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| SocketConnection (SocketConnection && src) noexcept |
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SocketConnection & | operator= (SocketConnection && src) noexcept |
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| ~SocketConnection () noexcept override |
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GSocketConnection * | gobj () |
| Provides access to the underlying C GObject. More...
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const GSocketConnection * | gobj () const |
| Provides access to the underlying C GObject. More...
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GSocketConnection * | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
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bool | connect (const Glib::RefPtr< SocketAddress > & address, const Glib::RefPtr< Cancellable > & cancellable) |
| Connect connection to the specified remote address. More...
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bool | connect (const Glib::RefPtr< SocketAddress > & address) |
| A connect() convenience overload. More...
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void | connect_async (const Glib::RefPtr< SocketAddress > & address, const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable) |
| Asynchronously connect this connection to the specified remote address. More...
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void | connect_async (const Glib::RefPtr< SocketAddress > & address, const SlotAsyncReady & slot) |
| A non-cancellable version of connect_async(). More...
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bool | connect_finish (const Glib::RefPtr< AsyncResult > & result) |
| Gets the result of a g_socket_connection_connect_async() call. More...
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bool | is_connected () const |
| Checks if connection is connected. More...
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Glib::RefPtr< Socket > | get_socket () |
| Gets the underlying Socket object of the connection. More...
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Glib::RefPtr< const Socket > | get_socket () const |
| Gets the underlying Socket object of the connection. More...
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Glib::RefPtr< SocketAddress > | get_local_address () |
| Try to get the local address of a socket connection. More...
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Glib::RefPtr< const SocketAddress > | get_local_address () const |
| Try to get the local address of a socket connection. More...
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Glib::RefPtr< SocketAddress > | get_remote_address () |
| Try to get the remote address of a socket connection. More...
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Glib::RefPtr< const SocketAddress > | get_remote_address () const |
| Try to get the remote address of a socket connection. More...
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Glib::PropertyProxy_ReadOnly< Glib::RefPtr< Socket > > | property_socket () const |
| The underlying GSocket. More...
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| IOStream (IOStream && src) noexcept |
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IOStream & | operator= (IOStream && src) noexcept |
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| ~IOStream () noexcept override |
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GIOStream * | gobj () |
| Provides access to the underlying C GObject. More...
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const GIOStream * | gobj () const |
| Provides access to the underlying C GObject. More...
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GIOStream * | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
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void | splice_async (const Glib::RefPtr< IOStream > & stream2, const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable, IOStreamSpliceFlags flags=Gio::IO_STREAM_SPLICE_NONE, int io_priority=Glib::PRIORITY_DEFAULT) |
| Asyncronously splice the output stream to the input stream of stream2, and splice the output stream of stream2 to the input stream of this stream. More...
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void | splice_async (const Glib::RefPtr< IOStream > & stream2, const SlotAsyncReady & slot, IOStreamSpliceFlags flags=Gio::IO_STREAM_SPLICE_NONE, int io_priority=Glib::PRIORITY_DEFAULT) |
| A non-cancellable version of splice_async(). More...
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Glib::RefPtr< InputStream > | get_input_stream () |
| Gets the input stream for this object. More...
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Glib::RefPtr< OutputStream > | get_output_stream () |
| Gets the output stream for this object. More...
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bool | close (const Glib::RefPtr< Cancellable > & cancellable) |
| Closes the stream, releasing resources related to it. More...
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bool | close () |
| A close() convenience overload. More...
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void | close_async (const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable, int io_priority=Glib::PRIORITY_DEFAULT) |
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void | close_async (const SlotAsyncReady & slot, int io_priority=Glib::PRIORITY_DEFAULT) |
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bool | close_finish (const Glib::RefPtr< AsyncResult > & result) |
| Closes a stream. More...
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bool | is_closed () const |
| Checks if a stream is closed. More...
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bool | has_pending () const |
| Checks if a stream has pending actions. More...
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bool | set_pending () |
| Sets stream to have actions pending. More...
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void | clear_pending () |
| Clears the pending flag on stream. More...
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| Object (const Object &)=delete |
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Object & | operator= (const Object &)=delete |
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| Object (Object && src) noexcept |
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Object & | operator= (Object && src) noexcept |
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void * | get_data (const QueryQuark & key) |
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void | set_data (const Quark & key, void *data) |
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void | set_data (const Quark & key, void *data, DestroyNotify notify) |
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void | remove_data (const QueryQuark & quark) |
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void * | steal_data (const QueryQuark & quark) |
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| ObjectBase (const ObjectBase &)=delete |
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ObjectBase & | operator= (const ObjectBase &)=delete |
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void | set_property_value (const Glib::ustring & property_name, const Glib::ValueBase & value) |
| You probably want to use a specific property_*() accessor method instead. More...
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void | get_property_value (const Glib::ustring & property_name, Glib::ValueBase & value) const |
| You probably want to use a specific property_*() accessor method instead. More...
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template<class PropertyType > |
void | set_property (const Glib::ustring & property_name, const PropertyType & value) |
| You probably want to use a specific property_*() accessor method instead. More...
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template<class PropertyType > |
void | get_property (const Glib::ustring & property_name, PropertyType & value) const |
| You probably want to use a specific property_*() accessor method instead. More...
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void | connect_property_changed (const Glib::ustring & property_name, const sigc::slot< void > & slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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void | connect_property_changed (const Glib::ustring & property_name, sigc::slot< void > && slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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sigc::connection | connect_property_changed_with_return (const Glib::ustring & property_name, const sigc::slot< void > & slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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sigc::connection | connect_property_changed_with_return (const Glib::ustring & property_name, sigc::slot< void > && slot) |
| You can use the signal_changed() signal of the property proxy instead. More...
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void | freeze_notify () |
| Increases the freeze count on object. More...
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void | thaw_notify () |
| Reverts the effect of a previous call to freeze_notify(). More...
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virtual void | reference () const |
| Increment the reference count for this object. More...
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virtual void | unreference () const |
| Decrement the reference count for this object. More...
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GObject * | gobj () |
| Provides access to the underlying C GObject. More...
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const GObject * | gobj () const |
| Provides access to the underlying C GObject. More...
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GObject * | gobj_copy () const |
| Give a ref-ed copy to someone. Use for direct struct access. More...
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A socket connection.
- See also
- IOStream, SocketClient, SocketListener
SocketConnection is a IOStream for a connected socket. They can be created either by SocketClient when connecting to a host, or by SocketListener when accepting a new client.
The type of the SocketConnection object returned from these calls depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a TcpConnection.
Chosing what type of object to construct is done with the socket connection factory, and it is possible for 3rd parties to register custom socket connection types for specific combination of socket family/type/protocol using g_socket_connection_factory_register_type().
- Since glibmm 2.24: