Using C++ in Cython¶
Overview¶
Cython has native support for most of the C++ language. Specifically:
C++ objects can be dynamically allocated with
new
anddel
keywords.C++ objects can be stack-allocated.
C++ classes can be declared with the new keyword
cppclass
.Templated classes and functions are supported.
Overloaded functions are supported.
Overloading of C++ operators (such as operator+, operator[],…) is supported.
Procedure Overview¶
The general procedure for wrapping a C++ file can now be described as follows:
Specify C++ language in a
setup.py
script or locally in a source file.Create one or more
.pxd
files withcdef extern from
blocks and (if existing) the C++ namespace name. In these blocks:declare classes as
cdef cppclass
blocksdeclare public names (variables, methods and constructors)
cimport
them in one or more extension modules (.pyx
files).
A simple Tutorial¶
An example C++ API¶
Here is a tiny C++ API which we will use as an example throughout this
document. Let’s assume it will be in a header file called
Rectangle.h
:
#ifndef RECTANGLE_H
#define RECTANGLE_H
namespace shapes {
class Rectangle {
public:
int x0, y0, x1, y1;
Rectangle();
Rectangle(int x0, int y0, int x1, int y1);
~Rectangle();
int getArea();
void getSize(int* width, int* height);
void move(int dx, int dy);
};
}
#endif
and the implementation in the file called Rectangle.cpp
:
#include <iostream>
#include "Rectangle.h"
namespace shapes {
// Default constructor
Rectangle::Rectangle () {}
// Overloaded constructor
Rectangle::Rectangle (int x0, int y0, int x1, int y1) {
this->x0 = x0;
this->y0 = y0;
this->x1 = x1;
this->y1 = y1;
}
// Destructor
Rectangle::~Rectangle () {}
// Return the area of the rectangle
int Rectangle::getArea () {
return (this->x1 - this->x0) * (this->y1 - this->y0);
}
// Get the size of the rectangle.
// Put the size in the pointer args
void Rectangle::getSize (int *width, int *height) {
(*width) = x1 - x0;
(*height) = y1 - y0;
}
// Move the rectangle by dx dy
void Rectangle::move (int dx, int dy) {
this->x0 += dx;
this->y0 += dy;
this->x1 += dx;
this->y1 += dy;
}
}
This is pretty dumb, but should suffice to demonstrate the steps involved.
Declaring a C++ class interface¶
The procedure for wrapping a C++ class is quite similar to that for wrapping
normal C structs, with a couple of additions. Let’s start here by creating the
basic cdef extern from
block:
cdef extern from "Rectangle.h" namespace "shapes":
This will make the C++ class def for Rectangle available. Note the namespace declaration.
Namespaces are simply used to make the fully qualified name of the object,
and can be nested (e.g. "outer::inner"
) or even refer to
classes (e.g. "namespace::MyClass
to declare static members on MyClass).
Declare class with cdef cppclass¶
Now, let’s add the Rectangle class to this extern from block - just copy the class name from Rectangle.h and adjust for Cython syntax, so now it becomes:
cdef extern from "Rectangle.h" namespace "shapes":
cdef cppclass Rectangle:
Add public attributes¶
We now need to declare the attributes and methods for use on Cython. We put those declarations
in a file called Rectangle.pxd
. You can see it as a header file
which is readable by Cython:
cdef extern from "Rectangle.cpp":
pass
# Decalre the class with cdef
cdef extern from "Rectangle.h" namespace "shapes":
cdef cppclass Rectangle:
Rectangle() except +
Rectangle(int, int, int, int) except +
int x0, y0, x1, y1
int getArea()
void getSize(int* width, int* height)
void move(int, int)
Note that the constructor is declared as “except +”. If the C++ code or the initial memory allocation raises an exception due to a failure, this will let Cython safely raise an appropriate Python exception instead (see below). Without this declaration, C++ exceptions originating from the constructor will not be handled by Cython.
We use the lines:
cdef extern from "Rectangle.cpp":
pass
to include the C++ code from Rectangle.cpp
. It is also possible to specify to
distutils that Rectangle.cpp
is a source. To do that, you can add this directive at the
top of the .pyx
(not .pxd
) file:
# distutils: sources = Rectangle.cpp
Note that when you use cdef extern from
, the path that you specify is relative to the current
file, but if you use the distutils directive, the path is relative to the
setup.py
. If you want to discover the path of the sources when
running the setup.py
, you can use the aliases
argument
of the cythonize()
function.
Declare a var with the wrapped C++ class¶
We’ll create a .pyx
file named rect.pyx
to build our wrapper. We’re
using a name other than Rectangle
, but if you prefer giving the same name
to the wrapper as the C++ class, see the section on
resolving naming conflicts.
Within, we use cdef to declare a var of the class with the C++ new
statement:
# distutils: language = c++
from Rectangle cimport Rectangle
def main():
rec_ptr = new Rectangle(1, 2, 3, 4) # Instantiate a Rectangle object on the heap
try:
rec_area = rec_ptr.getArea()
finally:
del rec_ptr # delete heap allocated object
cdef Rectangle rec_stack # Instantiate a Rectangle object on the stack
The line:
# distutils: language = c++
is to indicate to Cython that this .pyx
file has to be compiled to C++.
It’s also possible to declare a stack allocated object, as long as it has a “default” constructor:
cdef extern from "Foo.h":
cdef cppclass Foo:
Foo()
def func():
cdef Foo foo
...
Note that, like C++, if the class has only one constructor and it is a nullary one, it’s not necessary to declare it.
Create Cython wrapper class¶
At this point, we have exposed into our pyx file’s namespace the interface of the C++ Rectangle type. Now, we need to make this accessible from external Python code (which is our whole point).
Common programming practice is to create a Cython extension type which holds a C++ instance as an attribute and create a bunch of forwarding methods. So we can implement the Python extension type as:
# distutils: language = c++
from Rectangle cimport Rectangle
# Create a Cython extension type which holds a C++ instance
# as an attribute and create a bunch of forwarding methods
# Python extension type.
cdef class PyRectangle:
cdef Rectangle c_rect # Hold a C++ instance which we're wrapping
def __cinit__(self, int x0, int y0, int x1, int y1):
self.c_rect = Rectangle(x0, y0, x1, y1)
def get_area(self):
return self.c_rect.getArea()
def get_size(self):
cdef int width, height
self.c_rect.getSize(&width, &height)
return width, height
def move(self, dx, dy):
self.c_rect.move(dx, dy)
And there we have it. From a Python perspective, this extension type will look and feel just like a natively defined Rectangle class. It should be noted that if you want to give attribute access, you could just implement some properties:
# distutils: language = c++
from Rectangle cimport Rectangle
cdef class PyRectangle:
cdef Rectangle c_rect
def __cinit__(self, int x0, int y0, int x1, int y1):
self.c_rect = Rectangle(x0, y0, x1, y1)
def get_area(self):
return self.c_rect.getArea()
def get_size(self):
cdef int width, height
self.c_rect.getSize(&width, &height)
return width, height
def move(self, dx, dy):
self.c_rect.move(dx, dy)
# Attribute access
@property
def x0(self):
return self.c_rect.x0
@x0.setter
def x0(self, x0):
self.c_rect.x0 = x0
# Attribute access
@property
def x1(self):
return self.c_rect.x1
@x1.setter
def x1(self, x1):
self.c_rect.x1 = x1
# Attribute access
@property
def y0(self):
return self.c_rect.y0
@y0.setter
def y0(self, y0):
self.c_rect.y0 = y0
# Attribute access
@property
def y1(self):
return self.c_rect.y1
@y1.setter
def y1(self, y1):
self.c_rect.y1 = y1
Cython initializes C++ class attributes of a cdef class using the nullary constructor. If the class you’re wrapping does not have a nullary constructor, you must store a pointer to the wrapped class and manually allocate and deallocate it. A convenient and safe place to do so is in the __cinit__ and __dealloc__ methods which are guaranteed to be called exactly once upon creation and deletion of the Python instance.
# distutils: language = c++
from Rectangle cimport Rectangle
cdef class PyRectangle:
cdef Rectangle*c_rect # hold a pointer to the C++ instance which we're wrapping
def __cinit__(self, int x0, int y0, int x1, int y1):
self.c_rect = new Rectangle(x0, y0, x1, y1)
def __dealloc__(self):
del self.c_rect
Compilation and Importing¶
To compile a Cython module, it is necessary to have a setup.py
file:
from distutils.core import setup
from Cython.Build import cythonize
setup(ext_modules=cythonize("rect.pyx"))
Run $ python setup.py build_ext --inplace
To test it, open the Python interpreter:
>>> import rect
>>> x0, y0, x1, y1 = 1, 2, 3, 4
>>> rect_obj = rect.PyRectangle(x0, y0, x1, y1)
>>> print(dir(rect_obj))
['__class__', '__delattr__', '__dir__', '__doc__', '__eq__', '__format__', '__ge__',
'__getattribute__', '__gt__', '__hash__', '__init__', '__init_subclass__', '__le__',
'__lt__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__',
'__setstate__', '__sizeof__', '__str__', '__subclasshook__', 'get_area', 'get_size', 'move']
Advanced C++ features¶
We describe here all the C++ features that were not discussed in the above tutorial.
Overloading¶
Overloading is very simple. Just declare the method with different parameters and use any of them:
cdef extern from "Foo.h":
cdef cppclass Foo:
Foo(int)
Foo(bool)
Foo(int, bool)
Foo(int, int)
Overloading operators¶
Cython uses C++ naming for overloading operators:
cdef extern from "foo.h":
cdef cppclass Foo:
Foo()
Foo operator+(Foo)
Foo operator-(Foo)
int operator*(Foo)
int operator/(int)
int operator*(int, Foo) # allows 1*Foo()
# nonmember operators can also be specified outside the class
double operator/(double, Foo)
cdef Foo foo = new Foo()
foo2 = foo + foo
foo2 = foo - foo
x = foo * foo2
x = foo / 1
x = foo[0] * foo2
x = foo[0] / 1
x = 1*foo[0]
cdef double y
y = 2.0/foo[0]
Note that if one has pointers to C++ objects, dereferencing must be done to avoid doing pointer arithmetic rather than arithmetic on the objects themselves:
cdef Foo* foo_ptr = new Foo()
foo = foo_ptr[0] + foo_ptr[0]
x = foo_ptr[0] / 2
del foo_ptr
Nested class declarations¶
C++ allows nested class declaration. Class declarations can also be nested in Cython:
# distutils: language = c++
cdef extern from "<vector>" namespace "std":
cdef cppclass vector[T]:
cppclass iterator:
T operator*()
iterator operator++()
bint operator==(iterator)
bint operator!=(iterator)
vector()
void push_back(T&)
T& operator[](int)
T& at(int)
iterator begin()
iterator end()
cdef vector[int].iterator iter #iter is declared as being of type vector<int>::iterator
Note that the nested class is declared with a cppclass
but without a cdef
,
as it is already part of a cdef
declaration section.
C++ operators not compatible with Python syntax¶
Cython tries to keep its syntax as close as possible to standard Python.
Because of this, certain C++ operators, like the preincrement ++foo
or the dereferencing operator *foo
cannot be used with the same
syntax as C++. Cython provides functions replacing these operators in
a special module cython.operator
. The functions provided are:
cython.operator.dereference
for dereferencing.dereference(foo)
will produce the C++ code*(foo)
cython.operator.preincrement
for pre-incrementation.preincrement(foo)
will produce the C++ code++(foo)
. Similarly forpredecrement
,postincrement
andpostdecrement
.cython.operator.comma
for the comma operator.comma(a, b)
will produce the C++ code((a), (b))
.
These functions need to be cimported. Of course, one can use a
from ... cimport ... as
to have shorter and more readable functions.
For example: from cython.operator cimport dereference as deref
.
For completeness, it’s also worth mentioning cython.operator.address
which can also be written &foo
.
Templates¶
Cython uses a bracket syntax for templating. A simple example for wrapping C++ vector:
# distutils: language = c++
# import dereference and increment operators
from cython.operator cimport dereference as deref, preincrement as inc
cdef extern from "<vector>" namespace "std":
cdef cppclass vector[T]:
cppclass iterator:
T operator*()
iterator operator++()
bint operator==(iterator)
bint operator!=(iterator)
vector()
void push_back(T&)
T& operator[](int)
T& at(int)
iterator begin()
iterator end()
cdef vector[int] *v = new vector[int]()
cdef int i
for i in range(10):
v.push_back(i)
cdef vector[int].iterator it = v.begin()
while it != v.end():
print(deref(it))
inc(it)
del v
Multiple template parameters can be defined as a list, such as [T, U, V]
or [int, bool, char]
. Optional template parameters can be indicated
by writing [T, U, V=*]
. In the event that Cython needs to explicitly
reference the type of a default template parameter for an incomplete template
instantiation, it will write MyClass<T, U>::V
, so if the class provides
a typedef for its template parameters it is preferable to use that name here.
