Here are grouped together functions used to create and manipulate image objects. More...
Data Structures | |
struct | _Evas_Native_Scanout |
struct | _Evas_Native_Surface |
A generic datatype for engine specific native surface information. More... | |
struct | _Evas_Video_Surface |
Macros | |
#define | EVAS_NATIVE_SURFACE_VERSION 5 |
Magic version number to know what the native surface struct looks like. | |
#define | EVAS_TEXTURE_REFLECT EFL_GFX_FILL_REFLECT |
#define | EVAS_TEXTURE_REPEAT EFL_GFX_FILL_REPEAT |
#define | EVAS_TEXTURE_RESTRICT EFL_GFX_FILL_RESTRICT |
#define | EVAS_TEXTURE_RESTRICT_REFLECT EFL_GFX_FILL_RESTRICT_REFLECT |
#define | EVAS_TEXTURE_RESTRICT_REPEAT EFL_GFX_FILL_RESTRICT_REPEAT |
#define | EVAS_TEXTURE_PAD EFL_GFX_FILL_PAD |
#define | EVAS_VIDEO_SURFACE_VERSION 1 |
Magic version number to know what the video surf struct looks like. More... | |
Typedefs | |
typedef void(* | Evas_Object_Image_Pixels_Get_Cb) (void *data, Evas_Object *o) |
Function signature for the evas object pixels get callback function. More... | |
typedef enum _Evas_Native_Surface_Type | Evas_Native_Surface_Type |
Native surface types that image object supports. More... | |
typedef enum _Evas_Native_Surface_Status | Evas_Native_Surface_Status |
Native surface types that image object supports. More... | |
typedef void(* | Evas_Native_Scanout_Handler) (void *scanout_data, Evas_Native_Surface_Status status) |
typedef struct _Evas_Native_Scanout | Evas_Native_Scanout |
typedef struct _Evas_Native_Surface | Evas_Native_Surface |
A generic datatype for engine specific native surface information. More... | |
typedef enum _Efl_Gfx_Fill_Spread | Efl_Gfx_Fill_Spread |
typedef Efl_Gfx_Fill_Spread | Evas_Fill_Spread |
typedef struct _Evas_Video_Surface | Evas_Video_Surface |
A generic datatype for video specific surface information. More... | |
typedef void(* | Evas_Video_Cb) (void *data, Evas_Object *obj, const Evas_Video_Surface *surface) |
Evas video callback function signature. | |
typedef void(* | Evas_Video_Coord_Cb) (void *data, Evas_Object *obj, const Evas_Video_Surface *surface, Evas_Coord a, Evas_Coord b) |
Evas video coordinates callback function signature. | |
typedef enum _Evas_Video_Surface_Caps | Evas_Video_Surface_Caps |
Enum values for the Video surface capabilities. More... | |
typedef Emile_Colorspace | Evas_Colorspace |
Colorspaces for pixel data supported by Evas. More... | |
Functions | |
EVAS_API Eina_Bool | evas_object_image_extension_can_load_get (const char *file) |
Check if a file extension may be supported by Image Object Functions. More... | |
EVAS_API Eina_Bool | evas_object_image_extension_can_load_fast_get (const char *file) |
Check if a file extension may be supported by Image Object Functions. More... | |
EVAS_API Evas_Object * | evas_object_image_add (Evas *e) |
Creates a new image object on the given Evas e canvas. More... | |
EVAS_API Evas_Object * | evas_object_image_filled_add (Evas *e) |
Creates a new image object that automatically scales its bound image to the object's area, on both axis. More... | |
EVAS_API void | evas_object_image_memfile_set (Evas_Object *obj, void *data, int size, char *format, char *key) |
Sets the data for an image from memory to be loaded. More... | |
EVAS_API void | evas_object_image_native_surface_set (Evas_Object *obj, Evas_Native_Surface *surf) |
Set the native surface of a given image of the canvas. More... | |
EVAS_API Evas_Native_Surface * | evas_object_image_native_surface_get (const Evas_Object *obj) |
Get the native surface of a given image of the canvas. More... | |
EVAS_API void | evas_object_image_preload (Evas_Object *obj, Eina_Bool cancel) |
Preload an image object's image data in the background. More... | |
EVAS_API Eina_Bool | evas_object_image_source_unset (Evas_Object *obj) |
Clear the source object on a proxy image object. More... | |
EVAS_API void | evas_object_image_file_set (Eo *obj, const char *file, const char *key) |
Set the source file from where an image object must fetch the real image data (it may be an Eet file, besides pure image ones). More... | |
EVAS_API void | evas_object_image_file_get (const Eo *obj, const char **file, const char **key) |
Retrieve the source file from where an image object is to fetch the real image data (it may be an Eet file, besides pure image ones). More... | |
EVAS_API void | evas_object_image_mmap_set (Eo *obj, const Eina_File *f, const char *key) |
Set the source mmaped file from where an image object must fetch the real image data (it must be an Eina_File). More... | |
EVAS_API void | evas_object_image_mmap_get (const Eo *obj, const Eina_File **f, const char **key) |
Get the source mmaped file from where an image object must fetch the real image data (it must be an Eina_File). More... | |
EVAS_API Eina_Bool | evas_object_image_save (const Eo *obj, const char *file, const char *key, const char *flags) |
Save the given image object's contents to an (image) file. More... | |
EVAS_API Eina_Bool | evas_object_image_animated_get (const Eo *obj) |
Check if an image object can be animated (have multiple frames) More... | |
EVAS_API void | evas_object_image_animated_frame_set (Evas_Object *obj, int frame_index) |
Set the frame to current frame of an image object. More... | |
EVAS_API int | evas_object_image_animated_frame_get (Evas_Object *obj) |
Get the frame to current frame of an image object. More... | |
EVAS_API int | evas_object_image_animated_frame_count_get (const Evas_Object *obj) |
Get the total number of frames of the image object. More... | |
EVAS_API Evas_Image_Animated_Loop_Hint | evas_object_image_animated_loop_type_get (const Evas_Object *obj) |
Get the kind of looping the image object does. More... | |
EVAS_API int | evas_object_image_animated_loop_count_get (const Evas_Object *obj) |
Get the number times the animation of the object loops. More... | |
EVAS_API double | evas_object_image_animated_frame_duration_get (const Evas_Object *obj, int start_frame, int frame_num) |
Get the duration of a sequence of frames. More... | |
EVAS_API void | evas_object_image_load_dpi_set (Evas_Object *obj, double dpi) |
Set the DPI resolution of an image object's source image. More... | |
EVAS_API double | evas_object_image_load_dpi_get (const Evas_Object *obj) |
Get the DPI resolution of a loaded image object in the canvas. More... | |
EVAS_API void | evas_object_image_load_size_set (Eo *obj, int w, int h) |
Set the load size of a given image object's source image. More... | |
EVAS_API void | evas_object_image_load_size_get (const Eo *obj, int *w, int *h) |
Get the load size of a given image object's source image. More... | |
EVAS_API void | evas_object_image_load_region_set (Evas_Object *obj, int x, int y, int w, int h) |
Inform a given image object to load a selective region of its source image. More... | |
EVAS_API void | evas_object_image_load_region_get (const Evas_Object *obj, int *x, int *y, int *w, int *h) |
Retrieve the coordinates of a given image object's selective (source image) load region. More... | |
