#include "ace/Event_Handler_T.h" #include "ace/Log_Msg.h" class ACE_Test_Sig_Handler { public: ACE_Test_Sig_Handler (void) {} virtual ~ACE_Test_Sig_Handler (void) {} virtual ACE_HANDLE get_handle () const { return 0; } virtual void set_handle (ACE_HANDLE) {} virtual int handle_async_io (ACE_HANDLE) { return 0; } //FUZZ: disable check_for_lack_ACE_OS virtual int shutdown (ACE_HANDLE, ACE_Reactor_Mask) { return 0; } //FUZZ: enable check_for_lack_ACE_OS virtual int signal_handler (int /* signum */, siginfo_t * = 0, ucontext_t * = 0) { return 0; } }; int ACE_TMAIN (int, ACE_TCHAR *[]) { typedef ACE_Event_Handler_T EH_SH; // Tie the ACE_Event_Handler_T together with the methods from ACE_Test_Sig_Handler. EH_SH tied_sh (new ACE_Test_Sig_Handler, 1, &ACE_Test_Sig_Handler::get_handle, &ACE_Test_Sig_Handler::handle_async_io, &ACE_Test_Sig_Handler::shutdown, &ACE_Test_Sig_Handler::signal_handler); return 0; }