A 3x3 floating point matrix.
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#include <eina_matrix.h>
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double | xx |
| xx in x' = (x * xx) + (y * xy) + xz
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double | xy |
| xy in x' = (x * xx) + (y * xy) + xz
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double | xz |
| xz in x' = (x * xx) + (y * xy) + xz
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double | yx |
| yx in y' = (x * yx) + (y * yy) + yz
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double | yy |
| yy in y' = (x * yx) + (y * yy) + yz
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double | yz |
| yz in y' = (x * yx) + (y * yy) + yz
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double | zx |
| zx in z' = (x * zx) + (y * zy) + zz
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double | zy |
| zy in z' = (x * zx) + (y * zy) + zz
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double | zz |
| zz in z' = (x * zx) + (y * zy) + zz
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A 3x3 floating point matrix.