Template functions are defined similarly to class templates, with the template parameter list following the function name:
# distutils: language = c++
cdef extern from "<algorithm>" namespace "std":
T max[T](T a, T b)
print(max[long](3, 4))
print(max(1.5, 2.5)) # simple template argument deduction
Standard library¶
Most of the containers of the C++ Standard Library have been declared in pxd files located in /Cython/Includes/libcpp. These containers are: deque, list, map, pair, queue, set, stack, vector.
For example:
# distutils: language = c++
from libcpp.vector cimport vector
cdef vector[int] vect
cdef int i, x
for i in range(10):
vect.push_back(i)
for i in range(10):
print(vect[i])
for x in vect:
print(x)
The pxd files in /Cython/Includes/libcpp also work as good examples on how to declare C++ classes.
The STL containers coerce from and to the corresponding Python builtin types. The conversion is triggered either by an assignment to a typed variable (including typed function arguments) or by an explicit cast, e.g.:
# distutils: language = c++
from libcpp.string cimport string
from libcpp.vector cimport vector
py_bytes_object = b'The knights who say ni'
py_unicode_object = u'Those who hear them seldom live to tell the tale.'
cdef string s = py_bytes_object
print(s) # b'The knights who say ni'
cdef string cpp_string = <string> py_unicode_object.encode('utf-8')
print(cpp_string) # b'Those who hear them seldom live to tell the tale.'
cdef vector[int] vect = range(1, 10, 2)
print(vect) # [1, 3, 5, 7, 9]
cdef vector[string] cpp_strings = b'It is a good shrubbery'.split()
print(cpp_strings[1]) # b'is'
The following coercions are available:
Python type => |
C++ type |
=> Python type |
---|---|---|
bytes |
std::string |
bytes |
iterable |
std::vector |
list |
iterable |
std::list |
list |
iterable |
std::set |
set |
iterable (len 2) |
std::pair |
tuple (len 2) |
All conversions create a new container and copy the data into it. The items in the containers are converted to a corresponding type automatically, which includes recursively converting containers inside of containers, e.g. a C++ vector of maps of strings.
Iteration over stl containers (or indeed any class with begin()
and
end()
methods returning an object supporting incrementing, dereferencing,
and comparison) is supported via the for .. in
syntax (including in list
comprehensions). For example, one can write:
# distutils: language = c++
from libcpp.vector cimport vector
def main():
cdef vector[int] v = [4, 6, 5, 10, 3]
cdef int value
for value in v:
print(value)
return [x*x for x in v if x % 2 == 0]
If the loop target variable is unspecified, an assignment from type
*container.begin()
is used for type inference.
Note
Slicing stl containers is supported,
you can do for x in my_vector[:5]: ...
but unlike pointers slices,
it will create a temporary Python object and iterate over it. Thus
making the iteration very slow. You might want to avoid slicing
C++ containers for performance reasons.
Simplified wrapping with default constructor¶
If your extension type instantiates a wrapped C++ class using the default constructor (not passing any arguments), you may be able to simplify the lifecycle handling by tying it directly to the lifetime of the Python wrapper object. Instead of a pointer attribute, you can declare an instance:
# distutils: language = c++
from libcpp.vector cimport vector
cdef class VectorStack:
cdef vector[int] v
def push(self, x):
self.v.push_back(x)
def pop(self):
if self.v.empty():
raise IndexError()
x = self.v.back()
self.v.pop_back()
return x
Cython will automatically generate code that instantiates the C++ object instance when the Python object is created and deletes it when the Python object is garbage collected.
Exceptions¶
Cython cannot throw C++ exceptions, or catch them with a try-except statement, but it is possible to declare a function as potentially raising an C++ exception and converting it into a Python exception. For example,
cdef extern from "some_file.h":
cdef int foo() except +
This will translate try and the C++ error into an appropriate Python exception.
The translation is performed according to the following table
(the std::
prefix is omitted from the C++ identifiers):
C++ |
Python |
---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(all others) |
|
The what()
message, if any, is preserved. Note that a C++
ios_base_failure
can denote EOF, but does not carry enough information
for Cython to discern that, so watch out with exception masks on IO streams.
cdef int bar() except +MemoryError
This will catch any C++ error and raise a Python MemoryError in its place. (Any Python exception is valid here.)
cdef int raise_py_error()
cdef int something_dangerous() except +raise_py_error
If something_dangerous raises a C++ exception then raise_py_error will be called, which allows one to do custom C++ to Python error “translations.” If raise_py_error does not actually raise an exception a RuntimeError will be raised.
There is also the special form:
cdef int raise_py_or_cpp() except +*
for those functions that may raise either a Python or a C++ exception.
Static member method¶
If the Rectangle class has a static member:
namespace shapes {
class Rectangle {
...
public:
static void do_something();
};
}
you can declare it using the Python @staticmethod decorator, i.e.:
cdef extern from "Rectangle.h" namespace "shapes":
cdef cppclass Rectangle:
...
@staticmethod
void do_something()
Declaring/Using References¶
Cython supports declaring lvalue references using the standard Type&
syntax.
Note, however, that it is unnecessary to declare the arguments of extern
functions as references (const or otherwise) as it has no impact on the
caller’s syntax.
auto
Keyword¶
Though Cython does not have an auto
keyword, Cython local variables
not explicitly typed with cdef
are deduced from the types of the right hand
side of all their assignments (see the infer_types
compiler directive). This is particularly handy
when dealing with functions that return complicated, nested, templated types,
e.g.:
cdef vector[int] v = ...
it = v.begin()
(Though of course the for .. in
syntax is preferred for objects supporting
the iteration protocol.)
RTTI and typeid()¶
Cython has support for the typeid(...)
operator.
from cython.operator cimport typeid
The typeid(...)
operator returns an object of the type const type_info &
.
If you want to store a type_info value in a C variable, you will need to store it as a pointer rather than a reference:
from libcpp.typeinfo cimport type_info
cdef const type_info* info = &typeid(MyClass)
If an invalid type is passed to typeid
, it will throw an std::bad_typeid
exception which is converted into a TypeError
exception in Python.
An additional C++11-only RTTI-related class, std::type_index
, is available
in libcpp.typeindex
.
Specify C++ language in setup.py¶
Instead of specifying the language and the sources in the source files, it is
possible to declare them in the setup.py
file:
from distutils.core import setup
from Cython.Build import cythonize
setup(ext_modules = cythonize(
"rect.pyx", # our Cython source
sources=["Rectangle.cpp"], # additional source file(s)
language="c++", # generate C++ code
))
Cython will generate and compile the rect.cpp
file (from
rect.pyx
), then it will compile Rectangle.cpp
(implementation of the Rectangle
class) and link both object files
together into rect.so
on Linux, or rect.pyd
on windows,
which you can then import in Python using
import rect
(if you forget to link the Rectangle.o
, you will
get missing symbols while importing the library in Python).
Note that the language
option has no effect on user provided Extension
objects that are passed into cythonize()
. It is only used for modules
found by file name (as in the example above).
The cythonize()
function in Cython versions up to 0.21 does not
recognize the language
option and it needs to be specified as an
option to an Extension
that describes your extension and that
is then handled by cythonize()
as follows:
from distutils.core import setup, Extension
from Cython.Build import cythonize
setup(ext_modules = cythonize(Extension(
"rect", # the extension name
sources=["rect.pyx", "Rectangle.cpp"], # the Cython source and
# additional C++ source files
language="c++", # generate and compile C++ code
)))
The options can also be passed directly from the source file, which is
often preferable (and overrides any global option). Starting with
version 0.17, Cython also allows passing external source files into the
cythonize()
command this way. Here is a simplified setup.py file:
from distutils.core import setup
from Cython.Build import cythonize
setup(
name = "rectangleapp",
ext_modules = cythonize('*.pyx'),
)
And in the .pyx source file, write this into the first comment block, before
any source code, to compile it in C++ mode and link it statically against the
Rectangle.cpp
code file:
# distutils: language = c++
# distutils: sources = Rectangle.cpp
Note
When using distutils directives, the paths are relative to the working
directory of the distutils run (which is usually the
project root where the setup.py
resides).
To compile manually (e.g. using make
), the cython
command-line
utility can be used to generate a C++ .cpp
file, and then compile it
into a python extension. C++ mode for the cython
command is turned
on with the --cplus
option.
Caveats and Limitations¶
Access to C-only functions¶
Whenever generating C++ code, Cython generates declarations of and calls
to functions assuming these functions are C++ (ie, not declared as extern "C"
{...}
. This is ok if the C functions have C++ entry points, but if they’re C
only, you will hit a roadblock. If you have a C++ Cython module needing
to make calls to pure-C functions, you will need to write a small C++ shim
module which:
includes the needed C headers in an extern “C” block
contains minimal forwarding functions in C++, each of which calls the respective pure-C function
C++ left-values¶
C++ allows functions returning a reference to be left-values. This is currently
not supported in Cython. cython.operator.dereference(foo)
is also not
considered a left-value.