Class TProximitySensorNode

Unit

Declaration

type TProximitySensorNode = class(TAbstractEnvironmentalSensorNode)

Description

Generate events when the viewer enters, exits, and/or moves within a region of 3D space.

Hierarchy

Overview

Methods

Public function TransformationChange: TNodeTransformationChange; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property EventCenterOfRotation_changed: TSFVec3fEvent read FEventCenterOfRotation_changed;
Public property EventOrientation_changed: TSFRotationEvent read FEventOrientation_changed;
Public property EventPosition_changed: TSFVec3fEvent read FEventPosition_changed;

Description

Methods

Public function TransformationChange: TNodeTransformationChange; override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 

Properties

Public property EventCenterOfRotation_changed: TSFVec3fEvent read FEventCenterOfRotation_changed;
 
Public property EventOrientation_changed: TSFRotationEvent read FEventOrientation_changed;
 
Public property EventPosition_changed: TSFVec3fEvent read FEventPosition_changed;
 

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