Gnash  0.8.11dev
Classes | Namespaces | Macros
eglDevice.h File Reference
#include <memory>
#include "GnashDevice.h"
#include "Point2d.h"

Go to the source code of this file.

Classes

struct  gnash::renderer::eglVertex
 
class  gnash::renderer::EGLDevice
 

Namespaces

 gnash
 Anonymous namespace for callbacks, local functions, event handlers etc.
 
 gnash::renderer
 

Macros

#define DUMP_CURRENT_SURFACE   printEGLSurface(eglGetCurrentSurface(EGL_DRAW))
 
#define DUMP_CURRENT_CONTEXT   printEGLContext(eglGetCurrentContext())
 

Macro Definition Documentation

§ DUMP_CURRENT_CONTEXT

#define DUMP_CURRENT_CONTEXT   printEGLContext(eglGetCurrentContext())

§ DUMP_CURRENT_SURFACE

#define DUMP_CURRENT_SURFACE   printEGLSurface(eglGetCurrentSurface(EGL_DRAW))