Functions
Gesture Layer

Functions

double elm_config_glayer_long_tap_start_timeout_get (void)
 Get the duration for occurring long tap event of gesture layer. More...
 
void elm_config_glayer_long_tap_start_timeout_set (double long_tap_timeout)
 Set the duration for occurring long tap event of gesture layer. More...
 
double elm_config_glayer_double_tap_timeout_get (void)
 Get the duration for occurring double tap event of gesture layer. More...
 
void elm_config_glayer_double_tap_timeout_set (double double_tap_timeout)
 Set the duration for occurring double tap event of gesture layer. More...
 
void elm_gesture_layer_zoom_step_set (Elm_Gesture_Layer *obj, double step)
 Control step value for zoom action. More...
 
double elm_gesture_layer_zoom_step_get (const Elm_Gesture_Layer *obj)
 Control step value for zoom action. More...
 
void elm_gesture_layer_tap_finger_size_set (Elm_Gesture_Layer *obj, int sz)
 This function sets the gesture layer finger-size for taps. More...
 
int elm_gesture_layer_tap_finger_size_get (const Elm_Gesture_Layer *obj)
 This function returns the gesture layer finger-size for taps. More...
 
void elm_gesture_layer_hold_events_set (Elm_Gesture_Layer *obj, Eina_Bool hold_events)
 This function makes gesture-layer repeat events. More...
 
Eina_Bool elm_gesture_layer_hold_events_get (const Elm_Gesture_Layer *obj)
 Get the repeat-events setting. More...
 
void elm_gesture_layer_rotate_step_set (Elm_Gesture_Layer *obj, double step)
 This function returns step-value for rotate action. More...
 
double elm_gesture_layer_rotate_step_get (const Elm_Gesture_Layer *obj)
 This function returns step-value for rotate action. More...
 
void elm_gesture_layer_cb_set (Elm_Gesture_Layer *obj, Elm_Gesture_Type idx, Elm_Gesture_State cb_type, Elm_Gesture_Event_Cb cb, void *data)
 Set the gesture state change callback. More...
 
Eina_Bool elm_gesture_layer_attach (Elm_Gesture_Layer *obj, Efl_Canvas_Object *target)
 Attach a gesture layer widget to an Evas object (setting the widget's target). More...
 
void elm_gesture_layer_cb_del (Elm_Gesture_Layer *obj, Elm_Gesture_Type idx, Elm_Gesture_State cb_type, Elm_Gesture_Event_Cb cb, void *data)
 Remove a gesture callback. More...
 
void elm_gesture_layer_cb_add (Elm_Gesture_Layer *obj, Elm_Gesture_Type idx, Elm_Gesture_State cb_type, Elm_Gesture_Event_Cb cb, void *data)
 Add a gesture state change callback. More...
 
Evas_Objectelm_gesture_layer_add (Evas_Object *parent)
 Call this function to construct a new gesture-layer object. More...
 
void elm_gesture_layer_tap_longpress_cb_add (Evas_Object *obj, Elm_Gesture_State state, Elm_Gesture_Event_Cb cb, void *data)
 This function adds a callback called during Tap + Long Tap sequence. More...
 
void elm_gesture_layer_tap_longpress_cb_del (Evas_Object *obj, Elm_Gesture_State state, Elm_Gesture_Event_Cb cb, void *data)
 This function removes a callback called during Tap + Long Tap sequence. More...
 

Detailed Description

Gesture Layer Usage:

Use Gesture Layer to detect gestures. The advantage is that you don't have to implement gesture detection, just set callbacks of gesture state. By using gesture layer we make standard interface.

In order to use Gesture Layer you start with elm_gesture_layer_add with a parent object parameter. Next 'activate' gesture layer with a elm_gesture_layer_attach call. Usually with same object as target (2nd parameter).

Now you need to tell gesture layer what gestures you follow. This is done with elm_gesture_layer_cb_set call. By setting the callback you actually saying to gesture layer: I would like to know when the gesture Elm_Gesture_Type switches to state Elm_Gesture_State.

Next, you need to implement the actual action that follows the input in your callback.

Note that if you like to stop being reported about a gesture, just set all callbacks referring this gesture to NULL. (again with elm_gesture_layer_cb_set)

The information reported by gesture layer to your callback is depending on Elm_Gesture_Type : Elm_Gesture_Taps_Info is the info reported for tap gestures: ELM_GESTURE_N_TAPS, ELM_GESTURE_N_LONG_TAPS, ELM_GESTURE_N_DOUBLE_TAPS, ELM_GESTURE_N_TRIPLE_TAPS.

Elm_Gesture_Momentum_Info is info reported for momentum gestures: ELM_GESTURE_MOMENTUM.

Elm_Gesture_Line_Info is the info reported for line gestures: (this also contains Elm_Gesture_Momentum_Info internal structure) ELM_GESTURE_N_LINES, ELM_GESTURE_N_FLICKS. Note that we consider a flick as a line-gesture that should be completed in flick-time-limit as defined in Config.

Elm_Gesture_Zoom_Info is the info reported for ELM_GESTURE_ZOOM gesture.

Elm_Gesture_Rotate_Info is the info reported for ELM_GESTURE_ROTATE gesture.

Gesture Layer Tweaks:

Note that line, flick, gestures can start without the need to remove fingers from surface. When user fingers rests on same-spot gesture is ended and starts again when fingers moved.

Setting glayer_continues_enable to false in Config will change this behavior so gesture starts when user touches (a *DOWN event) touch-surface and ends when no fingers touches surface (a *UP event).

Supported elm_object common APIs.

Function Documentation

◆ elm_config_glayer_long_tap_start_timeout_get()

double elm_config_glayer_long_tap_start_timeout_get ( void  )

Get the duration for occurring long tap event of gesture layer.

Returns
Timeout for long tap event of gesture layer.
Since
1.8

◆ elm_config_glayer_long_tap_start_timeout_set()

void elm_config_glayer_long_tap_start_timeout_set ( double  long_tap_timeout)

Set the duration for occurring long tap event of gesture layer.

Parameters
long_tap_timeoutTimeout for long tap event of gesture layer.
Since
1.8

References EINA_TRUE.

◆ elm_config_glayer_double_tap_timeout_get()

double elm_config_glayer_double_tap_timeout_get ( void  )

Get the duration for occurring double tap event of gesture layer.

Returns
Timeout for double tap event of gesture layer.
Since
1.8

◆ elm_config_glayer_double_tap_timeout_set()

void elm_config_glayer_double_tap_timeout_set ( double  double_tap_timeout)

Set the duration for occurring double tap event of gesture layer.

Parameters
double_tap_timeoutTimeout for double tap event of gesture layer.
Since
1.8

References EINA_TRUE.

◆ elm_gesture_layer_zoom_step_set()

void elm_gesture_layer_zoom_step_set ( Elm_Gesture_Layer *  obj,
double  step 
)

Control step value for zoom action.

When recognizing the zoom gesture, it should be recognized as zooming larger than step.

Parameters
[in]objThe object.
[in]stepThe zoom step value.

References elm_obj_gesture_layer_zoom_step_set().

◆ elm_gesture_layer_zoom_step_get()

double elm_gesture_layer_zoom_step_get ( const Elm_Gesture_Layer *  obj)

Control step value for zoom action.

Parameters
[in]objThe object.
Returns
The zoom step value.

References elm_obj_gesture_layer_zoom_step_get().

◆ elm_gesture_layer_tap_finger_size_set()

void elm_gesture_layer_tap_finger_size_set ( Elm_Gesture_Layer *  obj,
int  sz 
)

This function sets the gesture layer finger-size for taps.

If not set, it's taken from elm_config. Set to 0 if you want GLayer to use the system finger size value (default).

Parameters
[in]objThe object.
[in]szThe finger size.
Since
1.8

This function sets the gesture layer finger-size for taps.

Set to ZERO if you want GLayer to use system finger size value (default)

Parameters
objgesture-layer.
szFinger size
Since
1.8

◆ elm_gesture_layer_tap_finger_size_get()

int elm_gesture_layer_tap_finger_size_get ( const Elm_Gesture_Layer *  obj)

This function returns the gesture layer finger-size for taps.

Parameters
[in]objThe object.
Returns
The finger size.
Since
1.8
Parameters
objgesture-layer.
Returns
Finger size that is currently used by Gesture Layer for taps.
Since
1.8

◆ elm_gesture_layer_hold_events_set()

void elm_gesture_layer_hold_events_set ( Elm_Gesture_Layer *  obj,
Eina_Bool  hold_events 
)

This function makes gesture-layer repeat events.

Set this if you like to get the raw events only if gestures were not detected.

Clear this if you like gesture layer to forward events as testing gestures.

Parameters
[in]objThe object.
[in]hold_eventsIf true get events only if gesture was not detected, false otherwise

References elm_obj_gesture_layer_hold_events_set().

◆ elm_gesture_layer_hold_events_get()

Eina_Bool elm_gesture_layer_hold_events_get ( const Elm_Gesture_Layer *  obj)

Get the repeat-events setting.

Parameters
[in]objThe object.
Returns
If true get events only if gesture was not detected, false otherwise

References elm_obj_gesture_layer_hold_events_get().

◆ elm_gesture_layer_rotate_step_set()

void elm_gesture_layer_rotate_step_set ( Elm_Gesture_Layer *  obj,
double  step 
)

This function returns step-value for rotate action.

Set to 0 to cancel step setting.

When recognizing the rotate gesture, the rotated size must be larger than step.

Parameters
[in]objThe object.
[in]stepNew rotate step value.

References elm_obj_gesture_layer_rotate_step_set().

◆ elm_gesture_layer_rotate_step_get()

double elm_gesture_layer_rotate_step_get ( const Elm_Gesture_Layer *  obj)

This function returns step-value for rotate action.

Parameters
[in]objThe object.
Returns
New rotate step value.

References elm_obj_gesture_layer_rotate_step_get().

◆ elm_gesture_layer_cb_set()

void elm_gesture_layer_cb_set ( Elm_Gesture_Layer *  obj,
Elm_Gesture_Type  idx,
Elm_Gesture_State  cb_type,
Elm_Gesture_Event_Cb  cb,
void *  data 
)

Set the gesture state change callback.

When all callbacks for the gesture are set to null, it means this gesture is disabled.

Parameters
[in]objThe object.
[in]idxThe gesture you want to track state of.
[in]cb_typeThe event the callback tracks (START, MOVE, END, ABORT).
[in]cbThe callback itself.
[in]dataCustom data to be passed.

References elm_obj_gesture_layer_cb_set().

◆ elm_gesture_layer_attach()

Eina_Bool elm_gesture_layer_attach ( Elm_Gesture_Layer *  obj,
Efl_Canvas_Object target 
)

Attach a gesture layer widget to an Evas object (setting the widget's target).

A gesture layer's target may be any Evas object. This object will be used to listen to mouse and key events.

Parameters
[in]objThe object.
[in]targetThe object to attach.
Returns
true on success, false otherwise.

References elm_obj_gesture_layer_attach().

◆ elm_gesture_layer_cb_del()

void elm_gesture_layer_cb_del ( Elm_Gesture_Layer *  obj,
Elm_Gesture_Type  idx,
Elm_Gesture_State  cb_type,
Elm_Gesture_Event_Cb  cb,
void *  data 
)

Remove a gesture callback.

Parameters
[in]objThe object.
[in]idxThe gesture you want to track state of.
[in]cb_typeThe event the callback tracks (START, MOVE, END, ABORT).
[in]cbThe callback itself.
[in]dataCustom callback data.

References elm_obj_gesture_layer_cb_del().

◆ elm_gesture_layer_cb_add()

void elm_gesture_layer_cb_add ( Elm_Gesture_Layer *  obj,
Elm_Gesture_Type  idx,
Elm_Gesture_State  cb_type,
Elm_Gesture_Event_Cb  cb,
void *  data 
)

Add a gesture state change callback.

When all callbacks for the gesture are set to null, it means this gesture is disabled.

If a function was already set for this gesture/type/state, it will be replaced by the new one. For ABI compat, callbacks added by elm_gesture_layer_cb_add will be removed. It is recommended to use only one of these functions for a gesture object.

Parameters
[in]objThe object.
[in]idxThe gesture you want to track state of.
[in]cb_typeThe event the callback tracks (START, MOVE, END, ABORT).
[in]cbThe callback itself.
[in]dataCustom data to be passed.

References elm_obj_gesture_layer_cb_add().

◆ elm_gesture_layer_add()

Evas_Object * elm_gesture_layer_add ( Evas_Object parent)

Call this function to construct a new gesture-layer object.

Parameters
parentThe gesture layer's parent widget.
Returns
A new gesture layer object.

This does not activate the gesture layer. You have to call elm_gesture_layer_attach() in order to 'activate' gesture-layer.

References EINA_SAFETY_ON_NULL_RETURN_VAL.

◆ elm_gesture_layer_tap_longpress_cb_add()

void elm_gesture_layer_tap_longpress_cb_add ( Evas_Object obj,
Elm_Gesture_State  state,
Elm_Gesture_Event_Cb  cb,
void *  data 
)

This function adds a callback called during Tap + Long Tap sequence.

Parameters
statestate for the callback to add.
cbcallback pointer
datauser data for the callback.

The callbacks will be called as followed:

  • start cbs on single tap start
  • move cbs on long press move
  • end cbs on long press end
  • abort cbs whenever in the sequence. The event info will be NULL, because it can be triggered from multiple events (timer expired, abort single/long taps).

You can remove the callbacks by using elm_gesture_layer_tap_longpress_cb_del.

See also
elm_gesture_layer_tap_longpress_cb_del
Since
1.8

◆ elm_gesture_layer_tap_longpress_cb_del()

void elm_gesture_layer_tap_longpress_cb_del ( Evas_Object obj,
Elm_Gesture_State  state,
Elm_Gesture_Event_Cb  cb,
void *  data 
)

This function removes a callback called during Tap + Long Tap sequence.

Parameters
statestate for the callback to add.
cbcallback pointer
datauser data for the callback.

The internal data used for the sequence will be freed ONLY when all the callbacks added via elm_gesture_layer_tap_longpress_cb_add are removed by this function.

See also
elm_gesture_layer_tap_longpress_cb_add
Since
1.8