//============================================================================= /** * @file test_trace.cpp * * This example illustrates how to use the ACE tracing feature and * the ACE_TRACE macro. It also shows the use of the ACE_Task_Base * class running as an "active object". * * When adding ACE tracing to an application one option is to add * * #define ACE_NTRACE 0 * * in the line above #include "ace/Log_Msg.h". That's the approach shown below. * * Another option is to add this line in $ACE_ROOT/ace/config.h. * Note, however, that if you add the line in config.h, you need to * add it *after* you've built ACE, i.e., don't build ACE with it * set to 0 as then you will get all the internal ACE_TRACE calls * showing up as well! In a nutshell, in this second option you * do this: * * 1. Build ACE without tracing (i.e., don't #define ACE_NTRACE 0 in config.h) * 2. Add #define ACE_NTRACE 0 in config.h * 3. Build your app with tracing. * * @author Douglas C. Schmidt and Irfan Pyarali */ //============================================================================= // Enable tracing #define ACE_NTRACE 0 #include "ace/OS_main.h" #include "ace/Signal.h" #include "ace/Task.h" #include "ace/Trace.h" class My_Task : public ACE_Task_Base { public: My_Task (size_t depth) : depth_ (depth) { } int recursive (size_t depth); virtual int svc (void) { return this->recursive (this->depth_); } private: /// Depth of the recursion. size_t depth_; }; int My_Task::recursive (size_t depth) { ACE_TRACE ("My_Task::recursive"); if (depth > 0) return recursive (depth - 1); else return 0; // Destructor of automatically called. } extern "C" void exithook (void) { ACE_TRACE ("void exithook (void)"); ACE_DEBUG ((LM_DEBUG, "we're outta here!\n")); } int ACE_TMAIN (int argc, ACE_TCHAR *argv[]) { const size_t MAX_DEPTH = argc == 1 ? 10 : ACE_OS::atoi (argv[1]); ACE_OS::atexit (exithook); if (argc > 2) ACE_Trace::set_nesting_indent (ACE_OS::atoi (argv[2])); ACE_TRACE ("int ACE_TMAIN (int argc, ACE_TCHAR *argv[])"); ACE_Sig_Action sig1 ((ACE_SignalHandler) ACE_Trace::start_tracing, SIGUSR1); ACE_UNUSED_ARG (sig1); ACE_Sig_Action sig2 ((ACE_SignalHandler) ACE_Trace::stop_tracing, SIGUSR2); ACE_UNUSED_ARG (sig2); My_Task task (MAX_DEPTH); #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) int n_threads = argc > 3 ? ACE_OS::atoi (argv[3]) : 4; if (task.activate (THR_BOUND | THR_DETACHED, n_threads) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "activate"), -1); // Wait for all the threads to exit. ACE_Thread_Manager::instance ()->wait (); #else const int MAX_ITERATIONS = argc > 3 ? ACE_OS::atoi (argv[3]) : 10; for (int i = 0; i < MAX_ITERATIONS; i++) task.svc (); #endif /* ACE_MT_SAFE */ // Destructor automatically called. return 0; }