layout_example_01.c
//Compile with:
//gcc -g layout_example_01.c -o layout_example_01 `pkg-config --cflags --libs elementary`
#include <Elementary.h>
#define TABLE "example/table"
#define BOX "example/box"
#define TITLE "example/title"
#define SWALLOW "example/custom"
static int _box_buttons = 0;
static void
_tbl_btn_cb(void *data, Evas_Object *btn, void *event_info EINA_UNUSED)
{
Evas_Object *layout = data;
elm_layout_table_unpack(layout, TABLE, btn);
}
static void
_box_btn_cb(void *data, Evas_Object *btn, void *event_info EINA_UNUSED)
{
Evas_Object *layout = data;
Evas_Object *item;
char buf[30];
snprintf(buf, sizeof(buf), "Button %02d", _box_buttons++);
elm_object_text_set(item, buf);
elm_layout_box_insert_before(layout, BOX, item, btn);
evas_object_smart_callback_add(item, "clicked", _box_btn_cb, layout);
}
static void
_swallow_btn_cb(void *data, Evas_Object *btn EINA_UNUSED, void *event_info EINA_UNUSED)
{
Evas_Object *layout = data;
Evas_Object *item;
item = elm_object_part_content_unset(layout, SWALLOW);
}
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
Evas_Object *win, *icon, *icon2, *bt, *bt2, *layout;
Evas_Object *item;
char buf[PATH_MAX];
elm_app_info_set(elm_main, "elementary", "examples/layout_example.edj");
win = elm_win_util_standard_add("layout", "Layout");
// Adding layout and filling it with widgets
layout = elm_layout_add(win);
snprintf(buf, sizeof(buf), "%s/examples/layout_example.edj", elm_app_data_dir_get());
elm_layout_file_set(layout, buf, "example/mylayout");
// Setting title
const char *title = elm_layout_data_get(layout, "title");
if (title)
{
elm_win_title_set(win, title);
elm_object_part_text_set(layout, TITLE, title);
}
// Add icon, clock and button to the table
icon = elm_icon_add(win);
elm_icon_standard_set(icon, "home");
elm_layout_table_pack(layout, TABLE, icon, 0, 0, 1, 1);
icon2 = elm_icon_add(win);
elm_icon_standard_set(icon2, "close");
elm_layout_table_pack(layout, TABLE, icon2, 1, 0, 1, 1);
clk = elm_clock_add(win);
elm_layout_table_pack(layout, TABLE, clk, 2, 0, 1, 1);
bt = elm_button_add(win);
elm_object_text_set(bt, "Click me!");
elm_layout_table_pack(layout, TABLE, bt, 0, 1, 3, 1);
evas_object_smart_callback_add(bt, "clicked", _tbl_btn_cb, layout);
item = elm_button_add(win);
elm_object_text_set(item, "Position 0");
elm_layout_box_insert_at(layout, BOX, item, 0);
evas_object_smart_callback_add(item, "clicked", _box_btn_cb, layout);
item = elm_button_add(win);
elm_object_text_set(item, "Prepended");
elm_layout_box_prepend(layout, BOX, item);
evas_object_smart_callback_add(item, "clicked", _box_btn_cb, layout);
bt2 = elm_button_add(win);
elm_object_text_set(bt2, "Delete All");
elm_object_part_content_set(layout, SWALLOW, bt2);
evas_object_smart_callback_add(bt2, "clicked", _swallow_btn_cb, layout);
evas_object_resize(win, 320, 320);
return 0;
}
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition: Evas_Common.h:297
#define EVAS_HINT_FILL
Use with evas_object_size_hint_align_set(), evas_object_size_hint_align_get(), evas_object_size_hint_...
Definition: Evas_Common.h:298
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition: eina_types.h:539
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
void elm_app_info_set(void *mainfunc, const char *dom, const char *checkfile)
Re-locate the application somewhere else after compilation, if the developer wishes for easier distri...
Definition: elm_main.c:496
const char * elm_app_data_dir_get(void)
Get the application's run time data prefix directory, as set by elm_app_info_set() and the way (envir...
