Uses of Class
java.awt.GraphicsDevice
Package
Description
Contains all of the classes for creating user interfaces and for painting
graphics and images.
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Uses of GraphicsDevice in java.awt
Modifier and TypeMethodDescriptionabstract GraphicsDevice
GraphicsEnvironment.getDefaultScreenDevice()
Returns the default screenGraphicsDevice
.abstract GraphicsDevice
GraphicsConfiguration.getDevice()
Returns theGraphicsDevice
associated with thisGraphicsConfiguration
.PointerInfo.getDevice()
Returns theGraphicsDevice
where the mouse pointer was at the moment thisPointerInfo
was created.abstract GraphicsDevice[]
GraphicsEnvironment.getScreenDevices()
Returns an array of all of the screenGraphicsDevice
objects.ModifierConstructorDescriptionRobot
(GraphicsDevice screen) Creates a Robot for the given screen device.