EVAS_API void | evas_object_image_load_orientation_set (Evas_Object *obj, Eina_Bool enable) |
Define if the orientation information in the image file should be honored. More... | |
EVAS_API Eina_Bool | evas_object_image_load_orientation_get (const Evas_Object *obj) |
Get if the orientation information in the image file should be honored. More... | |
EVAS_API void | evas_object_image_load_scale_down_set (Evas_Object *obj, int scale_down) |
Set the scale down factor of a given image object's source image, when loading it. More... | |
EVAS_API int | evas_object_image_load_scale_down_get (const Evas_Object *obj) |
Get the scale down factor of a given image object's source image, when loading it. More... | |
EVAS_API void | evas_object_image_load_head_skip_set (Evas_Object *obj, Eina_Bool skip) |
Set a load option to skip initial header load and defer to preload. More... | |
EVAS_API Eina_Bool | evas_object_image_load_head_skip_get (const Evas_Object *obj) |
Get the load option to skip header loads before preload. More... | |
EVAS_API Evas_Load_Error | evas_object_image_load_error_get (const Evas_Object *obj) |
Retrieves a number representing any error that occurred during the last loading of the given image object's source image. More... | |
EVAS_API void | evas_object_image_smooth_scale_set (Eo *obj, Eina_Bool smooth_scale) |
Sets whether to use high-quality image scaling algorithm on the given image object. More... | |
EVAS_API Eina_Bool | evas_object_image_smooth_scale_get (const Eo *obj) |
Retrieves whether the given image object is using high-quality image scaling algorithm. More... | |
EVAS_API void | evas_object_image_fill_spread_set (Evas_Object *obj, Evas_Fill_Spread spread) EINA_DEPRECATED |
Sets the tiling mode for the given evas image object's fill. More... | |
EVAS_API Evas_Fill_Spread | evas_object_image_fill_spread_get (const Evas_Object *obj) EINA_DEPRECATED |
Retrieves the spread (tiling mode) for the given image object's fill. More... | |
EVAS_API void | evas_object_image_fill_set (Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h) |
Set how to fill an image object's drawing rectangle given the (real) image bound to it. More... | |
EVAS_API void | evas_object_image_fill_get (const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h) |
Retrieve how an image object is to fill its drawing rectangle, given the (real) image bound to it. More... | |
EVAS_API void | evas_object_image_filled_set (Evas_Object *obj, Eina_Bool filled) |
Set whether the image object's fill property should track the object's size. More... | |
EVAS_API Eina_Bool | evas_object_image_filled_get (const Evas_Object *obj) |
Retrieve whether the image object's fill property should track the object's size. More... | |
EVAS_API void | evas_object_image_alpha_set (Evas_Object *obj, Eina_Bool alpha) |
Enable or disable alpha channel usage on the given image object. More... | |
EVAS_API void | evas_object_image_border_set (Evas_Object *obj, int l, int r, int t, int b) |
Dimensions of this image's border, a region that does not scale with the center area. More... | |
EVAS_API void | evas_object_image_border_get (const Evas_Object *obj, int *l, int *r, int *t, int *b) |
Dimensions of this image's border, a region that does not scale with the center area. More... | |
EVAS_API void | evas_object_image_border_scale_set (Evas_Object *obj, double scale) |
Scaling factor applied to the image borders. More... | |
EVAS_API double | evas_object_image_border_scale_get (const Evas_Object *obj) |
Scaling factor applied to the image borders. More... | |
EVAS_API void | evas_object_image_border_center_fill_set (Evas_Object *obj, Evas_Border_Fill_Mode fill) |
Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it. More... | |
EVAS_API Evas_Border_Fill_Mode | evas_object_image_border_center_fill_get (const Evas_Object *obj) |
Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it. More... | |
EVAS_API void | evas_object_image_content_hint_set (Evas_Object *obj, Evas_Image_Content_Hint hint) |
Set the content hint setting of a given image object of the canvas. More... | |
EVAS_API Evas_Image_Content_Hint | evas_object_image_content_hint_get (const Evas_Object *obj) |
Get the content hint setting of a given image object of the canvas. More... | |
EVAS_API void | evas_object_image_size_set (Evas_Object *obj, int w, int h) |
Sets the size of the given image object. More... | |
EVAS_API void | evas_object_image_size_get (const Evas_Object *obj, int *w, int *h) |
Retrieves the size of the given image object. More... | |
EVAS_API void | evas_object_image_data_update_add (Evas_Object *obj, int x, int y, int w, int h) |
Mark a sub-region of the given image object to be redrawn. More... | |
EVAS_API void | evas_object_image_snapshot_set (Evas_Object *obj, Eina_Bool s) |
The content below the Evas_Object_Image will be rendered inside it and you can reuse it as a source for any kind of effect. More... | |
EVAS_API Eina_Bool | evas_object_image_snapshot_get (const Evas_Object *obj) |
Determine whether the Evas_Object_Image replicate the content of the canvas below. More... | |
EVAS_API Eina_Bool | evas_object_image_source_set (Evas_Object *obj, Evas_Object *src) |
Set the source object on an image object to used as a proxy. More... | |
EVAS_API Evas_Object * | evas_object_image_source_get (const Evas_Object *obj) |
Get the current source object of an image object. More... | |
EVAS_API void | evas_object_image_source_clip_set (Evas_Object *obj, Eina_Bool source_clip) |
Clip the proxy object with the source object's clipper. More... | |
EVAS_API Eina_Bool | evas_object_image_source_clip_get (const Evas_Object *obj) |
Determine whether an object is clipped by source object's clipper. More... | |
EVAS_API void | evas_object_image_source_events_set (Evas_Object *obj, Eina_Bool repeat) |
Set whether an Evas object is to source events. More... | |
EVAS_API Eina_Bool | evas_object_image_source_events_get (const Evas_Object *obj) |
Determine whether an object is set to source events. More... | |
EVAS_API void | evas_object_image_source_visible_set (Evas_Object *obj, Eina_Bool visible) |
Set the source object to be visible or not. More... | |
EVAS_API Eina_Bool | evas_object_image_source_visible_get (const Evas_Object *obj) |
Get the state of the source object visibility. More... | |
EVAS_API void | evas_object_image_pixels_dirty_set (Evas_Object *obj, Eina_Bool dirty) |
Mark whether the given image object is dirty and needs to request its pixels. More... | |
EVAS_API Eina_Bool | evas_object_image_pixels_dirty_get (const Evas_Object *obj) |
Retrieves whether the given image object is dirty (needs to be redrawn). More... | |
EVAS_API void | evas_object_image_pixels_get_callback_set (Evas_Object *obj, Evas_Object_Image_Pixels_Get_Cb func, void *data) |
Set the callback function to get pixels from a canvas' image. More... | |
EVAS_API void | evas_object_image_video_surface_set (Evas_Object *obj, Evas_Video_Surface *surf) |
Set the video surface linked to a given image of the canvas. More... | |
EVAS_API const Evas_Video_Surface * | evas_object_image_video_surface_get (const Evas_Object *obj) |
Get the video surface linked to a given image of the canvas. More... | |
EVAS_API void | evas_object_image_video_surface_caps_set (Evas_Object *obj, unsigned int caps) |
Set the video surface capabilities to a given image of the canvas. More... | |
EVAS_API unsigned int | evas_object_image_video_surface_caps_get (const Evas_Object *obj) |
Get the video surface capabilities to a given image of the canvas. More... | |
EVAS_API void * | evas_object_image_data_convert (Evas_Object *obj, Evas_Colorspace to_cspace) EINA_DEPRECATED |
EVAS_API Eina_Bool | evas_object_image_pixels_import (Evas_Object *obj, Evas_Pixel_Import_Source *pixels) EINA_DEPRECATED |
EVAS_API void | evas_object_image_reload (Evas_Object *obj) EINA_DEPRECATED |
EVAS_API void | evas_object_image_alpha_mask_set (Evas_Object *obj, Eina_Bool ismask) EINA_DEPRECATED |
Here are grouped together functions used to create and manipulate image objects.
They are available to whichever occasion one needs complex imagery on a GUI that could not be achieved by the other Evas' primitive object types, or to make image manipulations.
Evas will support whatever image file types it was compiled with support to (its image loaders) – check your software packager for that information and see evas_object_image_extension_can_load_get().
The most common use of image objects – to display an image on the canvas – is achieved by a common function triplet:
The first function, naturally, is creating the image object. Then, one must set a source file on it, so that it knows where to fetch image data from. Next, one must set how to fill the image object's area with that given pixel data. One could use just a sub-region of the original image or even have it tiled repeatedly on the image object. For the common case of having the whole source image to be displayed on the image object, stretched to the destination's size, there's also a function helper, to be used instead of evas_object_image_fill_set():
See those functions' documentation for more details.
Resizing of image objects will scale their respective source images to their areas, if they are set to "fill" the object's area (evas_object_image_filled_set()). If the user wants any control on the aspect ratio of an image for different sizes, he/she has to take care of that themselves. There are functions to make images to get loaded scaled (up or down) in memory, already, if the user is going to use them at pre-determined sizes and wants to save computations.
Evas has even a scale cache that will take care of caching scaled versions of images with more often usage/hits. Finally, one can have images being rescaled smoothly by Evas (more computationally expensive) or not.
When dealing with image objects, there are some tricks to boost the performance of your application, if it does intense image loading and/or manipulations, as in animations on a UI.
In image viewer applications, for example, the user will be looking at a given image, at full size, and will desire that the navigation to the adjacent images on his/her album be fluid and fast. Thus, while displaying a given image, the program can be in the background loading the next and previous images already, so that displaying them in sequence is just a matter of repainting the screen (and not decoding image data).
Evas addresses this issue with image pre-loading. The code for the situation above would be something like the following:
If you're loading images that are too big, consider setting previously it's loading size to something smaller, in case you won't expose them in real size. It may speed up the loading considerably:
Refer to Elementary's Photocam widget for a high level (smart) object that does lots of loading speed-ups for you.
If you want to animate image objects on a UI (what you'd get by concomitant usage of other libraries, like Ecore and Edje), there are also some tips on how to boost the performance of your application. If the animation involves resizing of an image (thus, re-scaling), you'd better turn off smooth scaling on it during the animation, turning it back on afterwards, for less computations. Also, in this case you'd better flag the image object in question not to cache scaled versions of it:
Finally, movement of opaque images through the canvas is less expensive than of translucid ones, because of blending computations.
Evas provides facilities for one to specify an image's region to be treated specially – as "borders". This will make those regions be treated specially on resizing scales, by keeping their aspect. This makes setting frames around other objects on UIs easy. See the following figures for a visual explanation:
Evas image objects can be used to manipulate raw pixels in many ways. The meaning of the data in the pixel arrays will depend on the image's color space, be warned (see next section). You can set your own data as an image's pixel data, fetch an image's pixel data for saving/altering, convert images between different color spaces and even advanced operations like setting a native surface as image objects' data.
Image objects may return or accept "image data" in multiple formats. This is based on the color space of an object. Here is a rundown on formats:
Some examples of this group of functions can be found here.
#define EVAS_VIDEO_SURFACE_VERSION 1 |
Magic version number to know what the video surf struct looks like.
typedef void(* Evas_Object_Image_Pixels_Get_Cb) (void *data, Evas_Object *o) |
Function signature for the evas object pixels get callback function.
By data it will be passed the private data. By o it will be passed the Evas_Object image on which the pixels are requested.
typedef enum _Evas_Native_Surface_Type Evas_Native_Surface_Type |
Native surface types that image object supports.
typedef enum _Evas_Native_Surface_Status Evas_Native_Surface_Status |
Native surface types that image object supports.
typedef struct _Evas_Native_Surface Evas_Native_Surface |
A generic datatype for engine specific native surface information.
Please fill up Evas_Native_Surface fields that regarded with current surface type. If you want to set the native surface type to EVAS_NATIVE_SURFACE_X11, you need to set union data with x11.visual or x11.pixmap. If you need to set the native surface as EVAS_NATIVE_SURFACE_OPENGL, on the other hand, you need to set union data with opengl.texture_id or opengl.framebuffer_id and so on. If you need to set the native surface as EVAS_NATIVE_SURFACE_WL, you need to set union data with wl.legacy_buffer. If you need to set the native surface as EVAS_NATIVE_SURFACE_TBM, you need to set union data with tbm surface. The version field should be set with EVAS_NATIVE_SURFACE_VERSION in order to check abi break in your application on the different efl library versions.
