#include <Filters.h>
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virtual bool | read (SWFStream &in) |
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virtual | ~GradientGlowFilter () |
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| GradientGlowFilter () |
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| GradientGlowFilter (float distance, float angle, std::vector< std::uint32_t > colors, std::vector< std::uint8_t > alphas, std::vector< std::uint8_t > ratios, float blurX, float blurY, float strength, std::uint8_t quality, glow_types type, bool knockout) |
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| BitmapFilter () |
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virtual | ~BitmapFilter () |
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§ glow_types
Enumerator |
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INNER_GLOW | |
OUTER_GLOW | |
FULL_GLOW | |
§ ~GradientGlowFilter()
virtual gnash::GradientGlowFilter::~GradientGlowFilter |
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inlinevirtual |
§ GradientGlowFilter() [1/2]
gnash::GradientGlowFilter::GradientGlowFilter |
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inline |
§ GradientGlowFilter() [2/2]
gnash::GradientGlowFilter::GradientGlowFilter |
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float |
distance, |
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float |
angle, |
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std::vector< std::uint32_t > |
colors, |
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std::vector< std::uint8_t > |
alphas, |
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std::vector< std::uint8_t > |
ratios, |
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float |
blurX, |
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float |
blurY, |
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float |
strength, |
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std::uint8_t |
quality, |
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glow_types |
type, |
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bool |
knockout |
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) |
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inline |
§ read()
bool gnash::GradientGlowFilter::read |
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SWFStream & |
in | ) |
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virtual |
§ m_alphas
std::vector<std::uint8_t> gnash::GradientGlowFilter::m_alphas |
§ m_angle
float gnash::GradientGlowFilter::m_angle |
§ m_blurX
float gnash::GradientGlowFilter::m_blurX |
§ m_blurY
float gnash::GradientGlowFilter::m_blurY |
§ m_colors
std::vector<std::uint32_t> gnash::GradientGlowFilter::m_colors |
§ m_distance
float gnash::GradientGlowFilter::m_distance |
§ m_knockout
bool gnash::GradientGlowFilter::m_knockout |
§ m_quality
std::uint8_t gnash::GradientGlowFilter::m_quality |
§ m_ratios
std::vector<std::uint8_t> gnash::GradientGlowFilter::m_ratios |
§ m_strength
float gnash::GradientGlowFilter::m_strength |
§ m_type
The documentation for this class was generated from the following files: