// This short program copies stdin to stdout via the use of an ASX // Stream. It illustrates an implementation of the classic "bounded // buffer" program using an ASX Stream containing two Modules. Each // ACE_Module contains two Tasks. Each ACE_Task contains a // ACE_Message_Queue and a pointer to a ACE_Thread_Manager. Note how // the use of these reusable components reduces the reliance on global // variables, as compared with the bounded_buffer.C example. #include "ace/OS_main.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_time.h" #include "ace/OS_NS_unistd.h" #include "ace/Service_Config.h" #include "ace/Stream.h" #include "ace/Module.h" #include "ace/Task.h" #include "ace/Truncate.h" #if defined (ACE_HAS_THREADS) typedef ACE_Stream MT_Stream; typedef ACE_Module MT_Module; typedef ACE_Task MT_Task; class Common_Task : public MT_Task // = TITLE // Methods that are common to the producer and consumer. { public: Common_Task (void) {} //FUZZ: disable check_for_lack_ACE_OS // ACE_Task hooks virtual int open (void * = 0); virtual int close (u_long = 0); //FUZZ: enable check_for_lack_ACE_OS }; // Define the Producer interface. class Producer : public Common_Task { public: Producer (void) {} // Read data from stdin and pass to consumer. virtual int svc (); }; class Consumer : public Common_Task // = TITLE // Define the Consumer interface. { public: Consumer (void) {} virtual int put (ACE_Message_Block *mb, ACE_Time_Value *tv = 0); // Enqueue the message on the ACE_Message_Queue for subsequent // handling in the svc() method. virtual int svc (); // Receive message from producer and print to stdout. private: ACE_Time_Value timeout_; }; class Filter : public MT_Task // = TITLE // Defines a Filter that prepends a line number in front of each // line. { public: Filter (void): count_ (1) {} virtual int put (ACE_Message_Block *mb, ACE_Time_Value *tv = 0); // Change the size of the message before passing it downstream. private: size_t count_; // Count the number of lines passing through the filter. }; // Spawn off a new thread. int Common_Task::open (void *) { if (this->activate (THR_NEW_LWP | THR_DETACHED) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("spawn")), -1); return 0; } int Common_Task::close (u_long exit_status) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) thread is exiting with status %d in module %s\n"), exit_status, this->name ())); // Can do anything here that is required when a thread exits, e.g., // storing thread-specific information in some other storage // location, etc. return 0; } // The Consumer reads data from the stdin stream, creates a message, // and then queues the message in the message list, where it is // removed by the consumer thread. A 0-sized message is enqueued when // there is no more data to read. The consumer uses this as a flag to // know when to exit. int Producer::svc (void) { // Keep reading stdin, until we reach EOF. for (int n; ; ) { // Allocate a new message (add one to avoid nasty boundary // conditions). ACE_Message_Block *mb = 0; ACE_NEW_RETURN (mb, ACE_Message_Block (BUFSIZ + 1), -1); n = ACE_OS::read (ACE_STDIN, mb->wr_ptr (), BUFSIZ); if (n <= 0) { // Send a shutdown message to the other thread and exit. mb->length (0); if (this->put_next (mb) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("put_next"))); break; } // Send the message to the other thread. else { mb->wr_ptr (n); // NUL-terminate the string (since we use strlen() on it // later). mb->rd_ptr ()[n] = '\0'; if (this->put_next (mb) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n"), ACE_TEXT ("put_next"))); } } return 0; } // Simply enqueue the Message_Block into the end of the queue. int Consumer::put (ACE_Message_Block *mb, ACE_Time_Value *tv) { return this->putq (mb, tv); } // The consumer dequeues a message from the ACE_Message_Queue, writes // the message to the stderr stream, and deletes the message. The // Consumer sends a 0-sized message to inform the consumer to stop // reading and exit. int Consumer::svc (void) { int result = 0; // Keep looping, reading a message out of the queue, until we // timeout or get a message with a length == 0, which signals us to // quit. for (;;) { ACE_Message_Block *mb = 0; // Wait for upto 4 seconds. this->timeout_.sec (ACE_OS::time (0) + 4); result = this->getq (mb, &this->timeout_); if (result == -1) break; int length = ACE_Utils::truncate_cast (mb->length ()); if (length > 0) ACE_OS::write (ACE_STDOUT, mb->rd_ptr (), ACE_OS::strlen (mb->rd_ptr ())); mb->release (); if (length == 0) break; } if (result == -1 && errno == EWOULDBLOCK) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%t) %p\n%a"), ACE_TEXT ("timed out waiting for message"), 1)); return 0; } int Filter::put (ACE_Message_Block *mb, ACE_Time_Value *tv) { if (mb->length () == 0) return this->put_next (mb, tv); else { char buf[BUFSIZ]; // Stash a copy of the buffer away. ACE_OS::strncpy (buf, mb->rd_ptr (), sizeof buf); // Increase the size of the buffer large enough that it will be // reallocated (in order to test the reallocation mechanisms). mb->size (mb->length () + BUFSIZ); mb->length (mb->size ()); // Prepend the line count in front of the buffer. ACE_OS::sprintf (mb->rd_ptr (), ACE_SIZE_T_FORMAT_SPECIFIER ": %s", this->count_++, buf); return this->put_next (mb, tv); } } // Main driver function. int ACE_TMAIN (int, ACE_TCHAR *argv[]) { ACE_Service_Config daemon (argv[0]); // This Stream controls hierachically-related active objects. MT_Stream stream; MT_Module *pm = 0; MT_Module *fm = 0; MT_Module *cm = 0; ACE_NEW_RETURN (cm, MT_Module (ACE_TEXT ("Consumer"), new Consumer), -1); ACE_NEW_RETURN (fm, MT_Module (ACE_TEXT ("Filter"), new Filter), -1); ACE_NEW_RETURN (pm, MT_Module (ACE_TEXT ("Producer"), new Producer), -1); // Create Consumer, Filter, and Producer Modules and push them onto // the Stream. All processing is performed in the Stream. if (stream.push (cm) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("push")), 1); else if (stream.push (fm) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("push")), 1); else if (stream.push (pm) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("push")), 1); // Barrier synchronization: wait for the threads to exit, then exit // ourselves. ACE_Thread_Manager::instance ()->wait (); return 0; } #else int ACE_TMAIN (int, ACE_TCHAR *[]) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("threads not supported on this platform\n"))); return 0; } #endif /* ACE_HAS_THREADS */