Evas_Native_Surface
returned by evas_gl_native_surface_get() is not meant to be used by applications except for passing it to evas_object_image_native_surface_set().A generic datatype for video specific surface information.
typedef enum _Evas_Video_Surface_Caps Evas_Video_Surface_Caps |
Enum values for the Video surface capabilities.
typedef Emile_Colorspace Evas_Colorspace |
Colorspaces for pixel data supported by Evas.
Colorspaces for pixel data supported by Evas
Native surface types that image object supports.
Native surface types that image object supports.
enum Evas_Image_Orient |
Possible orientation options for evas_object_image_orient_set().
enum _Efl_Gfx_Fill_Spread |
How an image's center region (the complement to the border region) should be rendered by Evas.
Enum values for the Video surface capabilities.
EVAS_API Eina_Bool evas_object_image_extension_can_load_get | ( | const char * | file | ) |
Check if a file extension may be supported by Image Object Functions.
file | The file to check |
EINA_TRUE
if we may be able to open it, EINA_FALSE
if it's unlikely. If file is an Eina_Stringshare, use directly evas_object_image_extension_can_load_fast_get.
This functions is threadsafe.
References eina_stringshare_add(), and eina_stringshare_del().
EVAS_API Eina_Bool evas_object_image_extension_can_load_fast_get | ( | const char * | file | ) |
Check if a file extension may be supported by Image Object Functions.
file | The file to check, it should be an Eina_Stringshare. |
EINA_TRUE
if we may be able to open it, EINA_FALSE
if it's unlikely. This functions is threadsafe.
EVAS_API Evas_Object * evas_object_image_add | ( | Evas * | e | ) |
Creates a new image object on the given Evas e
canvas.
e | The given canvas. |
Example:
References EINA_FALSE, EINA_SAFETY_ON_FALSE_RETURN_VAL, EVAS_CANVAS_CLASS, and EVAS_IMAGE_CLASS.
Referenced by ecore_evas_cursor_set(), ecore_evas_object_image_new(), emotion_file_meta_artwork_get(), and ethumb_dup().
EVAS_API Evas_Object * evas_object_image_filled_add | ( | Evas * | e | ) |
Creates a new image object that automatically scales its bound image to the object's area, on both axis.
e | The given canvas. |
This is a helper function around evas_object_image_add() and evas_object_image_filled_set(). It has the same effect of applying those functions in sequence, which is a very common use case.
References EINA_SAFETY_ON_FALSE_RETURN_VAL, EVAS_CANVAS_CLASS, and EVAS_IMAGE_CLASS.
EVAS_API void evas_object_image_memfile_set | ( | Evas_Object * | obj, |
void * | data, | ||
int | size, | ||
char * | format, | ||
char * | key | ||
) |
Sets the data for an image from memory to be loaded.
This is the same as evas_object_image_file_set() but the file to be loaded may exist at an address in memory (the data for the file, not the filename itself). The data
at the address is copied and stored for future use, so no data
needs to be kept after this call is made. It will be managed and freed for you when no longer needed. The size
is limited to 2 gigabytes in size, and must be greater than 0. A NULL
data
pointer is also invalid. Set the filename to NULL
to reset to empty state and have the image file data freed from memory using evas_object_image_file_set().
The format
is optional (pass NULL
if you don't need/use it). It is used to help Evas guess better which loader to use for the data. It may simply be the "extension" of the file as it would normally be on disk such as "jpg" or "png" or "gif" etc.
obj | The given image object. |
data | The image file data address |
size | The size of the image file data in bytes |
format | The format of the file (optional), or NULL if not needed |
key | The image key in file, or NULL . |
References eina_file_close(), eina_file_virtualize(), and EINA_TRUE.
Referenced by elm_image_memfile_set().
EVAS_API void evas_object_image_native_surface_set | ( | Evas_Object * | obj, |
Evas_Native_Surface * | surf | ||
) |
Set the native surface of a given image of the canvas.
obj | The given canvas pointer. |
surf | The new native surface. |
This function sets a native surface of a given canvas image.
EVAS_API Evas_Native_Surface * evas_object_image_native_surface_get | ( | const Evas_Object * | obj | ) |
Get the native surface of a given image of the canvas.
This function returns the native surface of a given canvas image.
EVAS_API void evas_object_image_preload | ( | Evas_Object * | obj, |
Eina_Bool | cancel | ||
) |
Preload an image object's image data in the background.
obj | The given image object. |
cancel | EINA_FALSE will add it the preloading work queue, EINA_TRUE will remove it (if it was issued before). |
This function requests the preload of the data image in the background. The work is queued before being processed (because there might be other pending requests of this type).
Whenever the image data gets loaded, Evas will call EVAS_CALLBACK_IMAGE_PRELOADED registered callbacks on obj
(what may be immediately, if the data was already preloaded before).
Use EINA_TRUE
for cancel
on scenarios where you don't need the image data preloaded anymore.
Referenced by edje_object_preload(), elm_image_memfile_set(), and elm_image_preload_disabled_set().
EVAS_API Eina_Bool evas_object_image_source_unset | ( | Evas_Object * | obj | ) |
Clear the source object on a proxy image object.
obj | Image object to clear source of. |
EINA_TRUE
on success, EINA_FALSE
on error.This is equivalent to calling evas_object_image_source_set() with a NULL
source.
References EINA_FALSE.
EVAS_API void evas_object_image_file_set | ( | Eo * | obj, |
const char * | file, | ||
const char * | key | ||
) |
Set the source file from where an image object must fetch the real image data (it may be an Eet file, besides pure image ones).
If the file supports multiple data stored in it (as Eet files do), you can specify the key to be used as the index of the image in this file.
Example:
[in] | obj | The object |
[in] | file | The image file path. |
[in] | key | The image key in file (if its an Eet one), or NULL , otherwise. |
Referenced by ecore_evas_cursor_set().
EVAS_API void evas_object_image_file_get | ( | const Eo * | obj, |
const char ** | file, | ||
const char ** | key | ||
) |
Retrieve the source file from where an image object is to fetch the real image data (it may be an Eet file, besides pure image ones).
You must not modify the strings on the returned pointers.
NULL
pointers on the file components you're not interested in: they'll be ignored by the function.[in] | obj | The object |
[out] | file | The image file path. |
[out] | key | The image key in file (if its an Eet one), or NULL , otherwise. |
Referenced by edje_object_preload().
EVAS_API void evas_object_image_mmap_set | ( | Eo * | obj, |
const Eina_File * | f, | ||
const char * | key | ||
) |
Set the source mmaped file from where an image object must fetch the real image data (it must be an Eina_File).
If the file supports multiple data stored in it (as Eet files do), you can specify the key to be used as the index of the image in this file.
