Gnash
0.8.11dev
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#include <Renderer_agg_bitmap.h>
Public Member Functions | |
agg_bitmap_info (std::unique_ptr< image::GnashImage > im) | |
image::GnashImage & | image () |
Return a GnashImage for manipulation. More... | |
void | dispose () |
Free the memory associated with this CachedBitmap. More... | |
bool | disposed () const |
Whether the CachedBitmap has been disposed. More... | |
int | get_width () const |
int | get_height () const |
int | get_bpp () const |
int | get_rowlen () const |
std::uint8_t * | get_data () const |
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CachedBitmap () | |
virtual | ~CachedBitmap () |
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ref_counted () | |
ref_counted (const ref_counted &) | |
void | add_ref () const |
void | drop_ref () const |
long | get_ref_count () const |
Additional Inherited Members | |
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virtual | ~ref_counted () |
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inline |
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inlinevirtual |
Free the memory associated with this CachedBitmap.
This allows ActionScript a little bit of control over memory.
Implements gnash::CachedBitmap.
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inlinevirtual |
Whether the CachedBitmap has been disposed.
A disposed CachedBitmap has no data and should not be rendered.
Implements gnash::CachedBitmap.
Referenced by image().
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inline |
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inline |
Referenced by gnash::StyleHandler::addBitmap().
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inline |
Referenced by gnash::StyleHandler::addBitmap().
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inline |
Referenced by gnash::StyleHandler::addBitmap().
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inline |
Referenced by gnash::StyleHandler::addBitmap().
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inlinevirtual |
Return a GnashImage for manipulation.
The changes to the data must be cached before the next rendering.
Implements gnash::CachedBitmap.
References disposed().