Surface Evolver Newsletter no. 16
Back to top of Surface Evolver documentation.
Surface Evolver Newsletter Number 16
August 18, 1999
by Ken Brakke, brakke@susqu.edu
Contents
Version 2.14
New examples
New features and changes
Version 2.14
Version 2.14 is now available at
http://www.susqu.edu/facstaff/b/brakke/evolver/evolver.htm.
It is also available from the Geometry Center, geom.umn.edu,
but I don't know how long that site will be available.
This is the first publicly announced version since 2.10c a year
ago, although version 2.13 was unofficially posted in May.
There is finally a current Mac version for the PowerPC.
Examples
A gallery of triply periodic minimal surfaces (many new) is at
http://www.susqu.edu/facstaff/b/brakke/examples/periodic/periodic.html.
This page is the result of joint work with Alan Schoen.
There are three examples of liquid solder models, each with a
series of datafiles and commentary:
Ball Grid Array joint (simple column between circular pads)
http://www.susqu.edu/facstaff/b/brakke/evolver/bga/bga.htm
Gull Wing Lead (curved lead above rectangular pad)
http://www.susqu.edu/facstaff/b/brakke/evolver/gullwing/gullwing.html
Tombstone (chip pulled upright by solder tension)
http://www.susqu.edu/facstaff/b/brakke/tombstone/tomb.htm
New features and changes
Almost all of the changes are bug fixes, internal improvements,
and specialized new features. A couple are of general interest:
hessian_normal is now defaults to ON.
Put in automatic convert_to_quantities; still a place or two
where can't convert on the fly. Command line option -a-
disables.
Added "verbose" toggle command for action messages from
pop edge, pop vertex, delete, notch, refine, dissolve, and edgeswap.
The "dissolve" command will now dissolve facets on bodies in the
soapfilm model, and edges on facets in the string model.
Edges have frontbody and backbody attributes in the string model.
There is a chdir command to change the working directory.
Element extra attributes can be declared with code to evaluate their
values.
Back to top of Surface Evolver documentation.