[in] | obj | The object |
[in] | f | The mmaped file |
[in] | key | The image key in file (if its an Eet one), or NULL , otherwise. |
EVAS_API void evas_object_image_mmap_get | ( | const Eo * | obj, |
const Eina_File ** | f, | ||
const char ** | key | ||
) |
Get the source mmaped file from where an image object must fetch the real image data (it must be an Eina_File).
If the file supports multiple data stored in it (as Eet files do), you can get the key to be used as the index of the image in this file.
[in] | obj | The object |
[out] | f | The mmaped file |
[out] | key | The image key in file (if its an Eet one), or NULL , otherwise. |
EVAS_API Eina_Bool evas_object_image_save | ( | const Eo * | obj, |
const char * | file, | ||
const char * | key, | ||
const char * | flags | ||
) |
Save the given image object's contents to an (image) file.
Proxy object is image object, but it doesn't have contents. So you can't use this function for proxy objects.
The extension suffix on file
will determine which saver module Evas is to use when saving, thus the final file's format. If the file supports multiple data stored in it (Eet ones), you can specify the key to be used as the index of the image in it.
You can specify some flags when saving the image. Currently acceptable flags are quality
and compress
. Eg.: "quality=100 compress=9"
quality is hint for the quality of image,0-100. 0 means low quality and saved image size is small. 100 means high quality and saved image size is big.
compress is hint for the compression modes (Eet ones) or for the compression flags (Png one) (1 == compress, 0 = don't compress).
[in] | obj | The object |
[in] | file | The filename to be used to save the image (extension obligatory). |
[in] | key | The image key in the file (if an Eet one), or NULL , otherwise. |
[in] | flags | String containing the flags to be used (NULL for none). |
References alloca(), and EINA_FALSE.
EVAS_API Eina_Bool evas_object_image_animated_get | ( | const Eo * | obj | ) |
Check if an image object can be animated (have multiple frames)
[in] | obj | The object |
This returns if the image file of an image object is capable of animation such as an animated gif file might. This is only useful to be called once the image object file has been set.
Example:
References EINA_FALSE.
EVAS_API void evas_object_image_animated_frame_set | ( | Evas_Object * | obj, |
int | frame_index | ||
) |
Set the frame to current frame of an image object.
This set image object's current frame to frame_num with 1 being the first frame.
See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get. evas_object_image_animated_frame_get.
[in] | obj | The object |
[in] | frame_index | The index of current frame. |
EVAS_API int evas_object_image_animated_frame_get | ( | Evas_Object * | obj | ) |
Get the frame to current frame of an image object.
This returns image object's current frame.
See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get. evas_object_image_animated_frame_set.
[in] | obj | The object |
EVAS_API int evas_object_image_animated_frame_count_get | ( | const Evas_Object * | obj | ) |
Get the total number of frames of the image object.
This returns total number of frames the image object supports (if animated).
See also evas_object_image_animated_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get.
EVAS_API Evas_Image_Animated_Loop_Hint evas_object_image_animated_loop_type_get | ( | const Evas_Object * | obj | ) |
Get the kind of looping the image object does.
This returns the kind of looping the image object wants to do.
If it returns EVAS_IMAGE_ANIMATED_HINT_LOOP, you should display frames in a sequence like: 1->2->3->1->2->3->1...
If it returns EVAS_IMAGE_ANIMATED_HINT_PINGPONG, it is better to display frames in a sequence like: 1->2->3->2->1->2->3->1...
The default type is EVAS_IMAGE_ANIMATED_HINT_LOOP.
See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get.
[in] | obj | The object |
EVAS_API int evas_object_image_animated_loop_count_get | ( | const Evas_Object * | obj | ) |
Get the number times the animation of the object loops.
This returns loop count of image. The loop count is the number of times the animation will play fully from first to last frame until the animation should stop (at the final frame).
If 0 is returned, then looping should happen indefinitely (no limit to the number of times it loops).
See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_frame_duration_get.
[in] | obj | The object |
EVAS_API double evas_object_image_animated_frame_duration_get | ( | const Evas_Object * | obj, |
int | start_frame, | ||
int | frame_num | ||
) |
Get the duration of a sequence of frames.
This returns total duration that the specified sequence of frames should take in seconds.
If you set start_frame to 1 and frame_num 0, you get frame 1's duration. If you set start_frame to 1 and frame_num 1, you get frame 1's duration + frame2's duration.
See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get,
[in] | obj | The object |
[in] | frame_num | Number of frames in the sequence. |
EVAS_API void evas_object_image_load_dpi_set | ( | Evas_Object * | obj, |
double | dpi | ||
) |
Set the DPI resolution of an image object's source image.
This function sets the DPI resolution of a given loaded canvas image. Most useful for the SVG image loader.
[in] | obj | The object |
[in] | dpi | The DPI resolution. |
EVAS_API double evas_object_image_load_dpi_get | ( | const Evas_Object * | obj | ) |
Get the DPI resolution of a loaded image object in the canvas.
This function returns the DPI resolution of the given canvas image.
[in] | obj | The object |
EVAS_API void evas_object_image_load_size_set | ( | Eo * | obj, |
int | w, | ||
int | h | ||
) |
Set the load size of a given image object's source image.
This function sets a new geometry size for the given canvas image. The image will be loaded into memory as if it was the set size instead of the original size.
w
and h
.[in] | obj | The object |
[in] | w | The new width of the image's load size. |
[in] | h | The new height of the image's load size. |
EVAS_API void evas_object_image_load_size_get | ( | const Eo * | obj, |
int * | w, | ||
int * | h | ||
) |
Get the load size of a given image object's source image.
This function gets the geometry size set manually for the given canvas image.
NULL
pointers on the size components you're not interested in: they'll be ignored by the function. w
and h
will be set with the image's loading size only if the image's load size is set manually: if evas_object_image_load_size_set() has not been called, w
and h
will be set with 0.[in] | obj | The object |
[out] | w | The new width of the image's load size. |
[out] | h | The new height of the image's load size. |
EVAS_API void evas_object_image_load_region_set | ( | Evas_Object * | obj, |
int | x, | ||
int | y, | ||
int | w, | ||
int | h | ||
) |
Inform a given image object to load a selective region of its source image.
This function is useful when one is not showing all of an image's area on its image object.
