Class TShaderTextureNode

Unit

Declaration

type TShaderTextureNode = class(TAbstractSingleTextureNode)

Description

Procedural texture defined by shaders. See https://castle-engine.io/compositing_shaders.php .

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdDefaultTexCoord: TSFString read FFdDefaultTexCoord;
Public property DefaultTexCoord: String read GetDefaultTexCoord write SetDefaultTexCoord;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 

Properties

Public property FdDefaultTexCoord: TSFString read FFdDefaultTexCoord;

Internal wrapper for property DefaultTexCoord. This wrapper API may change, we advise to access simpler DefaultTexCoord instead.

Public property DefaultTexCoord: String read GetDefaultTexCoord write SetDefaultTexCoord;
 

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