Definition: elm_main.c:586
Evas_Object * elm_button_add(Evas_Object *parent)
Add a new button to the parent's canvas.
Definition: efl_ui_button.c:459
Evas_Object * elm_clock_add(Evas_Object *parent)
Add a new clock widget to the given parent Elementary (container) object.
Definition: elm_clock.c:797
void elm_object_part_content_set(Evas_Object *obj, const char *part, Evas_Object *content)
Set the content on part of a given container widget.
Definition: elm_main.c:1562
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:556
Evas_Object * elm_object_part_content_unset(Evas_Object *obj, const char *part)
Unset the content on a part of a given container widget.
Definition: elm_main.c:1576
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1380
void elm_object_part_text_set(Evas_Object *obj, const char *part, const char *label)
Set a text of an object.
Definition: elm_main.c:1485
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1357
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227
Eina_Bool elm_icon_standard_set(Evas_Object *obj, const char *name)
Set the icon by icon standards names.
Definition: elm_icon.c:885
Evas_Object * elm_icon_add(Evas_Object *parent)
Add a new icon object to the parent.
Definition: elm_icon.c:613
Eina_Bool elm_layout_box_insert_at(Eo *obj, const char *part, Evas_Object *child, unsigned int pos)
Insert child to layout box part at a given position.
Definition: efl_ui_layout.c:3116
const char * elm_layout_data_get(const Evas_Object *obj, const char *key)
Get the edje data from the given layout.
Definition: efl_ui_layout.c:3394
Eina_Bool elm_layout_table_pack(Eo *obj, const char *part, Evas_Object *child, unsigned short col, unsigned short row, unsigned short colspan, unsigned short rowspan)
Insert child to layout table part.
Definition: efl_ui_layout.c:3139
Eina_Bool elm_layout_box_insert_before(Eo *obj, const char *part, Evas_Object *child, const Evas_Object *reference)
Insert child to layout box part before a reference object.
Definition: efl_ui_layout.c:3110
Eina_Bool elm_layout_box_prepend(Eo *obj, const char *part, Evas_Object *child)
Prepend child to layout box part.
Definition: efl_ui_layout.c:3104
Evas_Object * elm_layout_add(Evas_Object *parent)
Add a new layout to the parent.
Definition: efl_ui_layout.c:3067
Evas_Object * elm_layout_table_unpack(Eo *obj, const char *part, Evas_Object *child)
Unpack (remove) a child of the given part table.
Definition: efl_ui_layout.c:3145
Eina_Bool elm_layout_file_set(Eo *obj, const char *file, const char *group)
Set the file that will be used as layout.
Definition: efl_ui_layout.c:3074
Eina_Bool elm_layout_table_clear(Eo *obj, const char *part, Eina_Bool clear)
Remove all the child objects of the given part table.
Definition: efl_ui_layout.c:3153
Eina_Bool elm_layout_box_remove_all(Eo *obj, const char *part, Eina_Bool clear)
Remove all children of the given part box.
Definition: efl_ui_layout.c:3130
Evas_Object * elm_object_parent_widget_get(const Evas_Object *obj)
Get the first parent of the given object that is an Elementary widget.
Definition: elm_main.c:1833
void elm_win_title_set(Evas_Object *obj, const char *title)
Set the title of the window.
Definition: efl_ui_win.c:8641
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9582
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8997
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6194
EVAS_API void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
EVAS_API void evas_object_del(Evas_Object *obj)
Marks the given Evas object for deletion (when Evas will free its memory).
Definition: evas_object_main.c:928
EVAS_API void evas_object_size_hint_weight_set(Evas_Object *obj, double x, double y)
Sets the hints for an object's weight.
Definition: evas_object_main.c:2638
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185
EVAS_API void evas_object_size_hint_align_set(Evas_Object *obj, double x, double y)
Sets the hints for an object's alignment.
Definition: evas_object_main.c:2650
EVAS_API void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
EVAS_API void evas_object_smart_callback_add(Evas_Object *eo_obj, const char *event, Evas_Smart_Cb func, const void *data)
Add (register) a callback function to the smart event specified by event on the smart object obj.
Definition: evas_object_smart.c:1040