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1: /* DnDConstants.java -- constants for drag-and-drop operations 2: Copyright (C) 2002, 2005 Free Software Foundation, Inc. 3: 4: This file is part of GNU Classpath. 5: 6: GNU Classpath is free software; you can redistribute it and/or modify 7: it under the terms of the GNU General Public License as published by 8: the Free Software Foundation; either version 2, or (at your option) 9: any later version. 10: 11: GNU Classpath is distributed in the hope that it will be useful, but 12: WITHOUT ANY WARRANTY; without even the implied warranty of 13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14: General Public License for more details. 15: 16: You should have received a copy of the GNU General Public License 17: along with GNU Classpath; see the file COPYING. If not, write to the 18: Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 19: 02110-1301 USA. 20: 21: Linking this library statically or dynamically with other modules is 22: making a combined work based on this library. Thus, the terms and 23: conditions of the GNU General Public License cover the whole 24: combination. 25: 26: As a special exception, the copyright holders of this library give you 27: permission to link this library with independent modules to produce an 28: executable, regardless of the license terms of these independent 29: modules, and to copy and distribute the resulting executable under 30: terms of your choice, provided that you also meet, for each linked 31: independent module, the terms and conditions of the license of that 32: module. An independent module is a module which is not derived from 33: or based on this library. If you modify this library, you may extend 34: this exception to your version of the library, but you are not 35: obligated to do so. If you do not wish to do so, delete this 36: exception statement from your version. */ 37: 38: 39: package java.awt.dnd; 40: 41: /** 42: * This class contains various constants used in drag-and-drop operations. 43: * Why it is not an interface is beyond me. 44: * 45: * @author Eric Blake (ebb9@email.byu.edu) 46: * @since 1.2 47: * @status updated to 1.4 48: */ 49: public final class DnDConstants 50: { 51: /** No action takes place. */ 52: public static final int ACTION_NONE = 0; 53: 54: /** The copy action. */ 55: public static final int ACTION_COPY = 1; 56: 57: /** The move action. */ 58: public static final int ACTION_MOVE = 2; 59: 60: /** Either a copy or a move. */ 61: public static final int ACTION_COPY_OR_MOVE = 3; 62: 63: /** 64: * A link action. This does not copy or move, but creates a reference back 65: * to the original. However, since platforms differ on how a reference should 66: * behave, this action is not recommended for common use. 67: */ 68: public static final int ACTION_LINK = 1073741824; 69: 70: /** A synonym for {@link #ACTION_LINK}. */ 71: public static final int ACTION_REFERENCE = ACTION_LINK; 72: 73: private DnDConstants() 74: { 75: // Do nothing here. 76: } 77: }