[in] | obj | The object |
[in] | x | X-offset of the region to be loaded. |
[in] | y | Y-offset of the region to be loaded. |
[in] | w | Width of the region to be loaded. |
[in] | h | Height of the region to be loaded. |
EVAS_API void evas_object_image_load_region_get | ( | const Evas_Object * | obj, |
int * | x, | ||
int * | y, | ||
int * | w, | ||
int * | h | ||
) |
Retrieve the coordinates of a given image object's selective (source image) load region.
null
pointers on the coordinates you're not interested in: they'll be ignored by the function.[in] | obj | The object |
[out] | x | X-offset of the region to be loaded. |
[out] | y | Y-offset of the region to be loaded. |
[out] | w | Width of the region to be loaded. |
[out] | h | Height of the region to be loaded. |
EVAS_API void evas_object_image_load_orientation_set | ( | Evas_Object * | obj, |
Eina_Bool | enable | ||
) |
Define if the orientation information in the image file should be honored.
[in] | obj | The object |
[in] | enable | true means that it should honor the orientation information. |
EVAS_API Eina_Bool evas_object_image_load_orientation_get | ( | const Evas_Object * | obj | ) |
Get if the orientation information in the image file should be honored.
[in] | obj | The object |
true
means that it should honor the orientation information.References EINA_FALSE.
EVAS_API void evas_object_image_load_scale_down_set | ( | Evas_Object * | obj, |
int | scale_down | ||
) |
Set the scale down factor of a given image object's source image, when loading it.
This function sets the scale down factor of a given canvas image. Most useful for the SVG image loader.
[in] | obj | The object |
[in] | scale_down | The scale down factor. |
EVAS_API int evas_object_image_load_scale_down_get | ( | const Evas_Object * | obj | ) |
Get the scale down factor of a given image object's source image, when loading it.
[in] | obj | The object |
EVAS_API void evas_object_image_load_head_skip_set | ( | Evas_Object * | obj, |
Eina_Bool | skip | ||
) |
Set a load option to skip initial header load and defer to preload.
This is meant to be used in conjunction with evas_object_image_file_set() and evas_object_image_preload() by deferring any header loading until a evas_object_image_preload() is issued making the file file set simply set up the file to refer to without any validation of its type or file existence or even inspecting the image header to get size or alpha channel flags etc. All of this will then be done as part of the preload stage.
[in] | obj | The object |
EVAS_API Eina_Bool evas_object_image_load_head_skip_get | ( | const Evas_Object * | obj | ) |
Get the load option to skip header loads before preload.
This gets the head skip value set by evas_object_image_load_head_skip_set()
[in] | obj | The object |
References EINA_FALSE.
EVAS_API Evas_Load_Error evas_object_image_load_error_get | ( | const Evas_Object * | obj | ) |
Retrieves a number representing any error that occurred during the last loading of the given image object's source image.
[in] | obj | The object |
References EVAS_LOAD_ERROR_GENERIC.
Referenced by elm_image_memfile_set(), and emotion_file_meta_artwork_get().
EVAS_API void evas_object_image_smooth_scale_set | ( | Eo * | obj, |
Eina_Bool | smooth_scale | ||
) |
Sets whether to use high-quality image scaling algorithm on the given image object.
When enabled, a higher quality image scaling algorithm is used when scaling images to sizes other than the source image's original one. This gives better results but is more computationally expensive.
[in] | obj | The object |
[in] | smooth_scale | Whether to use smooth scale or not. |
EVAS_API Eina_Bool evas_object_image_smooth_scale_get | ( | const Eo * | obj | ) |
Retrieves whether the given image object is using high-quality image scaling algorithm.
See evas_object_image_smooth_scale_set() for more details.
References EINA_FALSE.
EVAS_API void evas_object_image_fill_spread_set | ( | Evas_Object * | obj, |
Evas_Fill_Spread | spread | ||
) |
Sets the tiling mode for the given evas image object's fill.
EVAS_TEXTURE_RESTRICT, or EVAS_TEXTURE_PAD.
[in] | obj | The object |
[in] | spread | One of EVAS_TEXTURE_REFLECT, EVAS_TEXTURE_REPEAT, |
References EFL_GFX_FILL_REPEAT, and WRN.
EVAS_API Evas_Fill_Spread evas_object_image_fill_spread_get | ( | const Evas_Object * | obj | ) |
Retrieves the spread (tiling mode) for the given image object's fill.
[in] | obj | The object |
References EFL_GFX_FILL_REPEAT.
EVAS_API void evas_object_image_fill_set | ( | Evas_Object * | obj, |
Evas_Coord | x, | ||
Evas_Coord | y, | ||
Evas_Coord | w, | ||
Evas_Coord | h | ||
) |
Set how to fill an image object's drawing rectangle given the (real) image bound to it.
Note that if w
or h
are smaller than the dimensions of obj
, the displayed image will be tiled around the object's area. To have only one copy of the bound image drawn, x
and y
must be 0 and w
and h
need to be the exact width and height of the image object itself, respectively.
See the following image to better understand the effects of this call. On this diagram, both image object and original image source have a
x a
dimensions and the image itself is a circle, with empty space around it:
x
= 0, y
= 0, w
= 0 and h
= 0. Thus, if you're not using the evas_object_image_filled_add() helper and want your image displayed, you'll have to set valid values with this function on your object.[in] | obj | The object |
[in] | x | The x coordinate (from the top left corner of the bound image) to start drawing from. |
[in] | y | The y coordinate (from the top left corner of the bound image) to start drawing from. |
[in] | w | The width the bound image will be displayed at. |
[in] | h | The height the bound image will be displayed at. |
Referenced by ecore_evas_cursor_set().
EVAS_API void evas_object_image_fill_get | ( | const Evas_Object * | obj, |
Evas_Coord * | x, | ||
Evas_Coord * | y, | ||
Evas_Coord * | w, | ||
Evas_Coord * | h | ||
) |
Retrieve how an image object is to fill its drawing rectangle, given the (real) image bound to it.
NULL
pointers on the fill components you're not interested in: they'll be ignored by the function.See evas_object_image_fill_set() for more details.
[in] | obj | The object |
[out] | x | The x coordinate (from the top left corner of the bound image) to start drawing from. |
[out] | y | The y coordinate (from the top left corner of the bound image) to start drawing from. |
[out] | w | The width the bound image will be displayed at. |
[out] | h | The height the bound image will be displayed at. |
EVAS_API void evas_object_image_filled_set | ( | Evas_Object * | obj, |
Eina_Bool | filled | ||
) |
Set whether the image object's fill property should track the object's size.
If setting
is true
, then every evas_object_resize will automatically trigger a call to evas_object_image_fill_set with the that new size (and 0, 0 as source image's origin), so the bound image will fill the whole object's area.
[in] | obj | The object |
[in] | filled | true to make the fill property follow object size or false otherwise. |
EVAS_API Eina_Bool evas_object_image_filled_get | ( | const Evas_Object * | obj | ) |
Retrieve whether the image object's fill property should track the object's size.
Returns true
if it is tracking, false
if not (and evas_object_image_fill_set must be called manually).
