#include "ace/SPIPE_Addr.h" #include "ace/SPIPE_Acceptor.h" #include "ace/Log_Msg.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_unistd.h" #if defined (ACE_WIN32) #define MAKE_PIPE_NAME(X) ACE_TEXT ("\\\\.\\pipe\\") ACE_TEXT (X) #else #define MAKE_PIPE_NAME(X) ACE_TEXT (X) #endif int ACE_TMAIN (int /* argc */, ACE_TCHAR * /* argv */ []) { ACE_SPIPE_Acceptor acceptor; ACE_SPIPE_Stream new_stream; char buf[BUFSIZ]; int n; const ACE_TCHAR *rendezvous = MAKE_PIPE_NAME ("acepipe"); // Initialize named pipe listener. if (acceptor.open (ACE_SPIPE_Addr (rendezvous)) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("open")), 1); for (;;) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("waiting for connection\n"))); // Accept a client connection. if (acceptor.accept (new_stream, 0) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("accept")), 1); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Accepted connection\n"))); while ((n = new_stream.recv (buf, sizeof buf)) > 0) { ACE_OS::fprintf (stderr, "%s\n", buf); ACE_OS::write (ACE_STDOUT, buf, n); } if (n == -1) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("End of connection. Closing handle\n"))); new_stream.close (); } } ACE_NOTREACHED(return 0); }