Table of Contents
gtkmm provides four basic types of buttons:
Gtk::Button
. Standard buttons, usually
marked with a label or picture. Pushing one triggers an action. See the Button section.
Gtk::ToggleButton
.
Unlike a normal Button, which springs back up, a ToggleButton stays down until you
press it again. It might be useful as an on/off switch. See the ToggleButton section.
Gtk::CheckButton
.
These act like ToggleButtons, but show their state in small squares,
with their label at the side. They should be used in most situations
which require an on/off setting.
See the CheckButton section.
Gtk::RadioButton
.
Named after the station selectors on old car
radios, these buttons are used in groups for options which are
mutually exclusive. Pressing one causes all the
others in its group to turn off. They are similar to
CheckBoxes (a small widget with a label at the side), but usually
look different.
See the RadioButton section.
Note that, due to GTK+'s theming system, the appearance of these widgets will vary. In the case of checkboxes and radio buttons, they may vary considerably.
There are two ways to create a Button. You can specify a label
string in the Gtk::Button
constructor,
or set it later with set_label()
.
To define an accelerator key for keyboard navigation, place an underscore before one of the label's characters and specify true
for the optional mnemonic
parameter. For instance:
Gtk::Button* pButton = new Gtk::Button("_Something", true);
Stock items have been recommended for use in buttons. From gtkmm-3.10 they are deprecated. They should not be used in newly-written code. However, the documentation of namespace Gtk::Stock shows recommended labels and named icons to show in buttons.
Gtk::Button
is also
a container so you could put any other widget, such as a
Gtk::Image
into it.
This example creates a button with a picture and a label.
File: buttons.h
(For use with gtkmm 3, not gtkmm 2)
#ifndef GTKMM_EXAMPLE_BUTTONS_H #define GTKMM_EXAMPLE_BUTTONS_H #include <gtkmm/window.h> #include <gtkmm/button.h> class Buttons : public Gtk::Window { public: Buttons(); virtual ~Buttons(); protected: //Signal handlers: void on_button_clicked(); //Child widgets: Gtk::Button m_button; }; #endif //GTKMM_EXAMPLE_BUTTONS_H
File: main.cc
(For use with gtkmm 3, not gtkmm 2)
#include "buttons.h" #include <gtkmm/application.h> int main(int argc, char *argv[]) { auto app = Gtk::Application::create(argc, argv, "org.gtkmm.example"); Buttons buttons; //Shows the window and returns when it is closed. return app->run(buttons); }
File: buttons.cc
(For use with gtkmm 3, not gtkmm 2)
#include "buttons.h" #include <iostream> Buttons::Buttons() { m_button.add_pixlabel("info.xpm", "cool button"); set_title("Pixmap'd buttons!"); set_border_width(10); m_button.signal_clicked().connect( sigc::mem_fun(*this, &Buttons::on_button_clicked) ); add(m_button); show_all_children(); } Buttons::~Buttons() { } void Buttons::on_button_clicked() { std::cout << "The Button was clicked." << std::endl; }
The Gtk::Button
widget has the following signals,
but all except the clicked
signal are deprecated
and should not be used in newly-written code:
pressed
Emitted when the button is pressed.
Use Gtk::Widget::signal_button_press_event()
instead.
released
Emitted when the button is released.
Use Gtk::Widget::signal_button_release_event()
instead.
clicked
Emitted when the button is pressed and released.
enter
Emitted when the mouse pointer enters the button's window.
Use Gtk::Widget::signal_enter_notify_event()
instead.
leave
Emitted when the mouse pointer leaves the button's window.
Use Gtk::Widget::signal_leave_notify_event()
instead.