Gnash  0.8.11dev
Public Member Functions | Protected Attributes | List of all members
gnash::gui::FBGlue Class Referenceabstract

#include <fb_glue.h>

Inheritance diagram for gnash::gui::FBGlue:
gnash::DeviceGlue gnash::gui::FBAggGlue gnash::gui::FBgles1Glue gnash::gui::FBgles2Glue gnash::gui::FBOvgGlue

Public Member Functions

 FBGlue ()
 
virtual ~FBGlue ()
 
virtual bool init (int argc, char **argv[])=0
 
virtual void prepDrawingArea (FbWidget *drawing_area)=0
 
virtual RenderercreateRenderHandler ()=0
 
virtual void setRenderHandlerSize (int, int)
 
virtual void setInvalidatedRegions (const InvalidatedRanges &)
 
virtual void render ()=0
 
virtual int width ()=0
 
virtual int height ()=0
 
virtual void render (void *const)
 
virtual void beforeRendering (movie_root *)
 
- Public Member Functions inherited from gnash::DeviceGlue
 DeviceGlue ()
 
 ~DeviceGlue ()
 
std::unique_ptr< renderer::GnashDevice::dtype_t[]> probeDevices ()
 
void resetDevice ()
 Reset the the current device, which disables output. More...
 
renderer::GnashDevice::dtype_t getDevice ()
 Get the current active device type. More...
 
void setDevice (renderer::GnashDevice::dtype_t dtype)
 
bool initDevice (int argc, char *argv[])
 
bool attachWindow (renderer::GnashDevice::native_window_t window)
 
bool bindClient (renderer::GnashDevice::rtype_t rtype)
 
size_t getWidth ()
 
size_t getHeight ()
 
size_t getDepth ()
 Depth of the display. More...
 
bool swapBuffers ()
 Make the current buffer the active one. More...
 

Protected Attributes

std::unique_ptr< Renderer_renderer
 
- Protected Attributes inherited from gnash::DeviceGlue
std::unique_ptr< renderer::GnashDevice_device
 

Detailed Description

This class is the base class for the glue layer between the GUI toolkit and the renderer.

Constructor & Destructor Documentation

§ FBGlue()

gnash::gui::FBGlue::FBGlue ( )
inline

§ ~FBGlue()

virtual gnash::gui::FBGlue::~FBGlue ( )
inlinevirtual

Member Function Documentation

§ beforeRendering()

virtual void gnash::gui::FBGlue::beforeRendering ( movie_root )
inlinevirtual

References _renderer.

§ createRenderHandler()

virtual Renderer* gnash::gui::FBGlue::createRenderHandler ( )
pure virtual

§ height()

virtual int gnash::gui::FBGlue::height ( )
pure virtual

§ init()

virtual bool gnash::gui::FBGlue::init ( int  argc,
char **  argv[] 
)
pure virtual

Initialize the glue layer. This also initializes the Renderer and display device.

Referenced by ~FBGlue().

§ prepDrawingArea()

virtual void gnash::gui::FBGlue::prepDrawingArea ( FbWidget drawing_area)
pure virtual

§ render() [1/2]

virtual void gnash::gui::FBGlue::render ( )
pure virtual

§ render() [2/2]

virtual void gnash::gui::FBGlue::render ( void *  const)
inlinevirtual

Reimplemented in gnash::gui::FBAggGlue.

§ setInvalidatedRegions()

virtual void gnash::gui::FBGlue::setInvalidatedRegions ( const InvalidatedRanges )
inlinevirtual

§ setRenderHandlerSize()

virtual void gnash::gui::FBGlue::setRenderHandlerSize ( int  ,
int   
)
inlinevirtual

§ width()

virtual int gnash::gui::FBGlue::width ( )
pure virtual

Member Data Documentation

§ _renderer

std::unique_ptr<Renderer> gnash::gui::FBGlue::_renderer
protected

The documentation for this class was generated from the following file: