Class TRenderedTextureNode
Unit
Declaration
type TRenderedTextureNode = class(TAbstractSingleTextureNode)
Description
Texture with contents created by rendering the scene from a specific viewpoint.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureNode
- TAbstractSingleTextureNode
- TRenderedTextureNode
Overview
Methods
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constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetDimensions(const Value: array of LongInt); overload; |
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procedure SetDimensions(const Value: TLongIntList); overload; |
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procedure SetDepthMap(const Value: array of boolean); overload; |
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procedure SetDepthMap(const Value: TBooleanList); overload; |
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procedure SetZOffset(const Value: array of LongInt); overload; |
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procedure SetZOffset(const Value: TLongIntList); overload; |
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procedure SetTargets(const Value: array of TAbstractTextureNode); |
Properties
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property FdBackground: TSFNode read FFdBackground; |
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property Background: TAbstractBackgroundNode read GetBackground write SetBackground; |
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property FdFog: TSFNode read FFdFog; |
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property Fog: TFogNode read GetFog write SetFog; |
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property FdEnvironment: TSFNode read FFdEnvironment; |
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property FdScene: TSFNode read FFdScene; |
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property Scene: TAbstractNode read GetScene write SetScene; |
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property FdForeground: TSFNode read FFdForeground; |
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property FdDimensions: TMFInt32 read FFdDimensions; |
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property FdUpdate: TSFStringEnum read FFdUpdate; |
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property Update: TTextureUpdate read GetUpdate write SetUpdate; |
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property FdViewpoint: TSFNode read FFdViewpoint; |
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property FdTextureProperties: TSFNode read FFdTextureProperties; |
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property TextureProperties: TTexturePropertiesNode read GetTextureProperties write SetTextureProperties; |
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property FdRepeatS: TSFBool read FFdRepeatS; |
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property RepeatS: Boolean read GetRepeatS write SetRepeatS; |
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property FdRepeatT: TSFBool read FFdRepeatT; |
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property RepeatT: Boolean read GetRepeatT write SetRepeatT; |
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property FdRepeatR: TSFBool read FFdRepeatR; |
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property RepeatR: Boolean read GetRepeatR write SetRepeatR; |
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property FdDepthMap: TMFBool read FFdDepthMap; |
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property FdZOffset: TMFInt32 read FFdZOffset; |
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property FdTargets: TMFNode read FFdTargets; |
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property FdDescription: TSFString read FFdDescription; |
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property Description: String read GetDescription write SetDescription; |
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property EventViewing: TSFMatrix4fEvent read FEventViewing; |
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property EventProjection: TSFMatrix4fEvent read FEventProjection; |
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property FdFrameBufferMode: TSFString read FFdFrameBufferMode; |
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property FrameBufferMode: String read GetFrameBufferMode write SetFrameBufferMode; |
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property FdExcludeNodes: TMFNode read FFdExcludeNodes; |
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property FdTriggerName: TSFString read FFdTriggerName; |
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property TriggerName: String read GetTriggerName write SetTriggerName; |
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property EventImage_changed: TSFImageEvent read FEventImage_changed; |
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property EventRendering: TSFBoolEvent read FEventRendering; |
Description
Methods
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constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetDimensions(const Value: array of LongInt); overload; |
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procedure SetDimensions(const Value: TLongIntList); overload; |
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procedure SetDepthMap(const Value: array of boolean); overload; |
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procedure SetDepthMap(const Value: TBooleanList); overload; |
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procedure SetZOffset(const Value: array of LongInt); overload; |
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procedure SetZOffset(const Value: TLongIntList); overload; |
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procedure SetTargets(const Value: array of TAbstractTextureNode); |
Properties
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property FdBackground: TSFNode read FFdBackground; |
Internal wrapper for property Background. This wrapper API may change, we advise to access simpler Background instead. |
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property Background: TAbstractBackgroundNode read GetBackground write SetBackground; |
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property FdFog: TSFNode read FFdFog; |
Internal wrapper for property Fog. This wrapper API may change, we advise to access simpler Fog instead. |
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property Fog: TFogNode read GetFog write SetFog; |
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property FdEnvironment: TSFNode read FFdEnvironment; |
Internal wrapper for property |
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property FdScene: TSFNode read FFdScene; |
Internal wrapper for property Scene. This wrapper API may change, we advise to access simpler Scene instead. |
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property Scene: TAbstractNode read GetScene write SetScene; |
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property FdForeground: TSFNode read FFdForeground; |
Internal wrapper for property |
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property FdDimensions: TMFInt32 read FFdDimensions; |
Internal wrapper for property |
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property FdUpdate: TSFStringEnum read FFdUpdate; |
Internal wrapper for property Update. This wrapper API may change, we advise to access simpler Update instead. |
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property Update: TTextureUpdate read GetUpdate write SetUpdate; |
When to update the texture contents. |
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property FdViewpoint: TSFNode read FFdViewpoint; |
Internal wrapper for property |
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property FdTextureProperties: TSFNode read FFdTextureProperties; |
Internal wrapper for property TextureProperties. This wrapper API may change, we advise to access simpler TextureProperties instead. |
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property TextureProperties: TTexturePropertiesNode read GetTextureProperties write SetTextureProperties; |
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property FdRepeatS: TSFBool read FFdRepeatS; |
Internal wrapper for property RepeatS. This wrapper API may change, we advise to access simpler RepeatS instead. |
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property RepeatS: Boolean read GetRepeatS write SetRepeatS; |
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property FdRepeatT: TSFBool read FFdRepeatT; |
Internal wrapper for property RepeatT. This wrapper API may change, we advise to access simpler RepeatT instead. |
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property RepeatT: Boolean read GetRepeatT write SetRepeatT; |
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property FdRepeatR: TSFBool read FFdRepeatR; |
Internal wrapper for property RepeatR. This wrapper API may change, we advise to access simpler RepeatR instead. |
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property RepeatR: Boolean read GetRepeatR write SetRepeatR; |
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property FdDepthMap: TMFBool read FFdDepthMap; |
Internal wrapper for property |
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property FdZOffset: TMFInt32 read FFdZOffset; |
Internal wrapper for property |
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property FdTargets: TMFNode read FFdTargets; |
Internal wrapper for property |
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property FdDescription: TSFString read FFdDescription; |
Internal wrapper for property Description. This wrapper API may change, we advise to access simpler Description instead. |
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property Description: String read GetDescription write SetDescription; |
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property EventViewing: TSFMatrix4fEvent read FEventViewing; |
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property EventProjection: TSFMatrix4fEvent read FEventProjection; |
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property FdFrameBufferMode: TSFString read FFdFrameBufferMode; |
Internal wrapper for property FrameBufferMode. This wrapper API may change, we advise to access simpler FrameBufferMode instead. |
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property FrameBufferMode: String read GetFrameBufferMode write SetFrameBufferMode; |
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property FdExcludeNodes: TMFNode read FFdExcludeNodes; |
Internal wrapper for property |
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property FdTriggerName: TSFString read FFdTriggerName; |
Internal wrapper for property TriggerName. This wrapper API may change, we advise to access simpler TriggerName instead. |
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property TriggerName: String read GetTriggerName write SetTriggerName; |
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property EventImage_changed: TSFImageEvent read FEventImage_changed; |
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property EventRendering: TSFBoolEvent read FEventRendering; |
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