[in] | obj | The object |
true
to make the fill property follow object size or false
otherwise. References EINA_FALSE.
EVAS_API void evas_object_image_alpha_set | ( | Evas_Object * | obj, |
Eina_Bool | alpha | ||
) |
Enable or disable alpha channel usage on the given image object.
This function sets a flag on an image object indicating whether or not to use alpha channel data. A value of true
makes it use alpha channel data, and false
makes it ignore that data. Note that this has nothing to do with an object's color as manipulated by evas_object_color_set.
[in] | obj | The object |
[in] | alpha | Whether to use alpha channel ($true) data or not ($false). |
EVAS_API void evas_object_image_border_set | ( | Evas_Object * | obj, |
int | l, | ||
int | r, | ||
int | t, | ||
int | b | ||
) |
Dimensions of this image's border, a region that does not scale with the center area.
When EFL renders an image, its source may be scaled to fit the size of the object. This function sets an area from the borders of the image inwards which is not to be scaled. This function is useful for making frames and for widget theming, where, for example, buttons may be of varying sizes, but their border size must remain constant.
The units used for l
, r
, t
and b
are canvas units (pixels).
l
, r
, t
and b
start as 0.[in] | obj | The object |
[in] | l | The border's left width. |
[in] | r | The border's right width. |
[in] | t | The border's top height. |
[in] | b | The border's bottom height. |
EVAS_API void evas_object_image_border_get | ( | const Evas_Object * | obj, |
int * | l, | ||
int * | r, | ||
int * | t, | ||
int * | b | ||
) |
Dimensions of this image's border, a region that does not scale with the center area.
When EFL renders an image, its source may be scaled to fit the size of the object. This function sets an area from the borders of the image inwards which is not to be scaled. This function is useful for making frames and for widget theming, where, for example, buttons may be of varying sizes, but their border size must remain constant.
The units used for l
, r
, t
and b
are canvas units (pixels).
l
, r
, t
and b
start as 0.[in] | obj | The object |
[out] | l | The border's left width. |
[out] | r | The border's right width. |
[out] | t | The border's top height. |
[out] | b | The border's bottom height. |
EVAS_API void evas_object_image_border_scale_set | ( | Evas_Object * | obj, |
double | scale | ||
) |
Scaling factor applied to the image borders.
This value multiplies the size of the evas_object_image_border_get when scaling an object.
Default value is 1.0 (no scaling).
[in] | obj | The object |
[in] | scale | The scale factor. |
EVAS_API double evas_object_image_border_scale_get | ( | const Evas_Object * | obj | ) |
Scaling factor applied to the image borders.
This value multiplies the size of the evas_object_image_border_get when scaling an object.
Default value is 1.0 (no scaling).
[in] | obj | The object |
EVAS_API void evas_object_image_border_center_fill_set | ( | Evas_Object * | obj, |
Evas_Border_Fill_Mode | fill | ||
) |
Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.
This function sets how the center part of the image object's source image is to be drawn, which must be one of the values in Evas_Border_Fill_Mode. By center we mean the complementary part of that defined by evas_object_image_border_set. This one is very useful for making frames and decorations.
[in] | obj | The object |
[in] | fill | Fill mode of the center region of obj (a value in Evas_Border_Fill_Mode). |
EVAS_API Evas_Border_Fill_Mode evas_object_image_border_center_fill_get | ( | const Evas_Object * | obj | ) |
Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.
This function sets how the center part of the image object's source image is to be drawn, which must be one of the values in Evas_Border_Fill_Mode. By center we mean the complementary part of that defined by evas_object_image_border_set. This one is very useful for making frames and decorations.
The default value is
[in] | obj | The object |
obj
(a value in Evas_Border_Fill_Mode). References EVAS_BORDER_FILL_NONE.
EVAS_API void evas_object_image_content_hint_set | ( | Evas_Object * | obj, |
Evas_Image_Content_Hint | hint | ||
) |
Set the content hint setting of a given image object of the canvas.
This function sets the content hint value of the given image of the canvas. For example, if you're on the GL engine and your driver implementation supports it, setting this hint to EVAS_IMAGE_CONTENT_HINT_DYNAMIC will make it need zero copies at texture upload time, which is an "expensive" operation.
[in] | obj | The object |
[in] | hint | The content hint value, one of the Evas_Image_Content_Hint ones. |
Referenced by ecore_evas_object_image_new().
EVAS_API Evas_Image_Content_Hint evas_object_image_content_hint_get | ( | const Evas_Object * | obj | ) |
Get the content hint setting of a given image object of the canvas.
This returns EVAS_IMAGE_CONTENT_HINT_NONE on error.
[in] | obj | The object |
References EVAS_IMAGE_CONTENT_HINT_NONE.
EVAS_API void evas_object_image_size_set | ( | Evas_Object * | obj, |
int | w, | ||
int | h | ||
) |
Sets the size of the given image object.
This function will scale down or crop the image so that it is treated as if it were at the given size. If the size given is smaller than the image, it will be cropped. If the size given is larger, then the image will be treated as if it were in the upper left hand corner of a larger image that is otherwise transparent.
[in] | obj | The object |
[in] | w | The new width of the image. |
[in] | h | The new height of the image. |
References EINA_COW_WRITE_BEGIN, EINA_COW_WRITE_END, and EINA_TRUE.
EVAS_API void evas_object_image_size_get | ( | const Evas_Object * | obj, |
int * | w, | ||
int * | h | ||
) |
Retrieves the size of the given image object.
See evas_object_image_size_set() for more details.
[in] | obj | The object |
[out] | w | The new width of the image. |
[out] | h | The new height of the image. |
Referenced by ecore_evas_cursor_set().
EVAS_API void evas_object_image_data_update_add | ( | Evas_Object * | obj, |
int | x, | ||
int | y, | ||
int | w, | ||
int | h | ||
) |
Mark a sub-region of the given image object to be redrawn.
This function schedules a particular rectangular region of an image object to be updated (redrawn) at the next rendering cycle.
[in] | obj | The object |
[in] | y | Y-offset of the region to be updated. |
[in] | w | Width of the region to be updated. |
[in] | h | Height of the region to be updated. |
References EINA_RECT.
EVAS_API void evas_object_image_snapshot_set | ( | Evas_Object * | obj, |
Eina_Bool | s | ||
) |
The content below the Evas_Object_Image will be rendered inside it and you can reuse it as a source for any kind of effect.
[in] | obj | The object |
[in] | s | Whether to put the content of the canvas below inside the Evas_Object_Image. |
EVAS_API Eina_Bool evas_object_image_snapshot_get | ( | const Evas_Object * | obj | ) |
Determine whether the Evas_Object_Image replicate the content of the canvas below.
