This only works on Win32 platforms and on Unix platforms supporting // POSIX aio calls. /** * @class Timeout_Handler * * @brief Generic timeout handler. */ class Timeout_Handler : public ACE_Handler { public: Timeout_Handler (void) : count_ (0), start_time_ (ACE_OS::gettimeofday ()) { } virtual void handle_time_out (const ACE_Time_Value &tv, const void *arg) { // Print out when timeouts occur. ACE_DEBUG ((LM_DEBUG, "(%t) %d timeout occurred for %s @ %d.\n", ++count_, (char *) arg, (tv - this->start_time_).sec ())); } private: /// Sequence number for the timeouts. int count_; /// Starting time of the test. ACE_Time_Value start_time_; }; int ACE_TMAIN (int, ACE_TCHAR *[]) { Timeout_Handler handler; // Register a 2 second timer. ACE_Time_Value foo_tv (2); if (ACE_Proactor::instance ()->schedule_timer (handler, (void *) "Foo", ACE_Time_Value::zero, foo_tv) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1); // Register a 3 second timer. ACE_Time_Value bar_tv (3); if (ACE_Proactor::instance ()->schedule_timer (handler, (void *) "Bar", ACE_Time_Value::zero, bar_tv) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1); // Handle events for 13 seconds. ACE_Time_Value run_time (13); ACE_DEBUG ((LM_DEBUG, "Starting event loop\n")); // Run the event loop. if (ACE_Proactor::run_event_loop(run_time) == -1) ACE_ERROR_RETURN ((LM_ERROR, "(%t):%p.\n", "Worker::svc"), 1); ACE_DEBUG ((LM_DEBUG, "Ending event loop\n")); return 0; } #endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */