FLTK 1.3.8
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A display to which the computer can draw. More...
#include <Fl_Device.H>
Public Member Functions | |
const char * | class_name () |
Returns the name of the class of this object. More... | |
Fl_Display_Device (Fl_Graphics_Driver *graphics_driver) | |
A constructor that sets the graphics driver used by the display. | |
Public Member Functions inherited from Fl_Surface_Device | |
const char * | class_name () |
Returns the name of the class of this object. More... | |
Fl_Graphics_Driver * | driver () |
Returns the graphics driver of this drawing surface. | |
void | driver (Fl_Graphics_Driver *graphics_driver) |
Sets the graphics driver of this drawing surface. | |
virtual void | set_current (void) |
Make this surface the current drawing surface. More... | |
virtual | ~Fl_Surface_Device () |
The destructor. | |
Public Member Functions inherited from Fl_Device | |
virtual const char * | class_name () |
Returns the name of the class of this object. More... | |
virtual | ~Fl_Device () |
Virtual destructor. More... | |
Static Public Member Functions | |
static Fl_Display_Device * | display_device () |
Returns the platform display device. | |
Static Public Member Functions inherited from Fl_Surface_Device | |
static Fl_Surface_Device * | surface () |
The current drawing surface. More... | |
Static Public Attributes | |
static const char * | class_id = "Fl_Display_Device" |
Static Public Attributes inherited from Fl_Surface_Device | |
static const char * | class_id = "Fl_Surface_Device" |
Static Public Attributes inherited from Fl_Device | |
static const char * | class_id = "Fl_Device" |
A string that identifies each subclass of Fl_Device. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Fl_Surface_Device | |
Fl_Surface_Device (Fl_Graphics_Driver *graphics_driver) | |
Constructor that sets the graphics driver to use for the created surface. | |
A display to which the computer can draw.
When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface. There is no need to create any other object of this class.
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inlinevirtual |
Returns the name of the class of this object.
Use of the class_name() function is discouraged because it will be removed from future FLTK versions.
The class of an instance of an Fl_Device subclass can be checked with code such as:
Reimplemented from Fl_Surface_Device.