[in] | obj | The object |
References EINA_FALSE.
EVAS_API Eina_Bool evas_object_image_source_set | ( | Evas_Object * | obj, |
Evas_Object * | src | ||
) |
Set the source object on an image object to used as a proxy.
If an image object is set to behave as a proxy, it will mirror the rendering contents of a given source object in its drawing region, without affecting that source in any way. The source must be another valid Evas object. Other effects may be applied to the proxy, such as a map (see evas_object_map_set) to create a reflection of the original object (for example).
Any existing source object on obj
will be removed after this call. Setting src
to null
clears the proxy object (not in "proxy state" anymore).
[in] | obj | The object |
[in] | src | Source object to use for the proxy. |
References EINA_FALSE.
EVAS_API Evas_Object * evas_object_image_source_get | ( | const Evas_Object * | obj | ) |
Get the current source object of an image object.
[in] | obj | The object |
EVAS_API void evas_object_image_source_clip_set | ( | Evas_Object * | obj, |
Eina_Bool | source_clip | ||
) |
Clip the proxy object with the source object's clipper.
[in] | obj | The object |
[in] | source_clip | Whether obj is clipped by the source clipper ($true) or not ($false). |
EVAS_API Eina_Bool evas_object_image_source_clip_get | ( | const Evas_Object * | obj | ) |
Determine whether an object is clipped by source object's clipper.
[in] | obj | The object |
obj
is clipped by the source clipper ($true) or not ($false).References EINA_FALSE.
EVAS_API void evas_object_image_source_events_set | ( | Evas_Object * | obj, |
Eina_Bool | repeat | ||
) |
Set whether an Evas object is to source events.
Set whether an Evas object is to repeat events to source.
If repeat
is true
, it will make events on obj
to also be repeated for the source object (see evas_object_image_source_set). Even the obj
and source geometries are different, the event position will be transformed to the source object's space.
If repeat
is false
, events occurring on obj
will be processed only on it.
[in] | obj | The object |
[in] | repeat | Whether obj is to pass events ($true) or not ($false). |
EVAS_API Eina_Bool evas_object_image_source_events_get | ( | const Evas_Object * | obj | ) |
Determine whether an object is set to source events.
[in] | obj | The object |
obj
is to pass events ($true) or not ($false).References EINA_FALSE.
EVAS_API void evas_object_image_source_visible_set | ( | Evas_Object * | obj, |
Eina_Bool | visible | ||
) |
Set the source object to be visible or not.
If visible
is set to false
, the source object of the proxy ($obj) will be invisible.
This API works differently to evas_object_show and evas_object_hide. Once source object is hidden, the proxy object will be hidden as well. Actually in this case both objects are excluded from the Evas internal update circle.
By this API, instead, one can toggle the visibility of a proxy's source object remaining the proxy visibility untouched.
[in] | obj | The object |
[in] | visible | true is source object to be shown, false otherwise. |
References EINA_COW_WRITE_BEGIN, EINA_COW_WRITE_END, EINA_FALSE, and EINA_TRUE.
EVAS_API Eina_Bool evas_object_image_source_visible_get | ( | const Evas_Object * | obj | ) |
Get the state of the source object visibility.
[in] | obj | The object |
true
is source object to be shown, false
otherwise.References EINA_FALSE.
EVAS_API void evas_object_image_pixels_dirty_set | ( | Evas_Object * | obj, |
Eina_Bool | dirty | ||
) |
Mark whether the given image object is dirty and needs to request its pixels.
This function will only properly work if a pixels get callback has been set.
[in] | obj | The object |
[in] | dirty | Whether the image is dirty. |
References EINA_FALSE, and EINA_TRUE.
EVAS_API Eina_Bool evas_object_image_pixels_dirty_get | ( | const Evas_Object * | obj | ) |
Retrieves whether the given image object is dirty (needs to be redrawn).
[in] | obj | The object |
References EINA_FALSE.
EVAS_API void evas_object_image_pixels_get_callback_set | ( | Evas_Object * | obj, |
Evas_Object_Image_Pixels_Get_Cb | func, | ||
void * | data | ||
) |
Set the callback function to get pixels from a canvas' image.
This functions sets a function to be the callback function that get pixels from a image of the canvas.
[in] | obj | The object |
[in] | func | The callback function. |
[in] | data | The data pointer to be passed to func . |
EVAS_API void evas_object_image_video_surface_set | ( | Evas_Object * | obj, |
Evas_Video_Surface * | surf | ||
) |
Set the video surface linked to a given image of the canvas.
[in] | obj | The object |
[in] | surf | The new video surface. |
References EINA_FALSE, eina_list_append(), eina_list_remove(), EINA_TRUE, EVAS_VIDEO_SURFACE_VERSION, _Evas_Video_Surface::hide, _Evas_Video_Surface::move, _Evas_Video_Surface::resize, _Evas_Video_Surface::show, _Evas_Video_Surface::update_pixels, and _Evas_Video_Surface::version.
EVAS_API const Evas_Video_Surface * evas_object_image_video_surface_get | ( | const Evas_Object * | obj | ) |
Get the video surface linked to a given image of the canvas.
[in] | obj | The object |
EVAS_API void evas_object_image_video_surface_caps_set | ( | Evas_Object * | obj, |
unsigned int | caps | ||
) |
Set the video surface capabilities to a given image of the canvas.
[in] | obj | The object |
[in] | caps | Surface capabilities |
EVAS_API unsigned int evas_object_image_video_surface_caps_get | ( | const Evas_Object * | obj | ) |
Get the video surface capabilities to a given image of the canvas.
[in] | obj | The object |
References EVAS_VIDEO_SURFACE_STACKING_CHECK.
EVAS_API void * evas_object_image_data_convert | ( | Evas_Object * | obj, |
Evas_Colorspace | to_cspace | ||
) |
EVAS_API Eina_Bool evas_object_image_pixels_import | ( | Evas_Object * | obj, |
Evas_Pixel_Import_Source * | pixels | ||
) |
References EINA_FALSE, EINA_TRUE, ERR, EVAS_PIXEL_FORMAT_ARGB32, EVAS_PIXEL_FORMAT_YUV420P_601, _Evas_Pixel_Import_Source::format, _Evas_Pixel_Import_Source::h, and _Evas_Pixel_Import_Source::rows.
EVAS_API void evas_object_image_reload | ( | Evas_Object * | obj | ) |
References EINA_COW_WRITE_BEGIN, EINA_COW_WRITE_END, EINA_FALSE, eina_file_refresh(), and EINA_TRUE.
EVAS_API void evas_object_image_alpha_mask_set | ( | Evas_Object * | obj, |
Eina_Bool | ismask | ||
) |
References WRN.