Class TSwitchNode_1

Unit

Declaration

type TSwitchNode_1 = class(TAbstractChildNode)

Description

No description available, ancestor TAbstractChildNode description follows

Abstract node type that indicates that the node may be used as a child of a grouping node, e.g. inside TAbstractGroupingNode.FdChildren.

Hierarchy

Overview

Methods

Protected function DirectEnumerateActive(Func: TEnumerateChildrenFunction): Pointer; override;
Public constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;

Properties

Public property FdWhichChild: TSFLong read FFdWhichChild;

Description

Methods

Protected function DirectEnumerateActive(Func: TEnumerateChildrenFunction): Pointer; override;
 
Public constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;
 

Properties

Public property FdWhichChild: TSFLong read FFdWhichChild;

Internal wrapper for property WhichChild. This wrapper API may change, we advise to access simpler WhichChild instead.


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