#include <Filters.h>
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virtual bool | read (SWFStream &in) |
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virtual | ~BevelFilter () |
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| BevelFilter () |
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| BevelFilter (float distance, float angle, std::uint32_t hcolor, std::uint8_t halpha, std::uint32_t scolor, std::uint8_t salpha, float blurX, float blurY, float strength, std::uint8_t quality, bevel_type type, bool knockout) |
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| BitmapFilter () |
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virtual | ~BitmapFilter () |
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§ bevel_type
Enumerator |
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OUTER_BEVEL | |
INNER_BEVEL | |
FULL_BEVEL | |
§ ~BevelFilter()
virtual gnash::BevelFilter::~BevelFilter |
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inlinevirtual |
§ BevelFilter() [1/2]
gnash::BevelFilter::BevelFilter |
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inline |
§ BevelFilter() [2/2]
gnash::BevelFilter::BevelFilter |
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float |
distance, |
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float |
angle, |
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std::uint32_t |
hcolor, |
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std::uint8_t |
halpha, |
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std::uint32_t |
scolor, |
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std::uint8_t |
salpha, |
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float |
blurX, |
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float |
blurY, |
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float |
strength, |
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std::uint8_t |
quality, |
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bevel_type |
type, |
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bool |
knockout |
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inline |
§ read()
bool gnash::BevelFilter::read |
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SWFStream & |
in | ) |
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virtual |
§ m_angle
float gnash::BevelFilter::m_angle |
§ m_blurX
float gnash::BevelFilter::m_blurX |
§ m_blurY
float gnash::BevelFilter::m_blurY |
§ m_distance
float gnash::BevelFilter::m_distance |
§ m_highlightAlpha
std::uint8_t gnash::BevelFilter::m_highlightAlpha |
§ m_highlightColor
std::uint32_t gnash::BevelFilter::m_highlightColor |
§ m_knockout
bool gnash::BevelFilter::m_knockout |
§ m_quality
std::uint8_t gnash::BevelFilter::m_quality |
§ m_shadowAlpha
std::uint8_t gnash::BevelFilter::m_shadowAlpha |
§ m_shadowColor
std::uint32_t gnash::BevelFilter::m_shadowColor |
§ m_strength
float gnash::BevelFilter::m_strength |
§ m_type
The documentation for this class was generated from the following files: