#include <Elementary.h>
static void _change_interaction(
void *data,
Evas_Object *obj,
void *event_info);
EAPI_MAIN int
{
Evas_Object *win, *rect, *rect2, *flip, *radio, *radio2, *radio3;
elm_flip_interaction_set(flip, ELM_FLIP_INTERACTION_PAGE);
elm_object_text_set(radio, "page");
elm_object_text_set(radio2, "cube");
elm_object_text_set(radio3, "rotate");
return 0;
}
static void
{
}
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition: eina_types.h:539
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
void elm_flip_interaction_direction_hitsize_set(Elm_Flip *obj, Elm_Flip_Direction dir, double hitsize)
Set the amount of the flip that is sensitive to interactive flip.
Evas_Object * elm_flip_add(Evas_Object *parent)
Add a new flip to the parent.
Definition: efl_ui_flip.c:2370
void elm_flip_interaction_direction_enabled_set(Elm_Flip *obj, Elm_Flip_Direction dir, Eina_Bool enabled)
Set which directions of the flip respond to interactive flip.
@ ELM_FLIP_ROTATE_XZ_CENTER_AXIS
Rotate XZ center axis flip mode.
Definition: efl_ui_flip_legacy.h:12
void elm_object_part_content_set(Evas_Object *obj, const char *part, Evas_Object *content)
Set the content on part of a given container widget.
Definition: elm_main.c:1562
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:556
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1380
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1357
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227
Evas_Object * elm_radio_add(Evas_Object *parent)
Add a new radio to the parent.
Definition: efl_ui_radio.c:401
int elm_radio_state_value_get(const Efl_Ui_Radio *obj)
Get the integer value that this radio object represents.
Definition: efl_ui_radio_eo.legacy.c:9
void elm_radio_value_set(Evas_Object *obj, int value)
Set the value of the radio group.
Definition: efl_ui_radio.c:408
void elm_radio_group_add(Efl_Ui_Radio *obj, Efl_Ui_Radio *group)
Add this radio to a group of other radio objects.
Definition: efl_ui_radio.c:465
void elm_radio_state_value_set(Efl_Ui_Radio *obj, int value)
Set the integer value that this radio object represents.
Definition: efl_ui_radio_eo.legacy.c:3
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9582
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6194
EVAS_API void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
EVAS_API void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2024
EVAS_API void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition: evas_object_main.c:1171
EVAS_API Evas * evas_object_evas_get(const Eo *eo_obj)
Get the Evas to which this object belongs to.
Definition: evas_object_main.c:2662
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185
EVAS_API void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
EVAS_API Evas_Object * evas_object_rectangle_add(Evas *e)
Adds a rectangle to the given evas.
Definition: evas_object_rectangle.c:78
EVAS_API void evas_object_smart_callback_add(Evas_Object *eo_obj, const char *event, Evas_Smart_Cb func, const void *data)
Add (register) a callback function to the smart event specified by event on the smart object obj.
Definition: evas_object_smart.c:1040