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| ThreadedSocketService (ThreadedSocketService && src) noexcept |
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ThreadedSocketService & | operator= (ThreadedSocketService && src) noexcept |
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| ~ThreadedSocketService () noexcept override |
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GThreadedSocketService * | gobj () |
| Provides access to the underlying C GObject. More...
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const GThreadedSocketService * | gobj () const |
| Provides access to the underlying C GObject. More...
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GThreadedSocketService * | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
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Glib::SignalProxy< bool, const Glib::RefPtr< SocketConnection > &, const Glib::RefPtr< Glib::Object > & > | signal_run () |
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Glib::PropertyProxy_ReadOnly< int > | property_max_threads () const |
| The max number of threads handling clients for this service. More...
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| SocketService (SocketService && src) noexcept |
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SocketService & | operator= (SocketService && src) noexcept |
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| ~SocketService () noexcept override |
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GSocketService * | gobj () |
| Provides access to the underlying C GObject. More...
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const GSocketService * | gobj () const |
| Provides access to the underlying C GObject. More...
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GSocketService * | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
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void | start () |
| Restarts the service, i.e. start accepting connections from the added sockets when the mainloop runs. More...
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void | stop () |
| Stops the service, i.e. stops accepting connections from the added sockets when the mainloop runs. More...
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bool | is_active () |
| Check whether the service is active or not. More...
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Glib::SignalProxy< bool, const Glib::RefPtr< SocketConnection > &, const Glib::RefPtr< Glib::Object > & > | signal_incoming () |
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Glib::PropertyProxy< bool > | property_active () |
| Whether the service is currently accepting connections. More...
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Glib::PropertyProxy_ReadOnly< bool > | property_active () const |
| Whether the service is currently accepting connections. More...
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| SocketListener (SocketListener && src) noexcept |
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SocketListener & | operator= (SocketListener && src) noexcept |
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| ~SocketListener () noexcept override |
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GSocketListener * | gobj () |
| Provides access to the underlying C GObject. More...
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const GSocketListener * | gobj () const |
| Provides access to the underlying C GObject. More...
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GSocketListener * | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
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void | set_backlog (int listen_backlog) |
| Sets the listen backlog on the sockets in the listener. More...
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bool | add_socket (const Glib::RefPtr< Socket > & socket, const Glib::RefPtr< Glib::Object > & source_object) |
| Adds socket to the set of sockets that we try to accept new clients from. More...
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bool | add_socket (const Glib::RefPtr< Socket > & socket) |
| Adds socket to the set of sockets that we try to accept new clients from. More...
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bool | add_address (const Glib::RefPtr< SocketAddress > & address, SocketType type, SocketProtocol protocol, const Glib::RefPtr< Glib::Object > & source_object, Glib::RefPtr< SocketAddress > & effective_address) |
| Creates a socket of type type and protocol protocol, binds it to address and adds it to the set of sockets we're accepting sockets from. More...
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bool | add_address (const Glib::RefPtr< SocketAddress > & address, SocketType type, SocketProtocol protocol, Glib::RefPtr< SocketAddress > & effective_address) |
| Creates a socket of type type and protocol protocol, binds it to address and adds it to the set of sockets we're accepting sockets from. More...
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bool | add_inet_port (guint16 port, const Glib::RefPtr< Glib::Object > & source_object) |
| Helper function for g_socket_listener_add_address() that creates a TCP/IP socket listening on IPv4 and IPv6 (if supported) on the specified port on all interfaces. More...
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bool | add_inet_port (guint16 port) |
| Helper function for g_socket_listener_add_address() that creates a TCP/IP socket listening on IPv4 and IPv6 (if supported) on the specified port on all interfaces. More...
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guint16 | add_any_inet_port (const Glib::RefPtr< Glib::Object > & source_object) |
| Listens for TCP connections on any available port number for both IPv6 and IPv4 (if each is available). More...
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guint16 | add_any_inet_port () |
| Listens for TCP connections on any available port number for both IPv6 and IPv4 (if each is available). More...
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Glib::RefPtr< Socket > | accept_socket (Glib::RefPtr< Glib::Object > & source_object, const Glib::RefPtr< Cancellable > & cancellable) |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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Glib::RefPtr< Socket > | accept_socket (Glib::RefPtr< Glib::Object > & source_object) |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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Glib::RefPtr< Socket > | accept_socket (const Glib::RefPtr< Cancellable > & cancellable) |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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Glib::RefPtr< Socket > | accept_socket () |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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void | accept_socket_async (const Glib::RefPtr< Cancellable > & cancellable, const SlotAsyncReady & slot) |
| This is the asynchronous version of g_socket_listener_accept_socket(). More...
