/* Simple program that illustrates many features of the ACE_Reactor: 1. I/O event demultiplexing 2. Signal-based demultiplexing 3. Timer-based demultiplexing To test this program, compile it and then execute it as follows: % ./pingpong hello You should see lots of the following output: writing <4> [7860] writing <4> [7860] writing <4> [7860] writing <4> [7860] reading <5> (7860) [1] = hello writing <4> [7860] writing <5> [7861] reading <4> (7861) [2] = hello reading <5> (7860) [2] = hello writing <4> [7860] writing <5> [7861] reading <4> (7861) [3] = hello reading <5> (7860) [3] = hello After 10 seconds you'll see the following: ./pingpong: shutting down tester (pid = 7861) ./pingpong: shutting down tester (pid = 7860) and the program will stop. If you'd like to stop it earlier, just hit the control-C sequence and you'll see the same messages. */ #include "ace/Reactor.h" #include "ace/Pipe.h" #include "ace/Log_Msg.h" #include "ace/ACE.h" #include "ace/Test_and_Set.h" #include "ace/OS_NS_string.h" #include "ace/Null_Mutex.h" #include "ace/OS_NS_unistd.h" #if defined (ACE_WIN32) # include "ace/Barrier.h" # include "ace/Thread.h" #endif class Ping_Pong : public ACE_Test_and_Set { public: Ping_Pong (char b[], ACE_HANDLE f); virtual ACE_HANDLE get_handle () const; virtual int handle_input (ACE_HANDLE); virtual int handle_output (ACE_HANDLE); virtual int handle_timeout (const ACE_Time_Value &, const void *); virtual int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask); private: char buf_[BUFSIZ]; // Buffer to send. size_t buflen_; // Length of the buffer to send. int pid_; // Process ID. ACE_HANDLE handle_; // Open handle. }; Ping_Pong::Ping_Pong (char b[], ACE_HANDLE f) : buflen_ (ACE_OS::strlen (b) + 1 + (2 * sizeof (int))), pid_ (ACE_OS::getpid ()), handle_ (f) { int *pi_buf = (int *) this->buf_; *(pi_buf) = (int) this->pid_; pi_buf = (int *) (this->buf_ + sizeof (int)); *(pi_buf) = 0; ACE_OS::strcpy (this->buf_ + (2 * sizeof (int)), b); this->buf_[this->buflen_ - 1] = '\n'; this->buf_[this->buflen_] = '\0'; } ACE_HANDLE Ping_Pong::get_handle () const { return this->handle_; } int Ping_Pong::handle_close (ACE_HANDLE, ACE_Reactor_Mask) { delete this; // Cleanup when we're removed from the reactor. return 0; } int Ping_Pong::handle_input (ACE_HANDLE) { #if defined (ACE_HAS_STREAM_PIPES) // We can rely on record-oriented reads... ssize_t n = ACE::recv (this->handle_, this->buf_, this->buflen_); if (n != (ssize_t) this->buflen_) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%P|%t) reading [%d] %p\n"), handle_, ACE_TEXT ("read")), -1); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) reading <%d> (%d) [%d] = %C\n"), this->handle_, *(int *) this->buf_, *(int *) (this->buf_ + sizeof (int)), this->buf_ + (2 * sizeof (int)))); #else ssize_t n = ACE::recv (this->handle_, this->buf_, this->buflen_); if (n == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("[%d] %p\n"), handle_, ACE_TEXT ("read")), -1); n -= (2 * sizeof (int)); char *buf = this->buf_ + (2 * sizeof (int)); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) reading <%d> = %*C\n"), this->handle_, n, buf)); #endif /* ACE_HAS_STREAM_PIPES */ return 0; } int Ping_Pong::handle_output (ACE_HANDLE) { #if defined (ACE_HAS_STREAM_PIPES) // We can rely on record-oriented reads... (*(int *) (this->buf_)) = this->pid_; (*(int *) (this->buf_ + sizeof (int)))++; if (ACE::send (this->handle_, this->buf_, this->buflen_) == -1) return -1; else { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) writing <%d> [%d]\n"), this->handle_, this->pid_)); return 0; } #else if (ACE::send (this->handle_, this->buf_, this->buflen_) == -1) return -1; else { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) writing <%d>\n"), this->handle_)); return 0; } #endif /* ACE_HAS_STREAM_PIPES */ } int Ping_Pong::handle_timeout (const ACE_Time_Value &, const void *) { this->set (1); return 0; } // Contains the string to "pingpong" back and forth... static ACE_TCHAR *string_name; // Wait for 10 seconds and then shut down. static const ACE_Time_Value SHUTDOWN_TIME (10); static void run_svc (ACE_HANDLE handle) { Ping_Pong *callback = 0; ACE_NEW (callback, Ping_Pong (ACE_TEXT_ALWAYS_CHAR (string_name), handle)); ACE_Reactor reactor; // Register the callback object for the various I/O, signal, and // timer-based events. if (reactor.register_handler (callback, ACE_Event_Handler::READ_MASK | ACE_Event_Handler::WRITE_MASK) == -1 || reactor.register_handler (SIGINT, callback) == -1 || reactor.schedule_timer (callback, 0, SHUTDOWN_TIME) == -1) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("reactor"))); ACE_OS::exit (1); } // Main event loop (one per process). while (callback->is_set () == 0) if (reactor.handle_events () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("handle_events"))); } #if defined (ACE_WIN32) static ACE_Barrier barrier (3); static void * worker (void *arg) { ACE_HANDLE handle = (ACE_HANDLE) arg; run_svc (handle); // Wait for the threads to exit. barrier.wait (); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) %n: shutting down tester\n"))); return 0; } #endif /* ACE_WIN32 */ int ACE_TMAIN (int argc, ACE_TCHAR *argv[]) { if (argc != 2) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("usage: pingpong \n")), -1); ACE_LOG_MSG->open (argv[0]); string_name = argv[1]; ACE_HANDLE handles[2]; //FUZZ: disable check_for_lack_ACE_OS // Create a pipe and initialize the handles. ACE_Pipe pipe (handles); //FUZZ: enable check_for_lack_ACE_OS #if defined (ACE_WIN32) if (ACE_Thread::spawn (ACE_THR_FUNC (worker), (void *) handles[0], THR_DETACHED) == -1 || ACE_Thread::spawn (ACE_THR_FUNC (worker), (void *) handles[1], THR_DETACHED) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("spawn"), 1)); barrier.wait (); #else pid_t pid = ACE_OS::fork (argv[0]); if (pid == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("fork"), 1)); run_svc (handles[pid == 0]); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) %n: shutting down tester\n"))); #endif /* ACE_WIN32 */ if (pipe.close () == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("close"))); return 0; }