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The program below shows how to allocate, initialize and read from a matrix
using the functions gsl_matrix_alloc
, gsl_matrix_set
and
gsl_matrix_get
.
#include <stdio.h> #include <gsl/gsl_matrix.h> int main (void) { int i, j; gsl_matrix * m = gsl_matrix_alloc (10, 3); for (i = 0; i < 10; i++) for (j = 0; j < 3; j++) gsl_matrix_set (m, i, j, 0.23 + 100*i + j); for (i = 0; i < 100; i++) /* OUT OF RANGE ERROR */ for (j = 0; j < 3; j++) printf ("m(%d,%d) = %g\n", i, j, gsl_matrix_get (m, i, j)); gsl_matrix_free (m); return 0; }
Here is the output from the program. The final loop attempts to read
outside the range of the matrix m
, and the error is trapped by
the range-checking code in gsl_matrix_get
.
$ ./a.out m(0,0) = 0.23 m(0,1) = 1.23 m(0,2) = 2.23 m(1,0) = 100.23 m(1,1) = 101.23 m(1,2) = 102.23 ... m(9,2) = 902.23 gsl: matrix_source.c:13: ERROR: first index out of range Default GSL error handler invoked. Aborted (core dumped)
The next program shows how to write a matrix to a file.
#include <stdio.h> #include <gsl/gsl_matrix.h> int main (void) { int i, j, k = 0; gsl_matrix * m = gsl_matrix_alloc (100, 100); gsl_matrix * a = gsl_matrix_alloc (100, 100); for (i = 0; i < 100; i++) for (j = 0; j < 100; j++) gsl_matrix_set (m, i, j, 0.23 + i + j); { FILE * f = fopen ("test.dat", "wb"); gsl_matrix_fwrite (f, m); fclose (f); } { FILE * f = fopen ("test.dat", "rb"); gsl_matrix_fread (f, a); fclose (f); } for (i = 0; i < 100; i++) for (j = 0; j < 100; j++) { double mij = gsl_matrix_get (m, i, j); double aij = gsl_matrix_get (a, i, j); if (mij != aij) k++; } gsl_matrix_free (m); gsl_matrix_free (a); printf ("differences = %d (should be zero)\n", k); return (k > 0); }
After running this program the file test.dat should contain the
elements of m
, written in binary format. The matrix which is read
back in using the function gsl_matrix_fread
should be exactly
equal to the original matrix.
The following program demonstrates the use of vector views. The program computes the column norms of a matrix.
#include <math.h> #include <stdio.h> #include <gsl/gsl_matrix.h> #include <gsl/gsl_blas.h> int main (void) { size_t i,j; gsl_matrix *m = gsl_matrix_alloc (10, 10); for (i = 0; i < 10; i++) for (j = 0; j < 10; j++) gsl_matrix_set (m, i, j, sin (i) + cos (j)); for (j = 0; j < 10; j++) { gsl_vector_view column = gsl_matrix_column (m, j); double d; d = gsl_blas_dnrm2 (&column.vector); printf ("matrix column %zu, norm = %g\n", j, d); } gsl_matrix_free (m); return 0; }
Here is the output of the program,
$ ./a.out
matrix column 0, norm = 4.31461 matrix column 1, norm = 3.1205 matrix column 2, norm = 2.19316 matrix column 3, norm = 3.26114 matrix column 4, norm = 2.53416 matrix column 5, norm = 2.57281 matrix column 6, norm = 4.20469 matrix column 7, norm = 3.65202 matrix column 8, norm = 2.08524 matrix column 9, norm = 3.07313
The results can be confirmed using GNU OCTAVE,
$ octave GNU Octave, version 2.0.16.92 octave> m = sin(0:9)' * ones(1,10) + ones(10,1) * cos(0:9); octave> sqrt(sum(m.^2)) ans = 4.3146 3.1205 2.1932 3.2611 2.5342 2.5728 4.2047 3.6520 2.0852 3.0731
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