// Log_Msg_MFCDlg.h : header file #if !defined(AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_) #define AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_ #include "ace/config-all.h" #if defined (ACE_WIN32) #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Resource.h" ///////////////////////////////////////////////////////////////////////////// // CLog_Msg_MFCDlg dialog class CLog_Msg_MFCDlg : public CDialog { public: // Construction CLog_Msg_MFCDlg(CWnd* pParent = 0); // standard constructor // Dialog Data //{{AFX_DATA(CLog_Msg_MFCDlg) enum { IDD = IDD_LOG_MSG_MFC_DIALOG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLog_Msg_MFCDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CLog_Msg_MFCDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnDebugButtonClicked(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif /* ACE_WIN32 */ #endif // !defined(AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_)