void elm_table_pack(Elm_Table *obj, Efl_Canvas_Object *subobj, int column, int row, int colspan, int rowspan)
Add a subobject on the table with the coordinates passed.
Definition: elm_table_eo.legacy.c:57
Here you can see the full source:
#include <Elementary.h>
EAPI_MAIN int
{
elm_object_text_set(label, "label 0");
elm_object_text_set(label, "label 1");
elm_object_text_set(label, "label 2");
elm_object_text_set(label, "label 3");
return 0;
}
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:556
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1380
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1357
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227
Evas_Object * elm_label_add(Evas_Object *parent)
Add a new label to the parent.
Definition: elm_label.c:421
Evas_Object * elm_table_add(Evas_Object *parent)
Add a new table to the parent.
Definition: elm_table.c:134
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9582
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8997
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6194
EVAS_API void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185