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void | accept_socket_async (const SlotAsyncReady & slot) |
| This is the asynchronous version of g_socket_listener_accept_socket(). More...
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Glib::RefPtr< Socket > | accept_socket_finish (const Glib::RefPtr< AsyncResult > & result, Glib::RefPtr< Glib::Object > & source_object) |
| Finishes an async accept operation. More...
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Glib::RefPtr< Socket > | accept_socket_finish (const Glib::RefPtr< AsyncResult > & result) |
| Finishes an async accept operation. More...
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Glib::RefPtr< SocketConnection > | accept (Glib::RefPtr< Object > & source_object, const Glib::RefPtr< Cancellable > & cancellable) |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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Glib::RefPtr< SocketConnection > | accept (Glib::RefPtr< Object > & source_object) |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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Glib::RefPtr< SocketConnection > | accept (const Glib::RefPtr< Cancellable > & cancellable) |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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Glib::RefPtr< SocketConnection > | accept () |
| Blocks waiting for a client to connect to any of the sockets added to the listener. More...
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void | accept_async (const SlotAsyncReady & slot) |
| This is the asynchronous version of g_socket_listener_accept(). More...
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void | accept_async (const Glib::RefPtr< Cancellable > & cancellable, const SlotAsyncReady & slot) |
| This is the asynchronous version of g_socket_listener_accept(). More...
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Glib::RefPtr< SocketConnection > | accept_finish (const Glib::RefPtr< AsyncResult > & result, Glib::RefPtr< Glib::Object > & source_object) |
| Finishes an async accept operation. More...
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Glib::RefPtr< SocketConnection > | accept_finish (const Glib::RefPtr< AsyncResult > & result) |
| Finishes an async accept operation. More...
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void | close () |
| Closes all the sockets in the listener. More...
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Glib::PropertyProxy< int > | property_listen_backlog () |
| outstanding connections in the listen queue. More...
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Glib::PropertyProxy_ReadOnly< int > | property_listen_backlog () const |
| outstanding connections in the listen queue. More...
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| Object (const Object &)=delete |
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Object & | operator= (const Object &)=delete |
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| Object (Object && src) noexcept |
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Object & | operator= (Object && src) noexcept |
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void * | get_data (const QueryQuark & key) |
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void | set_data (const Quark & key, void *data) |
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void | set_data (const Quark & key, void *data, DestroyNotify notify) |
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void | remove_data (const QueryQuark & quark) |
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void * | steal_data (const QueryQuark & quark) |
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| ObjectBase (const ObjectBase &)=delete |
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ObjectBase & | operator= (const ObjectBase &)=delete |
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void | set_property_value (const Glib::ustring & property_name, const Glib::ValueBase & value) |
| You probably want to use a specific property_*() accessor method instead. More...
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void | get_property_value (const Glib::ustring & property_name, Glib::ValueBase & value) const |
| You probably want to use a specific property_*() accessor method instead. More...
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template<class PropertyType > |
void | set_property (const Glib::ustring & property_name, const PropertyType & value) |
| You probably want to use a specific property_*() accessor method instead. More...
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template<class PropertyType > |
void | get_property (const Glib::ustring & property_name, PropertyType & value) const |
| You probably want to use a specific property_*() accessor method instead. More...
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void | connect_property_changed (const Glib::ustring & property_name, const sigc::slot< void > & slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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void | connect_property_changed (const Glib::ustring & property_name, sigc::slot< void > && slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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sigc::connection | connect_property_changed_with_return (const Glib::ustring & property_name, const sigc::slot< void > & slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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sigc::connection | connect_property_changed_with_return (const Glib::ustring & property_name, sigc::slot< void > && slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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void | freeze_notify () |
| Increases the freeze count on object. More...
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void | thaw_notify () |
| Reverts the effect of a previous call to freeze_notify(). More...
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virtual void | reference () const |
| Increment the reference count for this object. More...
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virtual void | unreference () const |
| Decrement the reference count for this object. More...
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GObject * | gobj () |
| Provides access to the underlying C GObject. More...
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const GObject * | gobj () const |
| Provides access to the underlying C GObject. More...
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GObject * | gobj_copy () const |
| Give a ref-ed copy to someone. Use for direct struct access. More...
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A threaded GSocketService.
A ThreadedSocketService is a simple subclass of SocketService that handles incoming connections by creating a worker thread and dispatching the connection to it by emitting the run signal in the new thread.
The signal handler may perform blocking IO and need not return until the connection is closed.
The service is implemented using a thread pool, so there is a limited amount of threads availible to serve incomming requests. The service automatically stops the SocketService from accepting new connections when all threads are busy.
As with SocketService, you may connect to ThreadedSocketService::signal_run(), or subclass and override the default handler.
- Since glibmm 2.24: